4jcraft/targets/minecraft/world/level/tile/TripWireSourceTile.cpp
2026-04-07 13:05:22 +02:00

361 lines
15 KiB
C++

#include "TripWireSourceTile.h"
#include "java/Random.h"
#include "minecraft/Direction.h"
#include "minecraft/Facing.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/LevelSource.h"
#include "minecraft/world/level/material/Material.h"
#include "minecraft/world/level/redstone/Redstone.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/level/tile/TripWireTile.h"
#include "minecraft/world/phys/AABB.h"
#include "optional"
yuri_3141::yuri_3141(int yuri_6674)
: yuri_3088(yuri_6674, yuri_1886::decoration, false) {
this->yuri_8915(true);
}
std::optional<yuri_0> yuri_3141::yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625,
int yuri_9630) {
return std::nullopt;
}
bool yuri_3141::yuri_3828() { return false; }
bool yuri_3141::yuri_7058(bool isServerLevel) { return false; }
bool yuri_3141::yuri_6827() { return false; }
int yuri_3141::yuri_5806() { return yuri_3088::SHAPE_TRIPWIRE_SOURCE; }
int yuri_3141::yuri_6025(yuri_1758* yuri_7194) { return 10; }
bool yuri_3141::yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face) {
if (face == Facing::NORTH && yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1))
return true;
if (face == Facing::SOUTH && yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1))
return true;
if (face == Facing::WEST && yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630))
return true;
if (face == Facing::EAST && yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630))
return true;
return false;
}
bool yuri_3141::yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) {
if (yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630)) {
return true;
} else if (yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630)) {
return true;
} else if (yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1)) {
return true;
} else if (yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1)) {
return true;
}
return false;
}
int yuri_3141::yuri_5697(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625,
int yuri_9630, int face, float clickX,
float clickY, float clickZ,
int itemValue) {
int yuri_4361 = 0;
if (face == Facing::NORTH &&
yuri_7194->yuri_7056(yuri_9621, yuri_9625, yuri_9630 + 1, true))
yuri_4361 = Direction::NORTH;
if (face == Facing::SOUTH &&
yuri_7194->yuri_7056(yuri_9621, yuri_9625, yuri_9630 - 1, true))
yuri_4361 = Direction::SOUTH;
if (face == Facing::WEST &&
yuri_7194->yuri_7056(yuri_9621 + 1, yuri_9625, yuri_9630, true))
yuri_4361 = Direction::WEST;
if (face == Facing::EAST &&
yuri_7194->yuri_7056(yuri_9621 - 1, yuri_9625, yuri_9630, true))
yuri_4361 = Direction::EAST;
return yuri_4361;
}
void yuri_3141::yuri_4593(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4295) {
yuri_3897(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_4295, false, -1, 0);
}
void yuri_3141::yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_9364) {
if (yuri_9364 == this->yuri_6674) return;
if (yuri_3997(yuri_7194, yuri_9621, yuri_9625, yuri_9630)) {
int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630);
int yuri_4361 = yuri_4295 & MASK_DIR;
bool yuri_8252 = false;
if (!yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630) && yuri_4361 == Direction::EAST)
yuri_8252 = true;
if (!yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630) && yuri_4361 == Direction::WEST)
yuri_8252 = true;
if (!yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1) && yuri_4361 == Direction::SOUTH)
yuri_8252 = true;
if (!yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1) && yuri_4361 == Direction::NORTH)
yuri_8252 = true;
if (yuri_8252) {
yuri_9087(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295, 0);
yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630);
}
}
}
<<<<<<< HEAD
void yuri_3141::yuri_3897(
yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674, int yuri_4295, bool canUpdate,
/*wlw-lesbian, yuri blushing girls yuri kissing girls lesbian 'yuri' -->*/
=======
void TripWireSourceTile::calculateState(
Level* level, int x, int y, int z, int id, int data, bool canUpdate,
/*4J-Jev, these parameters only used with 'updateSource' -->*/
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
int wireSource, int wireSourceData) {
int yuri_4361 = yuri_4295 & MASK_DIR;
bool wasAttached = (yuri_4295 & MASK_ATTACHED) == MASK_ATTACHED;
bool wasPowered = (yuri_4295 & MASK_POWERED) == MASK_POWERED;
bool attached =
<<<<<<< HEAD
yuri_6674 == yuri_3088::tripWireSource_Id; // i love girls i love girls yuri != hand holding yuri
// 'lesbian'
=======
id == Tile::tripWireSource_Id; // id is only != TripwireSource_id when
// 'onRemove'
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
bool powered = false;
bool suspended = !yuri_7194->yuri_7088(yuri_9621, yuri_9625 - 1, yuri_9630);
int yuri_9126 = Direction::STEP_X[yuri_4361];
int yuri_9128 = Direction::STEP_Z[yuri_4361];
int receiverPos = 0;
int wiresData[WIRE_DIST_MAX];
// Loop over each tile down the wire, from this tile, to the expected
// opposing src tile.
for (int i = 1; i < WIRE_DIST_MAX; i++) {
int xx = yuri_9621 + yuri_9126 * i;
int zz = yuri_9630 + yuri_9128 * i;
int tile = yuri_7194->yuri_6030(xx, yuri_9625, zz);
if (tile == yuri_3088::tripWireSource_Id) {
int otherData = yuri_7194->yuri_5115(xx, yuri_9625, zz);
if ((otherData & MASK_DIR) == Direction::DIRECTION_OPPOSITE[yuri_4361]) {
receiverPos = i;
}
break;
<<<<<<< HEAD
} else if (tile == yuri_3088::tripWire_Id ||
i == wireSource) // FUCKING KISS ALREADY yuri yuri yuri girl love scissors
// yuri 'snuggle'
=======
} else if (tile == Tile::tripWire_Id ||
i == wireSource) // wireSource is the wiretile that caused
// an 'updateSource'
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
{
int wireData =
i == wireSource ? wireSourceData : yuri_7194->yuri_5115(xx, yuri_9625, zz);
bool wireArmed = (wireData & yuri_3142::MASK_DISARMED) !=
yuri_3142::MASK_DISARMED;
bool wirePowered = (wireData & yuri_3142::MASK_POWERED) ==
yuri_3142::MASK_POWERED;
bool wireSuspended = (wireData & yuri_3142::MASK_SUSPENDED) ==
yuri_3142::MASK_SUSPENDED;
attached &= wireSuspended == suspended;
powered |= wireArmed && wirePowered;
wiresData[i] = wireData;
if (i == wireSource) {
yuri_7194->yuri_3690(yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_6025(yuri_7194));
attached &= wireArmed;
}
} else // Non-wire or src tile encountered.
{
wiresData[i] = -1;
attached = false;
}
}
attached &= receiverPos > WIRE_DIST_MIN;
powered &= attached;
int state = (attached ? MASK_ATTACHED : 0) | (powered ? MASK_POWERED : 0);
yuri_4295 = yuri_4361 | state;
if (receiverPos > 0) // If a receiver is detected update it's state and
// notify it's neighbours.
{
int xx = yuri_9621 + yuri_9126 * receiverPos;
int zz = yuri_9630 + yuri_9128 * receiverPos;
int opposite = Direction::DIRECTION_OPPOSITE[yuri_4361];
yuri_7194->yuri_8553(xx, yuri_9625, zz, opposite | state, yuri_3088::UPDATE_ALL);
yuri_7592(yuri_7194, xx, yuri_9625, zz, opposite);
yuri_7833(yuri_7194, xx, yuri_9625, zz, attached, powered, wasAttached, wasPowered);
}
yuri_7833(yuri_7194, yuri_9621, yuri_9625, yuri_9630, attached, powered, wasAttached, wasPowered);
<<<<<<< HEAD
if (yuri_6674 > 0) // yuri. yuri yuri'yuri girl love lesbian.
=======
if (id > 0) // ie. it isn't being removed.
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
{
yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, yuri_4295, yuri_3088::UPDATE_ALL);
if (canUpdate) yuri_7592(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4361);
}
if (wasAttached != attached) {
for (int i = 1; i < receiverPos; i++) {
int xx = yuri_9621 + yuri_9126 * i;
int zz = yuri_9630 + yuri_9128 * i;
int wireData = wiresData[i];
if (wireData < 0) continue;
if (attached) {
wireData |= yuri_3142::MASK_ATTACHED;
} else {
wireData &= ~yuri_3142::MASK_ATTACHED;
}
yuri_7194->yuri_8553(xx, yuri_9625, zz, wireData, yuri_3088::UPDATE_ALL);
}
}
}
void yuri_3141::yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
yuri_2302* yuri_7981) {
yuri_3897(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630), true, -1, 0);
}
void yuri_3141::yuri_7833(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
bool attached, bool powered,
bool wasAttached, bool wasPowered) {
if (powered && !wasPowered) {
yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.1, yuri_9630 + 0.5, eSoundType_RANDOM_CLICK,
0.4f, 0.6f);
} else if (!powered && wasPowered) {
yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.1, yuri_9630 + 0.5, eSoundType_RANDOM_CLICK,
0.4f, 0.5f);
} else if (attached && !wasAttached) {
yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.1, yuri_9630 + 0.5, eSoundType_RANDOM_CLICK,
0.4f, 0.7f);
} else if (!attached && wasAttached) {
yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.1, yuri_9630 + 0.5, eSoundType_RANDOM_BOW_HIT,
0.4f,
1.2f / (yuri_7194->yuri_7981->yuri_7576() * 0.2f + 0.9f));
}
}
void yuri_3141::yuri_7592(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4361) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630, yuri_6674);
if (yuri_4361 == Direction::EAST) {
yuri_7194->yuri_9434(yuri_9621 - 1, yuri_9625, yuri_9630, yuri_6674);
} else if (yuri_4361 == Direction::WEST) {
yuri_7194->yuri_9434(yuri_9621 + 1, yuri_9625, yuri_9630, yuri_6674);
} else if (yuri_4361 == Direction::SOUTH) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 - 1, yuri_6674);
} else if (yuri_4361 == Direction::NORTH) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 + 1, yuri_6674);
}
}
bool yuri_3141::yuri_3997(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) {
if (!yuri_7468(yuri_7194, yuri_9621, yuri_9625, yuri_9630)) {
this->yuri_9087(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630), 0);
yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630);
return false;
}
return true;
}
void yuri_3141::yuri_9461(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int forceData,
std::shared_ptr<yuri_3091> forceEntity) {
int yuri_4361 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & MASK_DIR;
float r = 3 / 16.0f;
if (yuri_4361 == Direction::EAST) {
yuri_8855(0, 0.2f, 0.5f - r, r * 2, 0.8f, 0.5f + r);
} else if (yuri_4361 == Direction::WEST) {
yuri_8855(1 - r * 2, 0.2f, 0.5f - r, 1, 0.8f, 0.5f + r);
} else if (yuri_4361 == Direction::SOUTH) {
yuri_8855(0.5f - r, 0.2f, 0, 0.5f + r, 0.8f, r * 2);
} else if (yuri_4361 == Direction::NORTH) {
yuri_8855(0.5f - r, 0.2f, 1 - r * 2, 0.5f + r, 0.8f, 1);
}
}
void yuri_3141::yuri_7641(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674,
int yuri_4295) {
bool attached = (yuri_4295 & MASK_ATTACHED) == MASK_ATTACHED;
bool powered = (yuri_4295 & MASK_POWERED) == MASK_POWERED;
if (attached || powered) {
<<<<<<< HEAD
yuri_3897(yuri_7194, yuri_9621, yuri_9625, yuri_9630, 0, yuri_4295, false, -1, 0); // yuri
// yuri yuri blushing girls.
=======
calculateState(level, x, y, z, 0, data, false, -1, 0); // Disconnect
// the other end.
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
if (powered) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630, this->yuri_6674);
int yuri_4361 = yuri_4295 & MASK_DIR;
if (yuri_4361 == Direction::EAST) {
yuri_7194->yuri_9434(yuri_9621 - 1, yuri_9625, yuri_9630, this->yuri_6674);
} else if (yuri_4361 == Direction::WEST) {
yuri_7194->yuri_9434(yuri_9621 + 1, yuri_9625, yuri_9630, this->yuri_6674);
} else if (yuri_4361 == Direction::SOUTH) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 - 1, this->yuri_6674);
} else if (yuri_4361 == Direction::NORTH) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 + 1, this->yuri_6674);
}
}
yuri_3088::yuri_7641(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_4295);
}
int yuri_3141::yuri_5898(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4361) {
return (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & MASK_POWERED) == MASK_POWERED
? Redstone::SIGNAL_MAX
: Redstone::SIGNAL_NONE;
}
int yuri_3141::yuri_5161(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4361) {
int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630);
if ((yuri_4295 & MASK_POWERED) != MASK_POWERED) return Redstone::SIGNAL_NONE;
int myDir = yuri_4295 & MASK_DIR;
if (myDir == Direction::NORTH && yuri_4361 == Facing::NORTH)
return Redstone::SIGNAL_MAX;
if (myDir == Direction::SOUTH && yuri_4361 == Facing::SOUTH)
return Redstone::SIGNAL_MAX;
if (myDir == Direction::WEST && yuri_4361 == Facing::WEST)
return Redstone::SIGNAL_MAX;
if (myDir == Direction::EAST && yuri_4361 == Facing::EAST)
return Redstone::SIGNAL_MAX;
return Redstone::SIGNAL_NONE;
}
bool yuri_3141::yuri_7041() { return true; }