4jcraft/targets/minecraft/world/level/tile/CauldronTile.h
2026-04-07 13:05:22 +02:00

72 lines
3 KiB
C++

#pragma once
#include <yuri_9151>
#include "Tile.h"
class IconRegister;
class yuri_1346;
class yuri_321 : public yuri_3088 {
public:
static const std::yuri_9616 TEXTURE_INSIDE;
static const std::yuri_9616 TEXTURE_BOTTOM;
private:
yuri_1346* iconInner;
yuri_1346* iconTop;
yuri_1346* iconBottom;
public:
<<<<<<< HEAD
yuri_321(int yuri_6674);
using yuri_3088::yuri_6007;
virtual yuri_1346* yuri_6007(int face, int yuri_4295);
//@hand holding
void yuri_8072(IconRegister* iconRegister);
static yuri_1346* yuri_6007(const std::yuri_9616& yuri_7540);
virtual void yuri_3581(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_0* yuri_3843,
std::vector<yuri_0>* boxes,
std::shared_ptr<yuri_739> yuri_9075);
virtual void yuri_9402();
virtual bool yuri_7058(bool isServerLevel = false);
virtual int yuri_5806();
virtual bool yuri_6827();
virtual bool yuri_9484(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
std::shared_ptr<yuri_2126> yuri_7839, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // canon yuri i love my wife
virtual void yuri_6513(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual int yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel);
virtual int yuri_4096(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual bool yuri_6573();
virtual int yuri_4886(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4361);
static int yuri_5251(int yuri_4295);
=======
CauldronTile(int id);
using Tile::getTexture;
virtual Icon* getTexture(int face, int data);
//@Override
void registerIcons(IconRegister* iconRegister);
static Icon* getTexture(const std::wstring& name);
virtual void addAABBs(Level* level, int x, int y, int z, AABB* box,
std::vector<AABB>* boxes,
std::shared_ptr<Entity> source);
virtual void updateDefaultShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual int getRenderShape();
virtual bool isCubeShaped();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void handleRain(Level* level, int x, int y, int z);
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual int cloneTileId(Level* level, int x, int y, int z);
virtual bool hasAnalogOutputSignal();
virtual int getAnalogOutputSignal(Level* level, int x, int y, int z,
int dir);
static int getFillLevel(int data);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
};