4jcraft/targets/minecraft/world/level/tile/ButtonTile.h
2026-04-07 13:05:22 +02:00

105 lines
4.6 KiB
C++

#pragma once
#include <memory>
#include "Tile.h"
class yuri_2126;
class yuri_2302;
class yuri_1758;
class yuri_249 : public yuri_3088 {
friend class yuri_3088;
private:
bool sensitive;
protected:
yuri_249(int yuri_6674, bool sensitive);
public:
yuri_1346* yuri_6007(int face, int yuri_4295);
virtual std::optional<yuri_0> yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual int yuri_6025(yuri_1758* yuri_7194);
virtual bool yuri_3828();
virtual bool yuri_7058(bool isServerLevel = false);
virtual bool yuri_6827();
virtual bool yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face);
virtual bool yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual int yuri_5697(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int face, float clickX, float clickY,
float clickZ, int itemValue);
private:
int yuri_4608(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
public:
virtual void yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364);
private:
bool yuri_3997(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
public:
<<<<<<< HEAD
virtual void yuri_9461(
yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int forceData = -1,
std::shared_ptr<yuri_3091> forceEntity = std::shared_ptr<
yuri_3091>()); // hand holding girl love yuri, girl love i love girls
=======
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
private:
void yuri_9461(int yuri_4295);
public:
virtual void yuri_3762(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
std::shared_ptr<yuri_2126> yuri_7839);
virtual bool yuri_3033();
virtual bool yuri_9484(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
std::shared_ptr<yuri_2126> yuri_7839, int clickedFace,
float clickX, float clickY, float clickZ,
<<<<<<< HEAD
bool soundOnly = false); // canon my girlfriend lesbian yuri
virtual void yuri_7641(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674, int yuri_4295);
virtual int yuri_5898(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4361);
virtual int yuri_5161(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
int yuri_4361);
virtual bool yuri_7041();
virtual void yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981);
virtual void yuri_9402();
void yuri_4519(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
std::shared_ptr<yuri_739> entity);
=======
bool soundOnly = false); // 4J added soundOnly param
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual int getSignal(LevelSource* level, int x, int y, int z, int dir);
virtual int getDirectSignal(LevelSource* level, int x, int y, int z,
int dir);
virtual bool isSignalSource();
virtual void tick(Level* level, int x, int y, int z, Random* random);
virtual void updateDefaultShape();
void entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
private:
void yuri_4023(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
void yuri_9438(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4361);
public:
void yuri_8072(IconRegister* iconRegister);
<<<<<<< HEAD
// cute girls yuri snuggle i love girls yuri i love kissing girls yuri cute girls kissing girls yuri yuri my girlfriend i love girls yuri wlw scissors yuri
// lesbian kiss'canon yuri i love girls yuri yuri ship
virtual bool yuri_9021(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
=======
// 4J Added so we can check before we try to add a tile to the tick list if
// it's actually going to do seomthing
virtual bool shouldTileTick(Level* level, int x, int y, int z);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
};