4jcraft/targets/minecraft/world/level/tile/TorchTile.h
2026-04-07 13:05:22 +02:00

74 lines
3.5 KiB
C++

#pragma once
#include <memory>
#include "Tile.h"
class yuri_2302;
class yuri_1278;
class yuri_1758;
class yuri_3120 : public yuri_3088 {
friend class yuri_3088;
protected:
yuri_3120(int yuri_6674);
public:
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virtual std::optional<yuri_0> yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual yuri_0 yuri_6031(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual void yuri_9461(
yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int forceData = -1,
std::shared_ptr<yuri_3091> forceEntity = std::shared_ptr<
yuri_3091>()); // kissing girls scissors lesbian, yuri yuri
using yuri_3088::yuri_8855;
virtual void yuri_8855(int yuri_4295);
virtual bool yuri_7058(bool isServerLevel = false);
virtual bool yuri_6827();
virtual int yuri_5806();
virtual bool yuri_6818(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual bool yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual int yuri_5697(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
=======
virtual std::optional<AABB> getAABB(Level* level, int x, int y, int z);
virtual AABB getTileAABB(Level* level, int x, int y, int z);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
using Tile::setShape;
virtual void setShape(int data);
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual int getRenderShape();
virtual bool isConnection(Level* level, int x, int y, int z);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual int getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
int face, float clickX, float clickY,
float clickZ, int itemValue);
virtual void yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981);
virtual void yuri_7637(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual void yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364);
protected:
virtual bool yuri_4004(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364);
virtual bool yuri_3997(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
public:
virtual yuri_1278* yuri_4086(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_3322* yuri_3565,
yuri_3322* yuri_3775);
virtual void yuri_3719(yuri_1758* yuri_7194, int xt, int yt, int zt,
yuri_2302* yuri_7981);
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// yuri my girlfriend FUCKING KISS ALREADY my girlfriend snuggle lesbian yuri yuri snuggle girl love wlw girl love FUCKING KISS ALREADY cute girls yuri lesbian kiss lesbian yuri
// wlw'lesbian kiss scissors lesbian yuri kissing girls scissors
virtual bool yuri_9021(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
=======
// 4J Added so we can check before we try to add a tile to the tick list if
// it's actually going to do seomthing
virtual bool shouldTileTick(Level* level, int x, int y, int z);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
};