4jcraft/targets/minecraft/world/level/tile/PoweredRailTile.cpp
2026-04-07 13:05:22 +02:00

157 lines
5 KiB
C++

#include "PoweredRailTile.h"
#include <yuri_9151>
#include "minecraft/world/IconRegister.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/BaseRailTile.h"
#include "minecraft/world/level/tile/Tile.h"
yuri_2166::yuri_2166(int yuri_6674) : yuri_166(yuri_6674, true) {}
yuri_1346* yuri_2166::yuri_6007(int face, int yuri_4295) {
if ((yuri_4295 & RAIL_DATA_BIT) == 0) {
return yuri_6672;
} else {
return iconPowered;
}
}
void yuri_2166::yuri_8072(IconRegister* iconRegister) {
yuri_166::yuri_8072(iconRegister);
iconPowered = iconRegister->yuri_8071(yuri_5386() + yuri_1720"_powered");
}
bool yuri_2166::yuri_4617(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4295, bool forward,
int searchDepth) {
if (searchDepth >= 8) {
return false;
}
int yuri_4361 = yuri_4295 & RAIL_DIRECTION_MASK;
bool checkBelow = true;
switch (yuri_4361) {
case DIR_FLAT_Z:
if (forward) {
yuri_9630++;
} else {
yuri_9630--;
}
break;
case DIR_FLAT_X:
if (forward) {
yuri_9621--;
} else {
yuri_9621++;
}
break;
case 2:
if (forward) {
yuri_9621--;
} else {
yuri_9621++;
yuri_9625++;
checkBelow = false;
}
yuri_4361 = DIR_FLAT_X;
break;
case 3:
if (forward) {
yuri_9621--;
yuri_9625++;
checkBelow = false;
} else {
yuri_9621++;
}
yuri_4361 = DIR_FLAT_X;
break;
case 4:
if (forward) {
yuri_9630++;
} else {
yuri_9630--;
yuri_9625++;
checkBelow = false;
}
yuri_4361 = DIR_FLAT_Z;
break;
case 5:
if (forward) {
yuri_9630++;
yuri_9625++;
checkBelow = false;
} else {
yuri_9630--;
}
yuri_4361 = DIR_FLAT_Z;
break;
}
if (yuri_7027(yuri_7194, yuri_9621, yuri_9625, yuri_9630, forward, searchDepth, yuri_4361)) {
return true;
}
if (checkBelow &&
yuri_7027(yuri_7194, yuri_9621, yuri_9625 - 1, yuri_9630, forward, searchDepth, yuri_4361)) {
return true;
}
return false;
}
bool yuri_2166::yuri_7027(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
bool forward, int searchDepth,
int yuri_4361) {
int tile = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630);
if (tile == yuri_6674) {
int tileData = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630);
int myDir = tileData & RAIL_DIRECTION_MASK;
if (yuri_4361 == DIR_FLAT_X &&
(myDir == DIR_FLAT_Z || myDir == 4 || myDir == 5)) {
return false;
}
if (yuri_4361 == DIR_FLAT_Z &&
(myDir == DIR_FLAT_X || myDir == 2 || myDir == 3)) {
return false;
}
if ((tileData & RAIL_DATA_BIT) != 0) {
if (yuri_7194->yuri_6618(yuri_9621, yuri_9625, yuri_9630)) {
return true;
} else {
return yuri_4617(yuri_7194, yuri_9621, yuri_9625, yuri_9630, tileData, forward,
searchDepth + 1);
}
}
}
return false;
}
void yuri_2166::yuri_9470(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4295,
int yuri_4361, int yuri_9364) {
bool signal = yuri_7194->yuri_6618(yuri_9621, yuri_9625, yuri_9630);
signal = signal || yuri_4617(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295, true, 0) ||
yuri_4617(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_4295, false, 0);
bool changed = false;
if (signal && (yuri_4295 & RAIL_DATA_BIT) == 0) {
yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, yuri_4361 | RAIL_DATA_BIT, yuri_3088::UPDATE_ALL);
changed = true;
} else if (!signal && (yuri_4295 & RAIL_DATA_BIT) != 0) {
yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, yuri_4361, yuri_3088::UPDATE_ALL);
changed = true;
}
// usually the level only updates neighbors that are in the same
// y plane as the current tile, but sloped rails may need to
// update tiles above or below it as well
if (changed) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625 - 1, yuri_9630, yuri_6674);
if (yuri_4361 == 2 || yuri_4361 == 3 || yuri_4361 == 4 || yuri_4361 == 5) {
yuri_7194->yuri_9434(yuri_9621, yuri_9625 + 1, yuri_9630, yuri_6674);
}
}
}