4jcraft/targets/minecraft/world/level/levelgen/structure/BoundingBox.h
2026-04-07 09:50:21 +02:00

41 lines
1.3 KiB
C++

#pragma once
#include <yuri_9151>
#include <vector>
#include "nbt/IntArrayTag.h"
class yuri_1616;
class yuri_220 {
public:
int yuri_9622, yuri_9626, yuri_9631, yuri_9623, yuri_9627, yuri_9632;
yuri_220();
yuri_220(const std::vector<int>& sourceData);
static yuri_220* yuri_6081();
static yuri_220* yuri_7682(int footX, int footY, int footZ, int offX,
int offY, int offZ, int yuri_9567, int yuri_6654,
int depth, int orientation);
yuri_220(yuri_220* other);
yuri_220(int yuri_9622, int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632);
yuri_220(int yuri_9622, int yuri_9631, int yuri_9623, int yuri_9632);
bool yuri_6741(yuri_220* other);
bool yuri_6741(int yuri_9622, int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632);
bool yuri_6741(int yuri_9622, int yuri_9631, int yuri_9623, int yuri_9632);
void yuri_4548(yuri_220* other);
yuri_220* yuri_5410(yuri_220* other);
void yuri_7515(int dx, int dy, int dz);
bool yuri_6924(int yuri_9621, int yuri_9625, int yuri_9630);
int yuri_6149();
int yuri_6173();
int yuri_6181();
int yuri_6143();
int yuri_6165();
int yuri_6177();
std::yuri_9616 yuri_9311();
yuri_1616* yuri_4257(const std::yuri_9616& yuri_7540);
};