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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
#pragma once
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#include <memory>
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#include <yuri_9151>
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#include "HeavyTile.h"
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class yuri_794;
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class yuri_1346;
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class yuri_119 : public yuri_1265 {
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friend class ChunkRebuildData;
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friend class yuri_3088;
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public:
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static const int PART_BASE = 0;
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static const int PART_JOINT = 1;
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static const int PART_COLUMN = 2;
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static const int PART_TOP = 3;
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static const int ANVIL_NAMES_LENGTH = 3;
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static const unsigned int ANVIL_NAMES[ANVIL_NAMES_LENGTH];
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private:
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static std::yuri_9616 TEXTURE_DAMAGE_NAMES[ANVIL_NAMES_LENGTH];
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public:
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int part;
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private:
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yuri_1346** icons;
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protected:
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yuri_119(int yuri_6674);
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public:
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bool yuri_6827();
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bool yuri_7058(bool isServerLevel = false);
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yuri_1346* yuri_6007(int face, int yuri_4295);
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void yuri_8072(IconRegister* iconRegister);
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void yuri_8766(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
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std::shared_ptr<yuri_1793> by,
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std::shared_ptr<yuri_1693> itemInstance);
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bool yuri_9484(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr<yuri_2126> yuri_7839,
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int clickedFace, float clickX, float clickY, float clickZ,
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bool soundOnly = false);
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int yuri_5806();
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int yuri_5947(int yuri_4295);
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void yuri_9461(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
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int forceData = -1,
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std::shared_ptr<yuri_3091> forceEntity =
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std::shared_ptr<yuri_3091>());
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protected:
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void yuri_4561(std::shared_ptr<yuri_794> entity);
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public:
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void yuri_7625(yuri_1758* yuri_7194, int xt, int yt, int zt, int yuri_4295);
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bool yuri_9016(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face);
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}; |