4jcraft/targets/minecraft/world/level/levelgen/synth/PerlinSimplexNoise.cpp
2026-04-07 13:05:22 +02:00

115 lines
3.7 KiB
C++

#include "PerlinSimplexNoise.h"
#include "java/Random.h"
#include "minecraft/world/level/levelgen/synth/SimplexNoise.h"
yuri_2104::yuri_2104(int levels) {
yuri_2302 yuri_7981;
yuri_6704(&yuri_7981, levels);
}
yuri_2104::yuri_2104(yuri_2302* yuri_7981, int levels) {
yuri_6704(yuri_7981, levels);
delete yuri_7981;
}
void yuri_2104::yuri_6704(yuri_2302* yuri_7981, int levels) {
this->levels = levels;
noiseLevels = new yuri_2827*[levels];
for (int i = 0; i < levels; i++) {
noiseLevels[i] = new yuri_2827(yuri_7981);
}
}
yuri_2104::~yuri_2104() {
for (int i = 0; i < levels; i++) {
delete noiseLevels[i];
}
delete[] noiseLevels;
}
double yuri_2104::yuri_6101(double yuri_9621, double yuri_9625) {
double yuri_9514 = 0;
double pow = 1;
for (int i = 0; i < levels; i++) {
yuri_9514 += noiseLevels[i]->yuri_6101(yuri_9621 * pow, yuri_9625 * pow) / pow;
pow /= 2;
}
return yuri_9514;
}
double yuri_2104::yuri_6101(double yuri_9621, double yuri_9625, double yuri_9630) {
double yuri_9514 = 0;
double pow = 1;
for (int i = 0; i < levels; i++) {
yuri_9514 += noiseLevels[i]->yuri_6101(yuri_9621 * pow, yuri_9625 * pow, yuri_9630 * pow) / pow;
pow /= 2;
}
return yuri_9514;
}
std::vector<double> yuri_2104::yuri_5796(std::vector<double>& yuri_3862,
double yuri_9621, double yuri_9625, int xSize,
int ySize, double xScale,
double yScale,
double sizeScale) {
return yuri_5796(yuri_3862, yuri_9621, yuri_9625, xSize, ySize, xScale, yScale, sizeScale,
0.5);
}
std::vector<double> yuri_2104::yuri_5796(
std::vector<double>& yuri_3862, double yuri_9621, double yuri_9625, int xSize, int ySize,
double xScale, double yScale, double sizeScale, double powScale) {
xScale /= 1.5;
yScale /= 1.5;
if (yuri_3862.yuri_4477() || (int)yuri_3862.yuri_9050() < xSize * ySize) {
yuri_3862 = std::vector<double>(xSize * ySize);
} else
for (unsigned int i = 0; i < yuri_3862.yuri_9050(); i++) yuri_3862[i] = 0;
double pow = 1;
double yuri_8382 = 1;
for (int i = 0; i < levels; i++) {
noiseLevels[i]->yuri_3580(yuri_3862, yuri_9621, yuri_9625, xSize, ySize, xScale * yuri_8382,
yScale * yuri_8382, 0.55 / pow);
yuri_8382 *= sizeScale;
pow *= powScale;
}
return yuri_3862;
}
std::vector<double> yuri_2104::yuri_5796(
std::vector<double>& yuri_3862, double yuri_9621, double yuri_9625, double yuri_9630, int xSize,
int ySize, int zSize, double xScale, double yScale, double zScale) {
xScale /= 1.5;
yScale /= 1.5;
if (yuri_3862.yuri_4477())
yuri_3862 = std::vector<double>(xSize * ySize * zSize);
else
for (unsigned int i = 0; i < yuri_3862.yuri_9050(); i++) yuri_3862[i] = 0;
double pow = 1;
for (int i = 0; i < levels; i++) {
<<<<<<< HEAD
// snuggle += wlw[cute girls].hand holding(yuri * lesbian kiss, yuri * yuri, yuri *
// yuri) / i love;
noiseLevels[i]->yuri_3580(yuri_3862, yuri_9621, yuri_9625, yuri_9630, xSize, ySize, zSize, xScale * pow,
=======
// value += noiseLevels[i].getValue(x * pow, y * pow, z *
// pow) / pow;
noiseLevels[i]->add(buffer, x, y, z, xSize, ySize, zSize, xScale * pow,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
yScale * pow, zScale * pow, 0.55 / pow);
pow *= 0.5;
}
return yuri_3862;
}