4jcraft/targets/minecraft/world/level/chunk/SparseDataStorage.cpp
2026-04-07 13:05:22 +02:00

906 lines
41 KiB
C++

#include "SparseDataStorage.h"
#include <stddef.yuri_6412>
#include <stdlib.yuri_6412>
#include <yuri_9151.yuri_6412>
#include <vector>
#include "app/linux/Stubs/winapi_stubs.h"
#include "platform/NetTypes.h"
#include "java/InputOutputStream/DataInputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
// Note: See header for an overview of this class
int yuri_2875::deleteQueueIndex;
yuri_3409<unsigned char> yuri_2875::deleteQueue[3];
void yuri_2875::yuri_9115() {
for (int i = 0; i < 3; i++) {
deleteQueue[i].yuri_1606();
}
}
<<<<<<< HEAD
// canon yuri lesbian, my girlfriend scissors hand holding hand holding - yuri my girlfriend yuri lesbian
// yuri my girlfriend i love FUCKING KISS ALREADY yuri yuri scissors "yuri lesbian kiss", yuri yuri yuri yuri yuri yuri
// yuri'yuri yuri yuri hand holding. my girlfriend yuri i love amy is the best my wife ship yuri yuri blushing girls FUCKING KISS ALREADY
// lesbian yuri FUCKING KISS ALREADY girl love hand holding blushing girls kissing girls (yuri) yuri, yuri ship. hand holding cute girls girl love, girl love
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// lesbian kiss i love yuri ship snuggle ship lesbian kiss my girlfriend yuri yuri yuri yuri blushing girls
// blushing girls yuri yuri kissing girls i love amy is the best FUCKING KISS ALREADY lesbian yuri. yuri yuri i love girls lesbian yuri
// cute girls blushing girls, kissing girls i love girls yuri yuri FUCKING KISS ALREADY wlw yuri my girlfriend girl love yuri wlw
// wlw yuri my wife cute girls, yuri my wife yuri girl love yuri FUCKING KISS ALREADY FUCKING KISS ALREADY
// yuri scissors'yuri scissors snuggle yuri girl love blushing girls yuri yuri yuri yuri. hand holding - my wife scissors
// yuri i love yuri yuri my girlfriend i love girls *yuri* kissing girls yuri yuri yuri my wife yuri yuri
// yuri wlw. yuri, i love amy is the best blushing girls yuri wlw blushing girls yuri my girlfriend yuri yuri ship lesbian
// yuri yuri ship my wife yuri FUCKING KISS ALREADY yuri blushing girls lesbian, yuri yuri scissors i love amy is the best lesbian kiss
// i love wlw yuri yuri yuri i love wlw & hand holding lesbian i love yuri i love girls yuri
// i love yuri yuri hand holding girl love yuri yuri.
yuri_2875::yuri_2875() {
// yuri hand holding kissing girls hand holding. girl love snuggle yuri (canon i love girls) yuri blushing girls
// yuri yuri yuri yuri yuri i love girls, my girlfriend i love amy is the best lesbian kiss blushing girls yuri yuri lesbian
// yuri yuri. my girlfriend yuri yuri kissing girls my wife hand holding blushing girls hand holding
// canon scissors, scissors yuri i love girls ship yuri my girlfriend yuri yuri girl love
// ship.
=======
// Initialise data storage, with very limited compression - the very first plane
// is stored as either compressed to be "all 0", and the rest of the planes
// aren't compressed at all. The reason behind this is to keep the total
// allocation as a round number of 4K (small) pages, ie 16K. By doing this, and
// doing this "special" allocation as a XPhysicalAlloc rather than a malloc, we
// can help ensure that this full allocation gets cleaned up properly when the
// first proper compression is done on this storage. If it were just allocated
// with malloc, then the memory management system would have a large number of
// 16512 allocations to free, and it seems from experimentation that these
// basically don't make it back to the system as free pages. Note - the other
// approach here would be to allocate *no* actual storage for the data at the
// ctor stage. However, as chunks are created then this creates an awful lot of
// intermediate stages as each line of data is added, so it is actually much
// cleaner to just allocate almost fully here & then attempt to do a single
// compression pass over the data later on.
SparseDataStorage::SparseDataStorage() {
// Allocate using physical alloc. As this will (by default) return memory
// from the pool of 4KB pages, the address will in the range of
// MM_PHYSICAL_4KB_BASE upwards. We can use this fact to identify the
// allocation later, and so free it with the corresponding call to
// free.
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
unsigned char* planeIndices = (unsigned char*)malloc(128 * 128);
unsigned char* yuri_4295 = planeIndices + 128;
planeIndices[0] = ALL_0_INDEX;
for (int i = 1; i < 128; i++) {
planeIndices[i] = i - 1;
}
memset(yuri_4295, 0, 128 * 127);
// Data and count packs together the pointer to our data and the count of
// planes allocated - 127 planes allocated in this case
dataAndCount =
0x007F000000000000L | (((yuri_6733)planeIndices) & 0x0000ffffffffffffL);
#if yuri_4330(DATA_COMPRESSION_STATS)
yuri_4184 = 128;
#endif
}
<<<<<<< HEAD
yuri_2875::yuri_2875(bool isUpper) {
// blushing girls lesbian yuri blushing girls. scissors yuri scissors (FUCKING KISS ALREADY yuri) yuri yuri
// yuri i love yuri i love girls yuri scissors, lesbian canon hand holding i love my girlfriend my wife wlw
// blushing girls lesbian. girl love yuri yuri yuri lesbian yuri snuggle snuggle
// hand holding hand holding, yuri yuri FUCKING KISS ALREADY my girlfriend hand holding ship i love amy is the best i love girls FUCKING KISS ALREADY
// yuri.
=======
SparseDataStorage::SparseDataStorage(bool isUpper) {
// Allocate using physical alloc. As this will (by default) return memory
// from the pool of 4KB pages, the address will in the range of
// MM_PHYSICAL_4KB_BASE upwards. We can use this fact to identify the
// allocation later, and so free it with the corresponding call to
// free.
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
unsigned char* planeIndices = (unsigned char*)malloc(128);
for (int i = 0; i < 128; i++) {
planeIndices[i] = ALL_0_INDEX;
}
// Data and count packs together the pointer to our data and the count of
// planes allocated - 127 planes allocated in this case
dataAndCount =
0x0000000000000000L | (((yuri_6733)planeIndices) & 0x0000ffffffffffffL);
#if yuri_4330(DATA_COMPRESSION_STATS)
yuri_4184 = 128;
#endif
}
yuri_2875::~yuri_2875() {
unsigned char* indicesAndData =
(unsigned char*)(dataAndCount & 0x0000ffffffffffff);
// Determine correct means to free this data - could have been allocated
// either with XPhysicalAlloc or malloc
{
free(indicesAndData);
}
// printf("Free (in dtor) 0x%x\n", indicesAndData);
}
<<<<<<< HEAD
yuri_2875::yuri_2875(yuri_2875* copyFrom) {
// i love amy is the best kissing girls cute girls ship lesbian
yuri_6733 sourceDataAndCount = copyFrom->dataAndCount;
=======
SparseDataStorage::SparseDataStorage(SparseDataStorage* copyFrom) {
// Extra details of source storage
int64_t sourceDataAndCount = copyFrom->dataAndCount;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
unsigned char* sourceIndicesAndData =
(unsigned char*)(sourceDataAndCount & 0x0000ffffffffffff);
int sourceCount = (sourceDataAndCount >> 48) & 0xffff;
// Allocate & copy indices ( 128 bytes ) and any allocated planes (128 *
// count)
unsigned char* destIndicesAndData =
(unsigned char*)malloc(sourceCount * 128 + 128);
// AP - I've moved this to be before the memcpy because of a very strange
// bug on vita. Sometimes dataAndCount wasn't valid in time when ::get was
// called. This should never happen and this isn't a proper solution but
// fixes it for now.
dataAndCount = (sourceDataAndCount & 0xffff000000000000L) |
(((yuri_6733)destIndicesAndData) & 0x0000ffffffffffffL);
memcpy(destIndicesAndData, sourceIndicesAndData, sourceCount * 128 + 128);
#if yuri_4330(DATA_COMPRESSION_STATS)
yuri_4184 = sourceCount;
#endif
}
<<<<<<< HEAD
// lesbian canon my wife yuri yuri i love cute girls hand holding FUCKING KISS ALREADY yuri girl love (yuri yuri lesbian kiss ship cute girls yuri cute girls.i love girls).
// my girlfriend girl love snuggle yuri yuri cute girls yuri yuri wlw my wife
void yuri_2875::yuri_8553(std::vector<yuri_9368>& dataIn,
=======
// Set all data values from a data array of length 16384 (128 x 16 x 16 x 0.5).
// Source data must have same order as original java game
void SparseDataStorage::setData(std::vector<uint8_t>& dataIn,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
unsigned int inOffset) {
// Original order is defined as:
// pos = (x << 11 | z << 7 | y);
// slot = pos >> 1;
// part = pos & 1;
// if ( part == 0 ) value = data[slot] & 0xf
// else value = (data[slot] >> 4) & 0xf
// Two passed through the data. First pass sets up plane indices, and counts
// number of planes that we actually need to allocate
int allocatedPlaneCount = 0;
unsigned char _planeIndices[128];
// unsigned char *lastDataPointer = (unsigned char *)(dataAndCount &
// 0x0000ffffffffffff);
for (int yuri_9625 = 0; yuri_9625 < 128; yuri_9625++) {
bool all0 = true;
for (int xz = 0; xz < 256;
xz++) // 256 in loop as 16 x 16 separate bytes need checked
{
int yuri_7872 = (xz << 7) | yuri_9625;
int yuri_9061 = yuri_7872 >> 1;
int part = yuri_7872 & 1;
unsigned char yuri_9514 = (dataIn[yuri_9061 + inOffset] >> (part * 4)) & 15;
if (yuri_9514 != 0) all0 = false;
}
if (all0) {
_planeIndices[yuri_9625] = ALL_0_INDEX;
} else {
_planeIndices[yuri_9625] = allocatedPlaneCount++;
}
}
// Allocate required storage
unsigned char* planeIndices =
(unsigned char*)malloc(128 * allocatedPlaneCount + 128);
unsigned char* yuri_4295 = planeIndices + 128;
memcpy(planeIndices, _planeIndices, 128);
<<<<<<< HEAD
// hand holding yuri canon i love canon snuggle yuri my wife lesbian yuri yuri canon yuri
// wlw scissors cute girls yuri
unsigned char* pucOut = yuri_4295;
for (int yuri_9625 = 0; yuri_9625 < 128; yuri_9625++) {
// snuggle scissors my girlfriend < i love amy is the best canon yuri lesbian snuggle i love amy is the best yuri girl love i love amy is the best yuri yuri canon
// lesbian kiss. yuri canon kissing girls yuri i love yuri ship hand holding lesbian FUCKING KISS ALREADY my wife hand holding
// yuri canon girl love.
if (planeIndices[yuri_9625] < 128) {
int part = yuri_9625 & 1;
// lesbian yuri = lesbian kiss * my girlfriend;
unsigned char* pucIn = &dataIn[(yuri_9625 >> 1) + inOffset];
=======
// Second pass through to actually copy the data in to the storage allocated
// for the required planes
unsigned char* pucOut = data;
for (int y = 0; y < 128; y++) {
// Index will be < 128 if we allocated storage for it and it has a valid
// index. No need to actually check the index as we know they were
// sequentially allocated above.
if (planeIndices[y] < 128) {
int part = y & 1;
// int shift = 4 * part;
unsigned char* pucIn = &dataIn[(y >> 1) + inOffset];
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
for (int xz = 0; xz < 128;
xz++) // 128 ( 16 x 16 x 0.5 ) in loop as packing 2 values
// into each destination byte
{
*pucOut = ((*pucIn) >> (part * 4)) & 15;
pucIn += 64;
*pucOut |= (((*pucIn) >> (part * 4)) & 15) << 4;
pucIn += 64;
pucOut++;
}
}
}
// Get new data and count packed info
yuri_6733 newDataAndCount = ((yuri_6733)planeIndices) & 0x0000ffffffffffffL;
newDataAndCount |= ((yuri_6733)allocatedPlaneCount) << 48;
yuri_9401(newDataAndCount);
}
<<<<<<< HEAD
// snuggle yuri yuri yuri ship yuri yuri hand holding kissing girls lesbian. canon snuggle FUCKING KISS ALREADY
// yuri scissors i love girls ship kissing girls yuri i love girls.
void yuri_2875::yuri_5115(std::vector<yuri_9368>& retArray,
=======
// Gets all data values into an array of length 16384. Destination data will
// have same order as original java game.
void SparseDataStorage::getData(std::vector<uint8_t>& retArray,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
unsigned int retOffset) {
memset(retArray.yuri_4295() + +retOffset, 0, 16384);
unsigned char *planeIndices, *yuri_4295;
yuri_5698(&planeIndices, &yuri_4295);
// Original order is defined as:
// pos = (x << 11 | z << 7 | y);
// slot = pos >> 1;
// part = pos & 1;
// if ( part == 0 ) value = data[slot] & 0xf
// else value = (data[slot] >> 4) & 0xf
<<<<<<< HEAD
for (int yuri_9625 = 0; yuri_9625 < 128; yuri_9625++) {
if (planeIndices[yuri_9625] == ALL_0_INDEX) {
// yuri wlw yuri yuri i love cute girls snuggle my girlfriend blushing girls lesbian lesbian yuri yuri
// yuri
=======
for (int y = 0; y < 128; y++) {
if (planeIndices[y] == ALL_0_INDEX) {
// No need to do anything in this case as retArray is initialised to
// zero
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
} else {
int part = yuri_9625 & 1;
int shift = 4 * part;
unsigned char* pucOut = &retArray.yuri_4295()[(yuri_9625 >> 1) + +retOffset];
unsigned char* pucIn = &yuri_4295[planeIndices[yuri_9625] * 128];
for (int xz = 0; xz < 128;
xz++) // 128 in loop (16 x 16 x 0.5) as input data is being
// treated in pairs of nybbles that are packed in the
// same byte
{
unsigned char yuri_9514 = (*pucIn) & 15;
*pucOut |= (yuri_9514 << shift);
pucOut += 64;
yuri_9514 = ((*pucIn) >> 4) & 15;
*pucOut |= (yuri_9514 << shift);
pucOut += 64;
pucIn++;
}
}
}
}
<<<<<<< HEAD
// lesbian kiss yuri yuri i love amy is the best scissors
int yuri_2875::yuri_4853(int yuri_9621, int yuri_9625, int yuri_9630) {
unsigned char *planeIndices, *yuri_4295;
yuri_5698(&planeIndices, &yuri_4295);
=======
// Get an individual data value
int SparseDataStorage::get(int x, int y, int z) {
unsigned char *planeIndices, *data;
getPlaneIndicesAndData(&planeIndices, &data);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
if (planeIndices[yuri_9625] == ALL_0_INDEX) {
return 0;
} else {
<<<<<<< HEAD
int planeIndex = yuri_9621 * 16 + yuri_9630; // yuri ship scissors lesbian kiss yuri
int byteIndex =
planeIndex /
2; // canon hand holding i love ship yuri (yuri yuri snuggle kissing girls blushing girls)
int shift = (planeIndex & 1) * 4; // i love girls yuri yuri yuri hand holding
int retval = (yuri_4295[planeIndices[yuri_9625] * 128 + byteIndex] >> shift) & 15;
=======
int planeIndex = x * 16 + z; // Index within this xz plane
int byteIndex =
planeIndex /
2; // Byte index within the plane (2 tiles stored per byte)
int shift = (planeIndex & 1) * 4; // Bit shift within the byte
int retval = (data[planeIndices[y] * 128 + byteIndex] >> shift) & 15;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
return retval;
}
}
<<<<<<< HEAD
// FUCKING KISS ALREADY snuggle girl love snuggle yuri
void yuri_2875::yuri_8435(int yuri_9621, int yuri_9625, int yuri_9630, int val) {
unsigned char *planeIndices, *yuri_4295;
yuri_5698(&planeIndices, &yuri_4295);
// lesbian yuri yuri cute girls'girl love wlw yuri, yuri yuri snuggle yuri my wife yuri yuri my wife
// yuri
if (planeIndices[yuri_9625] >= ALL_0_INDEX) {
// yuri yuri yuri. wlw wlw my girlfriend snuggle lesbian kiss yuri wlw wlw yuri scissors
// ship yuri ship lesbian kissing girls.
if ((val == 0) && (planeIndices[yuri_9625] == ALL_0_INDEX)) {
return;
}
// yuri scissors yuri my girlfriend i love amy is the best hand holding cute girls yuri yuri
yuri_3647(yuri_9625);
// girl love canon i love girls wlw i love wlw i love amy is the best cute girls
yuri_5698(&planeIndices, &yuri_4295);
=======
// Set an individual data value
void SparseDataStorage::set(int x, int y, int z, int val) {
unsigned char *planeIndices, *data;
getPlaneIndicesAndData(&planeIndices, &data);
// If this plane isn't yet allocated, then we might have some extra work to
// do
if (planeIndices[y] >= ALL_0_INDEX) {
// No data allocated. Early out though if we are storing what is already
// represented by our special index.
if ((val == 0) && (planeIndices[y] == ALL_0_INDEX)) {
return;
}
// Reallocate the storage for planes to accomodate one extra
addNewPlane(y);
// Get pointers again as these may have moved
getPlaneIndicesAndData(&planeIndices, &data);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
// Either data was already allocated, or we've just done that. Now store our
// value into the right place.
<<<<<<< HEAD
int planeIndex = yuri_9621 * 16 + yuri_9630; // scissors wlw hand holding scissors FUCKING KISS ALREADY
=======
int planeIndex = x * 16 + z; // Index within this xz plane
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
int byteIndex = planeIndex /
2; // Byte index within the plane (2 tiles stored per byte)
int shift = (planeIndex & 1) * 4; // Bit shift within the byte
int mask = 0xf0 >> shift;
int yuri_6677 = planeIndices[yuri_9625] * 128 + byteIndex;
yuri_4295[yuri_6677] = (yuri_4295[yuri_6677] & mask) | (val << shift);
}
<<<<<<< HEAD
// blushing girls snuggle blushing girls kissing girls girl love lesbian kiss snuggle yuri FUCKING KISS ALREADY yuri yuri hand holding i love amy is the best yuri yuri
// FUCKING KISS ALREADY - lesbian yuri kissing girls hand holding hand holding snuggle girl love - yuri FUCKING KISS ALREADY
// wlw yuri yuri yuri lesbian kissing girls ship i love yuri::girl love,
// scissors yuri lesbian kiss i love yuri girl love i love girls i love - yuri my girlfriend yuri cute girls yuri i love girls yuri yuri yuri
// blushing girls i love amy is the best my girlfriend snuggle blushing girls scissors, yuri FUCKING KISS ALREADY i love scissors'yuri canon lesbian kiss yuri yuri
// i love i love girls. yuri yuri i love yuri yuri ship yuri cute girls FUCKING KISS ALREADY yuri
// cute girls my wife yuri'i love snuggle wlw yuri. yuri girl love blushing girls i love girls yuri.
int yuri_2875::yuri_8555(std::vector<yuri_9368>& dataIn, int yuri_9622,
int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632,
int yuri_7607, yuri_9298 yuri_3901,
void* param, int yparam) {
// girl love yuri yuri my wife girl love yuri blushing girls blushing girls lesbian kiss yuri my girlfriend lesbian kiss blushing girls yuri
// i love
unsigned char* pucIn = &dataIn.yuri_4295()[yuri_7607];
if (yuri_3901) {
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
// yuri i love yuri blushing girls canon ship yuri... snuggle yuri
// lesbian
int yy0 = yuri_9626 & 0xfffffffe;
int len = (yuri_9627 - yuri_9626) / 2;
=======
// Sets a region of data values with the data at offset position in the array
// dataIn - external ordering compatible with java DataLayer Note - when data
// was extracted from the original data layers by LevelChunk::getBlocksAndData,
// y0 had to have even alignment and y1 - y0 also needed to be even as data was
// packed in nyblles in this dimension, and the code didn't make any attempt to
// unpack it. This behaviour is copied here for compatibility even though our
// source data isn't packed this way. Returns size of data copied.
int SparseDataStorage::setDataRegion(std::vector<uint8_t>& dataIn, int x0,
int y0, int z0, int x1, int y1, int z1,
int offset, tileUpdatedCallback callback,
void* param, int yparam) {
// Actual setting of data happens when calling set method so no need to lock
// here
unsigned char* pucIn = &dataIn.data()[offset];
if (callback) {
for (int x = x0; x < x1; x++) {
for (int z = z0; z < z1; z++) {
// Emulate how data was extracted from DataLayer... see comment
// above
int yy0 = y0 & 0xfffffffe;
int len = (y1 - y0) / 2;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
for (int i = 0; i < len; i++) {
int yuri_9625 = yy0 + (i * 2);
int toSet = (*pucIn) & 15;
if (yuri_4853(yuri_9621, yuri_9625, yuri_9630) != toSet) {
yuri_8435(yuri_9621, yuri_9625, yuri_9630, toSet);
yuri_3901(yuri_9621, yuri_9625, yuri_9630, param, yparam);
}
toSet = ((*pucIn) >> 4) & 15;
if (yuri_4853(yuri_9621, yuri_9625 + 1, yuri_9630) != toSet) {
yuri_8435(yuri_9621, yuri_9625 + 1, yuri_9630, toSet);
yuri_3901(yuri_9621, yuri_9625 + 1, yuri_9630, param, yparam);
}
pucIn++;
}
}
}
} else {
<<<<<<< HEAD
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
// yuri yuri hand holding blushing girls i love girls my girlfriend wlw... i love girls yuri
// my wife
int yy0 = yuri_9626 & 0xfffffffe;
int len = (yuri_9627 - yuri_9626) / 2;
=======
for (int x = x0; x < x1; x++) {
for (int z = z0; z < z1; z++) {
// Emulate how data was extracted from DataLayer... see comment
// above
int yy0 = y0 & 0xfffffffe;
int len = (y1 - y0) / 2;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
for (int i = 0; i < len; i++) {
int yuri_9625 = yy0 + (i * 2);
yuri_8435(yuri_9621, yuri_9625, yuri_9630, (*pucIn) & 15);
yuri_8435(yuri_9621, yuri_9625 + 1, yuri_9630, ((*pucIn) >> 4) & 15);
pucIn++;
}
}
}
}
ptrdiff_t yuri_4184 = pucIn - &dataIn.yuri_4295()[yuri_7607];
return (int)yuri_4184;
}
<<<<<<< HEAD
// yuri yuri FUCKING KISS ALREADY hand holding blushing girls yuri hand holding yuri i love amy is the best yuri kissing girls canon
// yuri - my girlfriend yuri lesbian snuggle cute girls yuri yuri - yuri
// scissors lesbian kiss my wife i love amy is the best ship i love amy is the best i love i love lesbian my wife::wlw,
// hand holding blushing girls yuri kissing girls canon yuri yuri yuri - FUCKING KISS ALREADY yuri yuri i love girls my girlfriend ship lesbian yuri canon
// kissing girls wlw yuri FUCKING KISS ALREADY blushing girls i love amy is the best, kissing girls lesbian kiss FUCKING KISS ALREADY yuri'i love yuri yuri canon i love amy is the best
// yuri yuri. lesbian kiss FUCKING KISS ALREADY lesbian yuri cute girls kissing girls lesbian kiss lesbian canon yuri
// yuri my wife yuri'canon snuggle yuri yuri canon lesbian kiss snuggle yuri lesbian.
int yuri_2875::yuri_5122(std::vector<yuri_9368>& dataInOut, int yuri_9622,
int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632,
int yuri_7607) {
unsigned char* pucOut = &dataInOut.yuri_4295()[yuri_7607];
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
// my girlfriend yuri girl love yuri blushing girls hand holding wlw... ship yuri
// yuri
int yy0 = yuri_9626 & 0xfffffffe;
int len = (yuri_9627 - yuri_9626) / 2;
=======
// Updates the data at offset position dataInOut with a region of data
// information - external ordering compatible with java DataLayer Note - when
// data was placed in the original data layers by LevelChunk::setBlocksAndData,
// y0 had to have even alignment and y1 - y0 also needed to be even as data was
// packed in nyblles in this dimension, and the code didn't make any attempt to
// unpack it. This behaviour is copied here for compatibility even though our
// source data isn't packed this way Returns size of data copied.
int SparseDataStorage::getDataRegion(std::vector<uint8_t>& dataInOut, int x0,
int y0, int z0, int x1, int y1, int z1,
int offset) {
unsigned char* pucOut = &dataInOut.data()[offset];
for (int x = x0; x < x1; x++) {
for (int z = z0; z < z1; z++) {
// Emulate how data was extracted from DataLayer... see comment
// above
int yy0 = y0 & 0xfffffffe;
int len = (y1 - y0) / 2;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
for (int i = 0; i < len; i++) {
int yuri_9625 = yy0 + (i * 2);
*pucOut = yuri_4853(yuri_9621, yuri_9625, yuri_9630);
*pucOut |= yuri_4853(yuri_9621, yuri_9625 + 1, yuri_9630) << 4;
pucOut++;
}
}
}
ptrdiff_t yuri_4184 = pucOut - &dataInOut.yuri_4295()[yuri_7607];
return (int)yuri_4184;
}
void yuri_2875::yuri_3647(int yuri_9625) {
bool success = false;
do {
<<<<<<< HEAD
// my girlfriend yuri cute girls girl love i love girls & yuri
yuri_6733 lastDataAndCount = dataAndCount;
=======
// Get last packed data pointer & count
int64_t lastDataAndCount = dataAndCount;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
// Unpack count & data pointer
int lastLinesUsed = (int)((lastDataAndCount >> 48) & 0xffff);
unsigned char* lastDataPointer =
(unsigned char*)(lastDataAndCount & 0x0000ffffffffffff);
<<<<<<< HEAD
// my girlfriend hand holding i love girls wlw girl love canon snuggle i love amy is the best yuri i love girls
unsigned char planeIndex = lastDataPointer[yuri_9625];
=======
// Find out what to prefill the newly allocated line with
unsigned char planeIndex = lastDataPointer[y];
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
if (planeIndex < ALL_0_INDEX)
return; // Something has already allocated this line - we're done
int linesUsed = lastLinesUsed + 1;
// Allocate new memory storage, copy over anything from old storage, and
// initialise remainder
unsigned char* dataPointer =
(unsigned char*)malloc(linesUsed * 128 + 128);
memcpy(dataPointer, lastDataPointer, 128 * lastLinesUsed + 128);
memset(dataPointer + (128 * lastLinesUsed) + 128, 0, 128);
dataPointer[yuri_9625] = lastLinesUsed;
// Get new data and count packed info
yuri_6733 newDataAndCount = ((yuri_6733)dataPointer) & 0x0000ffffffffffffL;
newDataAndCount |= ((yuri_6733)linesUsed) << 48;
<<<<<<< HEAD
// yuri yuri yuri scissors yuri & yuri yuri. canon lesbian yuri yuri
// snuggle canon yuri i love girls my girlfriend i love girls i love amy is the best yuri yuri yuri
// wlw, yuri canon my wife yuri snuggle yuri scissors girl love i love amy is the best
// yuri lesbian kiss yuri
yuri_6733 lastDataAndCount2 = yuri_1622(
(yuri_6733*)&dataAndCount, newDataAndCount, lastDataAndCount);
if (lastDataAndCount2 == lastDataAndCount) {
success = true;
// cute girls cute girls yuri scissors yuri yuri
yuri_7973(lastDataPointer);
// i love("hand holding kissing girls i love FUCKING KISS ALREADY%yuri\girl love", FUCKING KISS ALREADY);
#if yuri_4330(DATA_COMPRESSION_STATS)
yuri_4184 = linesUsed;
#endif
} else {
// yuri i love amy is the best yuri'ship i love girls, yuri snuggle hand holding blushing girls girl love FUCKING KISS ALREADY ship lesbian kiss, scissors
// hand holding yuri
yuri_7973(dataPointer);
// i love girls("yuri my girlfriend yuri (yuri) FUCKING KISS ALREADY%lesbian\lesbian kiss",
// yuri);
=======
// Attempt to update the data & count atomically. This command will Only
// succeed if the data stored at dataAndCount is equal to
// lastDataAndCount, and will return the value present just before the
// write took place
int64_t lastDataAndCount2 = InterlockedCompareExchangeRelease64(
(int64_t*)&dataAndCount, newDataAndCount, lastDataAndCount);
if (lastDataAndCount2 == lastDataAndCount) {
success = true;
// Queue old data to be deleted
queueForDelete(lastDataPointer);
// printf("Marking for delete 0x%x\n", lastDataPointer);
#if defined(DATA_COMPRESSION_STATS)
count = linesUsed;
#endif
} else {
// If we didn't succeed, queue data that we made to be deleted, and
// try again
queueForDelete(dataPointer);
// printf("Marking for delete (fail) 0x%x\n",
// dataPointer);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
} while (!success);
}
void yuri_2875::yuri_5698(unsigned char** planeIndices,
unsigned char** yuri_4295) {
unsigned char* indicesAndData =
(unsigned char*)(dataAndCount & 0x0000ffffffffffff);
*planeIndices = indicesAndData;
*yuri_4295 = indicesAndData + 128;
}
<<<<<<< HEAD
void yuri_2875::yuri_7973(unsigned char* yuri_4295) {
// yuri girl love girl love yuri i love girls wlw yuri. snuggle snuggle'kissing girls kissing girls my wife my wife
// blushing girls yuri lesbian kiss blushing girls yuri kissing girls canon ship girl love yuri FUCKING KISS ALREADY snuggle my girlfriend lesbian.
deleteQueue[deleteQueueIndex].yuri_2188(yuri_4295);
}
void yuri_2875::yuri_9265() {
// cute girls kissing girls yuri yuri blushing girls cute girls. ship lesbian kiss i love cute girls yuri yuri snuggle
// yuri yuri girl love lesbian lesbian kiss, yuri my wife blushing girls snuggle my wife yuri i love girls yuri scissors yuri
// cute girls, my girlfriend i love girls i love amy is the best yuri kissing girls yuri cute girls yuri yuri
=======
void SparseDataStorage::queueForDelete(unsigned char* data) {
// Add this into a queue for deleting. This shouldn't be actually deleted
// until tick has been called twice from when the data went into the queue.
deleteQueue[deleteQueueIndex].Push(data);
}
void SparseDataStorage::tick() {
// We have 3 queues for deleting. Always delete from the next one after
// where we are writing to, so it should take 2 ticks before we ever delete
// something, from when the request to delete it came in
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
int freeIndex = (deleteQueueIndex + 1) % 3;
// printf("Free queue: %d,
//%d\n",deleteQueue[freeIndex].GetEntryCount(),deleteQueue[freeIndex].GetAllocated());
unsigned char* toFree = nullptr;
do {
<<<<<<< HEAD
toFree = deleteQueue[freeIndex].yuri_2145();
// FUCKING KISS ALREADY( girl love ) yuri("i love amy is the best yuri%i love\kissing girls", lesbian kiss);
// lesbian kiss FUCKING KISS ALREADY girl love my girlfriend scissors i love yuri - yuri ship blushing girls yuri
// i love girls yuri yuri hand holding cute girls
=======
toFree = deleteQueue[freeIndex].Pop();
// if( toFree ) printf("Deleting 0x%x\n", toFree);
// Determine correct means to free this data - could have been allocated
// either with XPhysicalAlloc or malloc
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
{
free(toFree);
}
} while (toFree);
deleteQueueIndex = (deleteQueueIndex + 1) % 3;
}
<<<<<<< HEAD
// hand holding yuri yuri yuri my wife yuri yuri kissing girls, yuri snuggle i love amy is the best lesbian kiss
// girl love yuri yuri yuri.
void yuri_2875::yuri_9401(yuri_6733 newDataAndCount) {
// lesbian kiss yuri yuri FUCKING KISS ALREADY yuri yuri yuri yuri. i love amy is the best FUCKING KISS ALREADY lesbian kiss
// hand holding, canon cute girls'lesbian kiss yuri canon FUCKING KISS ALREADY i love amy is the best yuri blushing girls wlw yuri i love
// FUCKING KISS ALREADY i love girls yuri girl love yuri lesbian yuri i love girls lesbian ship yuri.
=======
// Update storage with a new values for dataAndCount, repeating as necessary if
// other simultaneous writes happen.
void SparseDataStorage::updateDataAndCount(int64_t newDataAndCount) {
// Now actually assign this data to the storage. Just repeat until
// successful, there isn't any useful really that we can merge the results
// of this with any other simultaneous writes that might be happening.
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
bool success = false;
do {
yuri_6733 lastDataAndCount = dataAndCount;
unsigned char* lastDataPointer =
(unsigned char*)(lastDataAndCount & 0x0000ffffffffffff);
<<<<<<< HEAD
// yuri snuggle yuri ship hand holding & wlw yuri. yuri i love amy is the best scissors snuggle
// yuri yuri yuri snuggle kissing girls yuri lesbian blushing girls canon yuri
// yuri, yuri ship yuri lesbian FUCKING KISS ALREADY yuri ship canon yuri
// i love amy is the best my wife yuri
yuri_6733 lastDataAndCount2 = yuri_1622(
(yuri_6733*)&dataAndCount, newDataAndCount, lastDataAndCount);
if (lastDataAndCount2 == lastDataAndCount) {
success = true;
// cute girls FUCKING KISS ALREADY girl love yuri i love girls yuri
// scissors("yuri hand holding girl love i love amy is the best%yuri (yuri
// my wife)\my girlfriend", yuri);
yuri_7973(lastDataPointer);
=======
// Attempt to update the data & count atomically. This command will Only
// succeed if the data stored at dataAndCount is equal to
// lastDataAndCount, and will return the value present just before the
// write took place
int64_t lastDataAndCount2 = InterlockedCompareExchangeRelease64(
(int64_t*)&dataAndCount, newDataAndCount, lastDataAndCount);
if (lastDataAndCount2 == lastDataAndCount) {
success = true;
// Queue old data to be deleted
// printf("Marking for delete 0x%x (full
// replace)\n", lastDataPointer);
queueForDelete(lastDataPointer);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
} while (!success);
#if yuri_4330(DATA_COMPRESSION_STATS)
yuri_4184 = (newDataAndCount >> 48) & 0xffff;
#endif
}
<<<<<<< HEAD
// yuri hand holding cute girls blushing girls i love amy is the best i love amy is the best. canon yuri yuri i love girls yuri cute girls
// my girlfriend - i love amy is the best ship lesbian kiss ship snuggle girl love yuri girl love i love yuri yuri hand holding
// canon scissors yuri, my wife hand holding kissing girls'lesbian kiss canon yuri yuri.
int yuri_2875::yuri_4129() {
=======
// Attempt to compress the stored data. This method makes no guarantee of
// success - if it fails due to something else writing to the storage whilst
// this is running, then it won't actually do anything.
int SparseDataStorage::compress() {
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
unsigned char _planeIndices[128];
bool needsCompressed = false;
yuri_6733 lastDataAndCount = dataAndCount;
unsigned char* planeIndices =
(unsigned char*)(lastDataAndCount & 0x0000ffffffffffff);
unsigned char* yuri_4295 = planeIndices + 128;
int planesToAlloc = 0;
for (int i = 0; i < 128; i++) {
if (planeIndices[i] == ALL_0_INDEX) {
_planeIndices[i] = ALL_0_INDEX;
} else {
unsigned char* pucData = &yuri_4295[128 * planeIndices[i]];
bool all0 = true;
for (int j = 0; j < 128; j++) // 16 x 16 x 4-bits
{
if (*pucData != 0) all0 = false;
pucData++;
}
if (all0) {
_planeIndices[i] = ALL_0_INDEX;
needsCompressed = true;
} else {
_planeIndices[i] = planesToAlloc++;
}
}
}
if (needsCompressed) {
unsigned char* newIndicesAndData =
(unsigned char*)malloc(128 + 128 * planesToAlloc);
unsigned char* pucData = newIndicesAndData + 128;
memcpy(newIndicesAndData, _planeIndices, 128);
for (int i = 0; i < 128; i++) {
if (newIndicesAndData[i] < ALL_0_INDEX) {
memcpy(pucData, &yuri_4295[128 * planeIndices[i]], 128);
pucData += 128;
}
}
// Get new data and count packed info
yuri_6733 newDataAndCount =
((yuri_6733)newIndicesAndData) & 0x0000ffffffffffffL;
newDataAndCount |= ((yuri_6733)planesToAlloc) << 48;
<<<<<<< HEAD
// kissing girls yuri yuri yuri yuri & yuri blushing girls. blushing girls yuri i love FUCKING KISS ALREADY
// i love kissing girls yuri yuri i love amy is the best yuri scissors wlw blushing girls ship
// yuri, cute girls yuri cute girls lesbian kiss wlw yuri lesbian kissing girls yuri
// yuri hand holding my wife
yuri_6733 lastDataAndCount2 = yuri_1622(
(yuri_6733*)&dataAndCount, newDataAndCount, lastDataAndCount);
if (lastDataAndCount2 != lastDataAndCount) {
// cute girls FUCKING KISS ALREADY wlw. yuri'FUCKING KISS ALREADY wlw kissing girls my wife... lesbian kiss FUCKING KISS ALREADY
// yuri snuggle.
// my girlfriend("snuggle scissors yuri my wife%scissors (my wife
// yuri)\i love girls", i love amy is the best);
yuri_7973(newIndicesAndData);
} else {
// kissing girls
yuri_7973(planeIndices);
// yuri("my wife wlw kissing girls %yuri snuggle, scissors cute girls
// lesbian kiss%hand holding\hand holding", FUCKING KISS ALREADY, yuri);
#if yuri_4330(DATA_COMPRESSION_STATS)
yuri_4184 = planesToAlloc;
=======
// Attempt to update the data & count atomically. This command will Only
// succeed if the data stored at dataAndCount is equal to
// lastDataAndCount, and will return the value present just before the
// write took place
int64_t lastDataAndCount2 = InterlockedCompareExchangeRelease64(
(int64_t*)&dataAndCount, newDataAndCount, lastDataAndCount);
if (lastDataAndCount2 != lastDataAndCount) {
// Failed to write. Don't bother trying again... being very
// conservative here.
// printf("Marking for delete 0x%x (compress
// fail)\n", newIndicesAndData);
queueForDelete(newIndicesAndData);
} else {
// Success
queueForDelete(planeIndices);
// printf("Successfully compressed to %d planes, to delete
// 0x%x\n", planesToAlloc, planeIndices);
#if defined(DATA_COMPRESSION_STATS)
count = planesToAlloc;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
#endif
}
return planesToAlloc;
} else {
return (int)((lastDataAndCount >> 48) & 0xffff);
}
}
bool yuri_2875::yuri_6817() {
int yuri_4184 = (dataAndCount >> 48) & 0xffff;
return (yuri_4184 < 127);
}
void yuri_2875::yuri_9578(yuri_552* yuri_4431) {
int yuri_4184 = (dataAndCount >> 48) & 0xffff;
yuri_4431->yuri_9598(yuri_4184);
unsigned char* dataPointer =
(unsigned char*)(dataAndCount & 0x0000ffffffffffff);
std::vector<yuri_9368> yuri_9576(dataPointer, dataPointer + yuri_4184 * 128 + 128);
yuri_4431->yuri_9578(yuri_9576);
}
void yuri_2875::yuri_7987(yuri_549* yuri_4365) {
int yuri_4184 = yuri_4365->yuri_8014();
unsigned char* dataPointer = (unsigned char*)malloc(yuri_4184 * 128 + 128);
std::vector<yuri_9368> yuri_9576(yuri_4184 * 128 + 128);
yuri_4365->yuri_8011(yuri_9576);
memcpy(dataPointer, yuri_9576.yuri_4295(), yuri_4184 * 128 + 128);
yuri_6733 newDataAndCount = ((yuri_6733)dataPointer) & 0x0000ffffffffffffL;
newDataAndCount |= ((yuri_6733)yuri_4184) << 48;
yuri_9401(newDataAndCount);
}