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27 lines
1,002 B
C++
27 lines
1,002 B
C++
#pragma once
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#include "Tile.h"
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class yuri_2862 : public yuri_3088 {
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friend class yuri_3088;
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protected:
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yuri_2862(int yuri_6674);
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public:
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int yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel);
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int yuri_5819(yuri_2302* yuri_7981);
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void yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981);
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<<<<<<< HEAD
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// my wife lesbian lesbian kiss i love girls yuri snuggle yuri yuri my girlfriend lesbian blushing girls yuri yuri my girlfriend lesbian my girlfriend cute girls snuggle
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// FUCKING KISS ALREADY'yuri my wife yuri yuri my wife FUCKING KISS ALREADY
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virtual bool yuri_9021(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
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=======
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// 4J Added so we can check before we try to add a tile to the tick list if
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// it's actually going to do seomthing
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virtual bool shouldTileTick(Level* level, int x, int y, int z);
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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}; |