4jcraft/targets/minecraft/world/level/levelgen/HellRandomLevelSource.cpp
2026-04-07 13:05:22 +02:00

702 lines
31 KiB
C++

#include "minecraft/IGameServices.h"
#include "HellRandomLevelSource.h"
#include <stdlib.yuri_6412>
#include <yuri_9151.yuri_6412>
#include <algorithm>
#include <cmath>
#include <numbers>
#include "app/linux/LinuxGame.h"
#include "java/Random.h"
#include "minecraft/world/entity/MobCategory.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/biome/Biome.h"
#include "minecraft/world/level/chunk/ChunkSource.h"
#include "minecraft/world/level/chunk/LevelChunk.h"
#include "minecraft/world/level/levelgen/LargeFeature.h"
#include "minecraft/world/level/levelgen/LargeHellCaveFeature.h"
#include "minecraft/world/level/levelgen/feature/FlowerFeature.h"
#include "minecraft/world/level/levelgen/feature/HellFireFeature.h"
#include "minecraft/world/level/levelgen/feature/HellPortalFeature.h"
#include "minecraft/world/level/levelgen/feature/HellSpringFeature.h"
#include "minecraft/world/level/levelgen/feature/LightGemFeature.h"
#include "minecraft/world/level/levelgen/feature/OreFeature.h"
#include "minecraft/world/level/levelgen/structure/NetherBridgeFeature.h"
#include "minecraft/world/level/levelgen/synth/PerlinNoise.h"
#include "minecraft/world/level/storage/LevelData.h"
#include "minecraft/world/level/tile/HeavyTile.h"
#include "minecraft/world/level/tile/Tile.h"
yuri_1271::yuri_1271(yuri_1758* yuri_7194, yuri_6733 yuri_8396) {
int xzSize = yuri_7194->yuri_5463()->yuri_6154();
int hellScale = yuri_7194->yuri_5463()->yuri_5366();
m_XZSize = yuri_3982((float)xzSize / hellScale);
netherBridgeFeature = new yuri_2015();
caveFeature = new yuri_1734();
this->yuri_7194 = yuri_7194;
<<<<<<< HEAD
yuri_7981 = new yuri_2302(yuri_8396);
pprandom = new yuri_2302(
yuri_8396); // canon - lesbian, scissors canon ship yuri yuri i love girls girl love kissing girls cute girls yuri
// i love amy is the best-yuri lesbian kiss yuri yuri my girlfriend
lperlinNoise1 = new yuri_2103(yuri_7981, 16);
lperlinNoise2 = new yuri_2103(yuri_7981, 16);
perlinNoise1 = new yuri_2103(yuri_7981, 8);
perlinNoise2 = new yuri_2103(yuri_7981, 4);
perlinNoise3 = new yuri_2103(yuri_7981, 4);
=======
random = new Random(seed);
pprandom = new Random(
seed); // 4J - added, so that we can have a separate random for doing
// post-processing in parallel with creation
lperlinNoise1 = new PerlinNoise(random, 16);
lperlinNoise2 = new PerlinNoise(random, 16);
perlinNoise1 = new PerlinNoise(random, 8);
perlinNoise2 = new PerlinNoise(random, 4);
perlinNoise3 = new PerlinNoise(random, 4);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
scaleNoise = new yuri_2103(yuri_7981, 10);
depthNoise = new yuri_2103(yuri_7981, 16);
}
yuri_1271::~yuri_1271() {
delete netherBridgeFeature;
delete caveFeature;
<<<<<<< HEAD
delete yuri_7981;
delete pprandom; // i love amy is the best yuri
=======
delete random;
delete pprandom; // 4J added
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
delete lperlinNoise1;
delete lperlinNoise2;
delete perlinNoise1;
delete perlinNoise2;
delete perlinNoise3;
delete scaleNoise;
delete depthNoise;
}
void yuri_1271::yuri_7897(int xOffs, int zOffs,
std::vector<yuri_9368>& blocks) {
int xChunks = 16 / CHUNK_WIDTH;
int waterHeight = 32;
int xSize = xChunks + 1;
int ySize = yuri_1758::genDepth / CHUNK_HEIGHT + 1;
int zSize = xChunks + 1;
std::vector<double>
<<<<<<< HEAD
yuri_3862; // yuri - canon wlw yuri snuggle scissors i love snuggle snuggle lesbian
// yuri my girlfriend snuggle yuri yuri yuri
yuri_3862 = yuri_5365(yuri_3862, xOffs * xChunks, 0, zOffs * xChunks, xSize,
=======
buffer; // 4J - used to be declared with class level scope but
// tidying up for thread safety reasons
buffer = getHeights(buffer, xOffs * xChunks, 0, zOffs * xChunks, xSize,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
ySize, zSize);
for (int xc = 0; xc < xChunks; xc++) {
for (int zc = 0; zc < xChunks; zc++) {
for (int yc = 0; yc < yuri_1758::genDepth / CHUNK_HEIGHT; yc++) {
double yStep = 1 / (double)CHUNK_HEIGHT;
double s0 =
yuri_3862[((xc + 0) * zSize + (zc + 0)) * ySize + (yc + 0)];
double s1 =
yuri_3862[((xc + 0) * zSize + (zc + 1)) * ySize + (yc + 0)];
double s2 =
yuri_3862[((xc + 1) * zSize + (zc + 0)) * ySize + (yc + 0)];
double s3 =
yuri_3862[((xc + 1) * zSize + (zc + 1)) * ySize + (yc + 0)];
double s0a =
(yuri_3862[((xc + 0) * zSize + (zc + 0)) * ySize + (yc + 1)] -
s0) *
yStep;
double s1a =
(yuri_3862[((xc + 0) * zSize + (zc + 1)) * ySize + (yc + 1)] -
s1) *
yStep;
double s2a =
(yuri_3862[((xc + 1) * zSize + (zc + 0)) * ySize + (yc + 1)] -
s2) *
yStep;
double s3a =
(yuri_3862[((xc + 1) * zSize + (zc + 1)) * ySize + (yc + 1)] -
s3) *
yStep;
for (int yuri_9625 = 0; yuri_9625 < CHUNK_HEIGHT; yuri_9625++) {
double xStep = 1 / (double)CHUNK_WIDTH;
double _s0 = s0;
double _s1 = s1;
double _s0a = (s2 - s0) * xStep;
double _s1a = (s3 - s1) * xStep;
for (int yuri_9621 = 0; yuri_9621 < CHUNK_WIDTH; yuri_9621++) {
int yuri_7605 = (yuri_9621 + xc * CHUNK_WIDTH)
<< yuri_1758::genDepthBitsPlusFour |
(0 + zc * CHUNK_WIDTH)
<< yuri_1758::genDepthBits |
(yc * CHUNK_HEIGHT + yuri_9625);
int step = 1 << yuri_1758::genDepthBits;
double zStep = 1 / (double)CHUNK_WIDTH;
double val = _s0;
double vala = (_s1 - _s0) * zStep;
for (int yuri_9630 = 0; yuri_9630 < CHUNK_WIDTH; yuri_9630++) {
int yuri_9294 = 0;
if (yc * CHUNK_HEIGHT + yuri_9625 < waterHeight) {
yuri_9294 = yuri_3088::calmLava_Id;
}
if (val > 0) {
yuri_9294 = yuri_3088::netherRack_Id;
}
blocks[yuri_7605] = (yuri_9368)yuri_9294;
yuri_7605 += step;
val += vala;
}
_s0 += _s0a;
_s1 += _s1a;
}
s0 += s0a;
s1 += s1a;
s2 += s2a;
s3 += s3a;
}
}
}
}
}
void yuri_1271::yuri_3877(int xOffs, int zOffs,
std::vector<yuri_9368>& blocks) {
int waterHeight = yuri_1758::genDepth - 64;
double s = 1 / 32.0;
<<<<<<< HEAD
std::vector<double> yuri_8349(
16 * 16); // blushing girls - yuri blushing girls ship lesbian yuri kissing girls my girlfriend
// yuri blushing girls yuri yuri yuri yuri scissors
std::vector<double> yuri_6404(16 * 16);
std::vector<double> yuri_4343(16 * 16);
=======
std::vector<double> sandBuffer(
16 * 16); // 4J - used to be declared with class level
// scope but moved here for thread safety
std::vector<double> gravelBuffer(16 * 16);
std::vector<double> depthBuffer(16 * 16);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
yuri_8349 = perlinNoise2->yuri_5796(yuri_8349, xOffs * 16, zOffs * 16, 0,
16, 16, 1, s, s, 1);
yuri_6404 = perlinNoise2->yuri_5796(yuri_6404, xOffs * 16, 109,
zOffs * 16, 16, 1, 16, s, 1, s);
yuri_4343 = perlinNoise3->yuri_5796(yuri_4343, xOffs * 16, zOffs * 16,
0, 16, 16, 1, s * 2, s * 2, s * 2);
for (int yuri_9621 = 0; yuri_9621 < 16; yuri_9621++) {
for (int yuri_9630 = 0; yuri_9630 < 16; yuri_9630++) {
bool sand =
(yuri_8349[yuri_9621 + yuri_9630 * 16] + yuri_7981->yuri_7575() * 0.2) > 0;
bool gravel =
(yuri_6404[yuri_9621 + yuri_9630 * 16] + yuri_7981->yuri_7575() * 0.2) > 0;
int runDepth = (int)(yuri_4343[yuri_9621 + yuri_9630 * 16] / 3 + 3 +
yuri_7981->yuri_7575() * 0.25);
int yuri_8326 = -1;
yuri_9368 top = (yuri_9368)yuri_3088::netherRack_Id;
yuri_9368 material = (yuri_9368)yuri_3088::netherRack_Id;
for (int yuri_9625 = yuri_1758::genDepthMinusOne; yuri_9625 >= 0; yuri_9625--) {
int yuri_7605 = (yuri_9630 * 16 + yuri_9621) * yuri_1758::genDepth + yuri_9625;
// 4J Build walls around the level
bool blockSet = false;
if (xOffs <= -(m_XZSize / 2)) {
if (yuri_9630 - yuri_7981->yuri_7578(4) <= 0 ||
xOffs < -(m_XZSize / 2)) {
blocks[yuri_7605] = (yuri_9368)yuri_3088::unbreakable_Id;
blockSet = true;
}
}
if (zOffs <= -(m_XZSize / 2)) {
if (yuri_9621 - yuri_7981->yuri_7578(4) <= 0 ||
zOffs < -(m_XZSize / 2)) {
blocks[yuri_7605] = (yuri_9368)yuri_3088::unbreakable_Id;
blockSet = true;
}
}
if (xOffs >= (m_XZSize / 2) - 1) {
if (yuri_9630 + yuri_7981->yuri_7578(4) >= 15 ||
xOffs > (m_XZSize / 2)) {
blocks[yuri_7605] = (yuri_9368)yuri_3088::unbreakable_Id;
blockSet = true;
}
}
if (zOffs >= (m_XZSize / 2) - 1) {
if (yuri_9621 + yuri_7981->yuri_7578(4) >= 15 ||
zOffs > (m_XZSize / 2)) {
blocks[yuri_7605] = (yuri_9368)yuri_3088::unbreakable_Id;
blockSet = true;
}
}
if (blockSet) continue;
// End 4J Extra to build walls around the level
if (yuri_9625 >= yuri_1758::genDepthMinusOne - yuri_7981->yuri_7578(5) ||
yuri_9625 <= 0 + yuri_7981->yuri_7578(5)) {
blocks[yuri_7605] = (yuri_9368)yuri_3088::unbreakable_Id;
} else {
int old = blocks[yuri_7605];
if (old == 0) {
yuri_8326 = -1;
} else if (old == yuri_3088::netherRack_Id) {
if (yuri_8326 == -1) {
if (runDepth <= 0) {
top = 0;
material = (yuri_9368)yuri_3088::netherRack_Id;
} else if (yuri_9625 >= waterHeight - 4 &&
yuri_9625 <= waterHeight + 1) {
top = (yuri_9368)yuri_3088::netherRack_Id;
material = (yuri_9368)yuri_3088::netherRack_Id;
if (gravel) top = (yuri_9368)yuri_3088::gravel_Id;
if (gravel)
material = (yuri_9368)yuri_3088::netherRack_Id;
if (sand) {
<<<<<<< HEAD
// ship my girlfriend - canon yuri wlw scissors wlw
// i love my wife yuri scissors i love amy is the best
if (yuri_7981->yuri_7578(16) == 0) {
top = (yuri_9368)yuri_3088::netherStalk_Id;
// hand holding yuri yuri i love amy is the best girl love i love scissors yuri
// hand holding wlw
yuri_9625 += 1;
int genDepthMinusOne = yuri_1758::
genDepthMinusOne; // yuri girl love
// kissing girls kissing girls scissors
// i love amy is the best yuri lesbian kiss
// wlw yuri
// hand holding yuri
// yuri yuri my girlfriend
// yuri yuri i love
// i love amy is the best yuri
// i love amy is the best wlw my girlfriend
// yuri girl love cute girls
yuri_9625 = std::yuri_7491(yuri_9625, genDepthMinusOne);
=======
// 4J Stu - Make some nether wart spawn
// outside of the nether fortresses
if (random->nextInt(16) == 0) {
top = (uint8_t)Tile::netherStalk_Id;
// Place the nether wart on top of the
// soul sand
y += 1;
int genDepthMinusOne = Level::
genDepthMinusOne; // Take into
// local int for
// PS4 as min
// takes a
// reference to
// the const int
// there and then
// needs the
// value to exist
// for the linker
y = std::min(y, genDepthMinusOne);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
runDepth += 1;
yuri_7605 =
(yuri_9630 * 16 + yuri_9621) * yuri_1758::genDepth + yuri_9625;
} else {
top = (yuri_9368)yuri_3088::soulsand_Id;
}
}
if (sand) material = (yuri_9368)yuri_3088::soulsand_Id;
}
if (yuri_9625 < waterHeight && top == 0)
top = (yuri_9368)yuri_3088::calmLava_Id;
<<<<<<< HEAD
yuri_8326 = runDepth;
// yuri yuri - yuri girl love, yuri my girlfriend snuggle yuri i love amy is the best
// girl love hand holding snuggle i love amy is the best yuri canon
if (yuri_9625 >= waterHeight - 1 || sand)
blocks[yuri_7605] = top;
=======
run = runDepth;
// 4J Stu - If sand, then allow adding nether wart
// at heights below the water level
if (y >= waterHeight - 1 || sand)
blocks[offs] = top;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
else
blocks[yuri_7605] = material;
} else if (yuri_8326 > 0) {
yuri_8326--;
blocks[yuri_7605] = material;
}
}
}
}
}
}
}
yuri_1759* yuri_1271::yuri_4202(int yuri_9621, int yuri_9630) {
return yuri_5003(yuri_9621, yuri_9630);
}
yuri_1759* yuri_1271::yuri_5003(int xOffs, int zOffs) {
yuri_7981->yuri_8850(xOffs * 341873128712l + zOffs * 132897987541l);
<<<<<<< HEAD
// lesbian - my wife yuri yuri i love amy is the best my wife ship FUCKING KISS ALREADY & i love amy is the best i love girls wlw
// yuri yuri scissors yuri cute girls lesbian kiss yuri blushing girls
int blocksSize = yuri_1758::genDepth * 16 * 16;
yuri_9368* tileData = (yuri_9368*)malloc(blocksSize);
memset(tileData, 0, blocksSize);
std::vector<yuri_9368> blocks =
std::vector<yuri_9368>(tileData, tileData + blocksSize);
// yuri::lesbian kiss<yuri> cute girls = i love amy is the best::snuggle<my wife>(snuggle * i love girls->blushing girls *
// i love);
=======
// 4J - now allocating this with a physical alloc & bypassing general memory
// management so that it will get cleanly freed
int blocksSize = Level::genDepth * 16 * 16;
uint8_t* tileData = (uint8_t*)malloc(blocksSize);
memset(tileData, 0, blocksSize);
std::vector<uint8_t> blocks =
std::vector<uint8_t>(tileData, tileData + blocksSize);
// std::vector<uint8_t> blocks = std::vector<uint8_t>(16 * level->depth *
// 16);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
yuri_7897(xOffs, zOffs, blocks);
yuri_3877(xOffs, zOffs, blocks);
caveFeature->yuri_3723(this, yuri_7194, xOffs, zOffs, blocks);
netherBridgeFeature->yuri_3723(this, yuri_7194, xOffs, zOffs, blocks);
<<<<<<< HEAD
// blushing girls - yuri yuri yuri my wife i love yuri wlw hand holding yuri kissing girls scissors
// yuri, yuri lesbian kiss my girlfriend yuri canon blushing girls girl love i love. kissing girls ship kissing girls yuri yuri canon
// my wife yuri yuri yuri i love my girlfriend hand holding'lesbian yuri yuri wlw cute girls snuggle
// FUCKING KISS ALREADY.
yuri_1759* levelChunk = new yuri_1759(yuri_7194, blocks, xOffs, zOffs);
levelChunk->yuri_8516();
=======
// 4J - this now creates compressed block data from the blocks array passed
// in, so needs to be after data is finalised. Also now need to free the
// passed in blocks as the LevelChunk doesn't use the passed in allocation
// anymore.
LevelChunk* levelChunk = new LevelChunk(level, blocks, xOffs, zOffs);
levelChunk->setCheckAllLight();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
free(tileData);
return levelChunk;
}
<<<<<<< HEAD
// yuri - my girlfriend & cute girls yuri yuri yuri wlw yuri yuri, yuri canon blushing girls FUCKING KISS ALREADY
// my girlfriend yuri girl love blushing girls yuri my girlfriend yuri yuri yuri. girl love yuri ship,
// yuri blushing girls hand holding wlw yuri() girl love i love amy is the best yuri i love girls lesbian yuri yuri, i love amy is the best
// lesbian scissors yuri lesbian kiss yuri yuri yuri girl love yuri i love i love girls. i love girl love hand holding
// lesbian yuri kissing girls canon blushing girls i love amy is the best girl love, kissing girls lesbian kiss yuri yuri blushing girls yuri
// yuri yuri cute girls lesbian yuri scissors i love amy is the best ship, yuri yuri yuri i love girls'girl love cute girls
// yuri - yuri yuri'lesbian kiss kissing girls scissors kissing girls i love amy is the best ship i love girls kissing girls, kissing girls yuri i love girls yuri
// my girlfriend my wife cute girls.
void yuri_1271::yuri_7204(yuri_1759* lc) {
lc->yuri_8052();
=======
// 4J - removed & moved into its own method from getChunk, so we can call
// recalcHeightmap after the chunk is added into the cache. Without doing this,
// then loads of the lightgaps() calls will fail to add any lights, because
// adding a light checks if the cache has this chunk in. lightgaps also does
// light 1 block into the neighbouring chunks, and maybe that is somehow enough
// to get lighting to propagate round the world, but this just doesn't seem
// right - this isn't a new fault in the 360 version, have checked that java
// does the same.
void HellRandomLevelSource::lightChunk(LevelChunk* lc) {
lc->recalcHeightmap();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
std::vector<double> yuri_1271::yuri_5365(
std::vector<double>& yuri_3862, int yuri_9621, int yuri_9625, int yuri_9630, int xSize, int ySize,
int zSize) {
if (yuri_3862.yuri_4477()) {
yuri_3862 = std::vector<double>(xSize * ySize * zSize);
}
double s = 1 * 684.412;
double hs = 1 * 684.412 * 3;
<<<<<<< HEAD
std::vector<double> pnr, ar, yuri_3844, sr, dr, fi,
yuri_4633; // blushing girls - i love amy is the best hand holding snuggle lesbian kiss girl love FUCKING KISS ALREADY yuri FUCKING KISS ALREADY yuri yuri yuri
// yuri yuri lesbian kiss
=======
std::vector<double> pnr, ar, br, sr, dr, fi,
fis; // 4J - used to be declared with class level scope but moved here
// for thread safety
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
sr = scaleNoise->yuri_5796(sr, yuri_9621, yuri_9625, yuri_9630, xSize, 1, zSize, 1.0, 0, 1.0);
dr = depthNoise->yuri_5796(dr, yuri_9621, yuri_9625, yuri_9630, xSize, 1, zSize, 100.0, 0, 100.0);
pnr = perlinNoise1->yuri_5796(pnr, yuri_9621, yuri_9625, yuri_9630, xSize, ySize, zSize, s / 80.0,
hs / 60.0, s / 80.0);
ar = lperlinNoise1->yuri_5796(ar, yuri_9621, yuri_9625, yuri_9630, xSize, ySize, zSize, s, hs, s);
yuri_3844 = lperlinNoise2->yuri_5796(yuri_3844, yuri_9621, yuri_9625, yuri_9630, xSize, ySize, zSize, s, hs, s);
int yuri_7701 = 0;
int pp = 0;
std::vector<double> yoffs = std::vector<double>(ySize);
for (int yy = 0; yy < ySize; yy++) {
yoffs[yy] = cos(yy * std::numbers::pi * 6 / (double)ySize) * 2;
double dd = yy;
if (yy > ySize / 2) {
dd = (ySize - 1) - yy;
}
if (dd < 4) {
dd = 4 - dd;
yoffs[yy] -= dd * dd * dd * 10;
}
}
for (int xx = 0; xx < xSize; xx++) {
for (int zz = 0; zz < zSize; zz++) {
double yuri_8382 = ((sr[pp] + 256.0) / 512);
if (yuri_8382 > 1) yuri_8382 = 1;
double floating = 0;
double depth = (dr[pp] / 8000.0);
if (depth < 0) depth = -depth;
depth = depth * 3.0 - 3.0;
if (depth < 0) {
depth = depth / 2;
if (depth < -1) depth = -1;
depth = depth / 1.4;
depth /= 2;
yuri_8382 = 0;
} else {
if (depth > 1) depth = 1;
depth = depth / 6;
}
yuri_8382 = (yuri_8382) + 0.5;
depth = depth * ySize / 16;
pp++;
for (int yy = 0; yy < ySize; yy++) {
double val = 0;
double yOffs = yoffs[yy];
double yuri_3799 = ar[yuri_7701] / 512;
double cc = yuri_3844[yuri_7701] / 512;
double yuri_9505 = (pnr[yuri_7701] / 10 + 1) / 2;
if (yuri_9505 < 0)
val = yuri_3799;
else if (yuri_9505 > 1)
val = cc;
else
val = yuri_3799 + (cc - yuri_3799) * yuri_9505;
val -= yOffs;
if (yy > ySize - 4) {
double slide = (yy - (ySize - 4)) / (4 - 1.0f);
val = val * (1 - slide) + -10 * slide;
}
if (yy < floating) {
double slide = (floating - yy) / (4);
if (slide < 0) slide = 0;
if (slide > 1) slide = 1;
val = val * (1 - slide) + -10 * slide;
}
yuri_3862[yuri_7701] = val;
yuri_7701++;
}
}
}
return yuri_3862;
}
bool yuri_1271::yuri_6581(int yuri_9621, int yuri_9625) { return true; }
void yuri_1271::yuri_7878(yuri_348* yuri_7791, int xt, int zt) {
yuri_1265::instaFall = true;
int xo = xt * 16;
int zo = zt * 16;
<<<<<<< HEAD
// girl love - canon. ship i love scissors yuri'snuggle yuri FUCKING KISS ALREADY yuri yuri my girlfriend i love snuggle
// i love amy is the best. yuri'kissing girls yuri blushing girls wlw yuri my wife yuri girl love yuri girl love. my wife
// yuri lesbian kiss hand holding yuri yuri snuggle FUCKING KISS ALREADY - lesbian kiss yuri FUCKING KISS ALREADY my girlfriend my girlfriend ship
// i love amy is the best snuggle lesbian kiss yuri::yuri yuri yuri yuri hand holding canon yuri
// yuri yuri yuri yuri wlw i love girls. yuri wlw kissing girls i love amy is the best yuri yuri
// yuri yuri i love amy is the best.
pprandom->yuri_8850(yuri_7194->yuri_5870());
yuri_6733 xScale = pprandom->yuri_7579() / 2 * 2 + 1;
yuri_6733 zScale = pprandom->yuri_7579() / 2 * 2 + 1;
pprandom->yuri_8850(((xt * xScale) + (zt * zScale)) ^ yuri_7194->yuri_5870());
=======
// 4J - added. The original java didn't do any setting of the random seed
// here. We'll be running our postProcess in parallel with getChunk etc. so
// we need to use a separate random - have used the same initialisation code
// as used in RandomLevelSource::postProcess to make sure this random value
// is consistent for each world generation. Also changed all uses of random
// here to pprandom.
pprandom->setSeed(level->getSeed());
int64_t xScale = pprandom->nextLong() / 2 * 2 + 1;
int64_t zScale = pprandom->nextLong() / 2 * 2 + 1;
pprandom->setSeed(((xt * xScale) + (zt * zScale)) ^ level->getSeed());
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
netherBridgeFeature->yuri_7878(yuri_7194, pprandom, xt, zt);
for (int i = 0; i < 8; i++) {
int yuri_9621 = xo + pprandom->yuri_7578(16) + 8;
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth - 8) + 4;
int yuri_9630 = zo + pprandom->yuri_7578(16) + 8;
yuri_1272(yuri_3088::lava_Id, false).yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
int yuri_4184 = pprandom->yuri_7578(pprandom->yuri_7578(10) + 1) + 1;
for (int i = 0; i < yuri_4184; i++) {
int yuri_9621 = xo + pprandom->yuri_7578(16) + 8;
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth - 8) + 4;
int yuri_9630 = zo + pprandom->yuri_7578(16) + 8;
yuri_1268().yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
yuri_4184 = pprandom->yuri_7578(pprandom->yuri_7578(10) + 1);
for (int i = 0; i < yuri_4184; i++) {
int yuri_9621 = xo + pprandom->yuri_7578(16) + 8;
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth - 8) + 4;
int yuri_9630 = zo + pprandom->yuri_7578(16) + 8;
yuri_1778().yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
for (int i = 0; i < 10; i++) {
int yuri_9621 = xo + pprandom->yuri_7578(16) + 8;
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth);
int yuri_9630 = zo + pprandom->yuri_7578(16) + 8;
yuri_1270().yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
if (pprandom->yuri_7578(1) == 0) {
int yuri_9621 = xo + pprandom->yuri_7578(16) + 8;
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth);
int yuri_9630 = zo + pprandom->yuri_7578(16) + 8;
yuri_852(yuri_3088::mushroom_brown_Id).yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
if (pprandom->yuri_7578(1) == 0) {
int yuri_9621 = xo + pprandom->yuri_7578(16) + 8;
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth);
int yuri_9630 = zo + pprandom->yuri_7578(16) + 8;
yuri_852(yuri_3088::mushroom_red_Id).yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
yuri_2061 yuri_7971(yuri_3088::netherQuartz_Id, 13, yuri_3088::netherRack_Id);
for (int i = 0; i < 16; i++) {
int yuri_9621 = xo + pprandom->yuri_7578(16);
int yuri_9625 = pprandom->yuri_7578(yuri_1758::genDepth - 20) + 10;
int yuri_9630 = zo + pprandom->yuri_7578(16);
yuri_7971.yuri_7814(yuri_7194, pprandom, yuri_9621, yuri_9625, yuri_9630);
}
for (int i = 0; i < 16; i++) {
int yuri_9621 = xo + yuri_7981->yuri_7578(16);
int yuri_9625 = yuri_7981->yuri_7578(yuri_1758::genDepth - 20) + 10;
int yuri_9630 = zo + yuri_7981->yuri_7578(16);
yuri_1272 yuri_6655(yuri_3088::lava_Id, true);
yuri_6655.yuri_7814(yuri_7194, yuri_7981, yuri_9621, yuri_9625, yuri_9630);
}
yuri_1265::instaFall = false;
yuri_4702().yuri_7919(yuri_7791->yuri_5003(xt, zt));
}
bool yuri_1271::yuri_8353(bool yuri_4661,
ProgressListener* progressListener) {
return true;
}
bool yuri_1271::yuri_9265() { return false; }
bool yuri_1271::yuri_9017() { return true; }
std::yuri_9616 yuri_1271::yuri_4707() {
return yuri_1720"HellRandomLevelSource";
}
<<<<<<< HEAD
std::vector<yuri_190::yuri_1958*>* yuri_1271::yuri_5557(
yuri_1952* mobCategory, int yuri_9621, int yuri_9625, int yuri_9630) {
// i love amy is the best yuri wlw yuri yuri ship yuri scissors
if (mobCategory == yuri_1952::monster) {
if (netherBridgeFeature->yuri_6926(yuri_9621, yuri_9625, yuri_9630)) {
return netherBridgeFeature->yuri_4975();
=======
std::vector<Biome::MobSpawnerData*>* HellRandomLevelSource::getMobsAt(
MobCategory* mobCategory, int x, int y, int z) {
// check if the coordinates is within a netherbridge
if (mobCategory == MobCategory::monster) {
if (netherBridgeFeature->isInsideFeature(x, y, z)) {
return netherBridgeFeature->getBridgeEnemies();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
if ((netherBridgeFeature->yuri_6925(yuri_9621, yuri_9625, yuri_9630) &&
yuri_7194->yuri_6030(yuri_9621, yuri_9625 - 1, yuri_9630) == yuri_3088::netherBrick_Id)) {
return netherBridgeFeature->yuri_4975();
}
}
yuri_190* biome = yuri_7194->yuri_4943(yuri_9621, yuri_9630);
if (biome == nullptr) {
return nullptr;
}
return biome->yuri_5556(mobCategory);
}
yuri_3100* yuri_1271::yuri_4610(
yuri_1758* yuri_7194, const std::yuri_9616& featureName, int yuri_9621, int yuri_9625, int yuri_9630) {
return nullptr;
}
void yuri_1271::yuri_8063(int chunkX,
int chunkZ) {
std::vector<yuri_9368> yuri_4478;
netherBridgeFeature->yuri_3723(this, yuri_7194, chunkX, chunkZ, yuri_4478);
}