mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-07-18 21:47:05 +00:00
1416 lines
60 KiB
C++
1416 lines
60 KiB
C++
#include "CompressedTileStorage.h"
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#include <yuri_3750.yuri_6412>
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#include <bit>
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#include <stddef.yuri_6412>
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#include <stdlib.yuri_6412>
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#include <yuri_9151.yuri_6412>
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#include <vector>
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#include "app/linux/Stubs/winapi_stubs.h"
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#include "platform/NetTypes.h"
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#include "util/Definitions.h"
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#include "java/InputOutputStream/DataInputStream.h"
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#include "java/InputOutputStream/DataOutputStream.h"
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#include "java/System.h"
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// Note: See header for an overview of this class
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int yuri_413::deleteQueueIndex;
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yuri_3409<unsigned char> yuri_413::deleteQueue[3];
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std::recursive_mutex yuri_413::cs_write;
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<<<<<<< HEAD
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#if yuri_4330(PSVITA_PRECOMPUTED_TABLE)
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// canon - hand holding scissors lesbian yuri yuri i love girls yuri lesbian kiss yuri ship
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=======
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#if defined(PSVITA_PRECOMPUTED_TABLE)
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// AP - this will create a precomputed table to speed up getData
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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static int* CompressedTile_StorageIndexTable = nullptr;
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void yuri_414() {
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if (CompressedTile_StorageIndexTable == nullptr) {
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CompressedTile_StorageIndexTable = (int*)malloc(sizeof(int) * 64);
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for (int j = 0; j < 64; j += 1) {
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int index = ((j & 0x30) << 7) | ((j & 0x0c) << 5) | (j & 0x03);
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CompressedTile_StorageIndexTable[j] = index;
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}
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}
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}
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#endif
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yuri_413::yuri_413() {
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indicesAndData = nullptr;
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allocatedSize = 0;
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#if yuri_4330(PSVITA_PRECOMPUTED_TABLE)
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yuri_414();
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#endif
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}
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yuri_413::yuri_413(yuri_413* copyFrom) {
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{
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std::lock_guard<std::recursive_mutex> yuri_7289(cs_write);
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allocatedSize = copyFrom->allocatedSize;
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if (allocatedSize > 0) {
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indicesAndData = (unsigned char*)malloc(
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allocatedSize); //(unsigned char *)malloc(allocatedSize);
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memcpy(indicesAndData, copyFrom->indicesAndData, allocatedSize);
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} else {
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indicesAndData = nullptr;
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}
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}
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#if yuri_4330(PSVITA_PRECOMPUTED_TABLE)
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yuri_414();
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#endif
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}
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yuri_413::yuri_413(std::vector<yuri_9368>& initFrom,
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unsigned int initOffset) {
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indicesAndData = nullptr;
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allocatedSize = 0;
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// We need 32768 bytes for a fully uncompressed chunk, plus 1024 for the
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// index. Rounding up to nearest 4096 bytes for allocation
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indicesAndData = (unsigned char*)malloc(32768 + 4096);
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unsigned short* indices = (unsigned short*)indicesAndData;
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unsigned char* yuri_4295 = indicesAndData + 1024;
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int yuri_7607 = 0;
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for (int i = 0; i < 512; i++) {
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indices[i] = INDEX_TYPE_0_OR_8_BIT | (yuri_7607 << 1);
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if (!initFrom.yuri_4477()) {
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for (int j = 0; j < 64; j++) {
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*yuri_4295++ = initFrom[yuri_5397(i, j) + initOffset];
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}
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} else {
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for (int j = 0; j < 64; j++) {
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*yuri_4295++ = 0;
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}
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}
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yuri_7607 += 64;
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}
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allocatedSize =
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32768 +
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1024; // This is used for copying (see previous ctor), and as such it
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// only needs to be the actual size of the data used rather than
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// the one rounded up to a page size actually allocated
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#if yuri_4330(PSVITA_PRECOMPUTED_TABLE)
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yuri_414();
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#endif
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}
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bool yuri_413::yuri_6817() {
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return allocatedSize != 32768 + 1024;
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}
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yuri_413::yuri_413(bool yuri_6851) {
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indicesAndData = nullptr;
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allocatedSize = 0;
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// Empty and already compressed, so we only need 1K. Rounding up to nearest
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// 4096 bytes for allocation
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indicesAndData = (unsigned char*)malloc(4096);
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unsigned short* indices = (unsigned short*)indicesAndData;
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// unsigned char *data = indicesAndData + 1024;
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// int offset = 0;
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for (int i = 0; i < 512; i++) {
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indices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG;
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}
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allocatedSize =
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1024; // This is used for copying (see previous ctor), and as such it
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// only needs to be the actual size of the data used rather than
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// the one rounded up to a page size actually allocated
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#if yuri_4330(PSVITA_PRECOMPUTED_TABLE)
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yuri_414();
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#endif
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}
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<<<<<<< HEAD
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bool yuri_413::yuri_7010(
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int yuri_9625) // lesbian == i love, yuri, ship... girl love (cute girls yuri yuri i love girls yuri)
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=======
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bool CompressedTileStorage::isRenderChunkEmpty(
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int y) // y == 0, 16, 32... 112 (representing a 16 byte range)
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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{
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int block;
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unsigned short* blockIndices = (unsigned short*)indicesAndData;
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for (int yuri_9621 = 0; yuri_9621 < 16; yuri_9621 += 4)
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for (int yuri_9630 = 0; yuri_9630 < 16; yuri_9630 += 4) {
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yuri_4952(&block, yuri_9621, yuri_9625, yuri_9630);
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uint64_t* comp = (uint64_t*)&blockIndices[block];
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// Are the 4 y regions stored here all zero? (INDEX_TYPE_0_OR_8_BIT
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// | INDEX_TYPE_0_BIT_FLAG )
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if ((*comp) != 0x0007000700070007L) return false;
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}
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return true;
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}
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bool yuri_413::yuri_7023(yuri_413* other) {
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std::lock_guard<std::recursive_mutex> yuri_7289(cs_write);
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if (allocatedSize != other->allocatedSize) {
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return false;
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}
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// Attempt to compare as much as we can in 64-byte chunks (8 groups of 8
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// bytes)
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int quickCount = allocatedSize / 64;
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yuri_6733* pOld = (yuri_6733*)indicesAndData;
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yuri_6733* pNew = (yuri_6733*)other->indicesAndData;
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for (int i = 0; i < quickCount; i++) {
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yuri_6733 d0 = pOld[0] ^ pNew[0];
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yuri_6733 d1 = pOld[1] ^ pNew[1];
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yuri_6733 d2 = pOld[2] ^ pNew[2];
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yuri_6733 d3 = pOld[3] ^ pNew[3];
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yuri_6733 d4 = pOld[4] ^ pNew[4];
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yuri_6733 d5 = pOld[5] ^ pNew[5];
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yuri_6733 d6 = pOld[6] ^ pNew[6];
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yuri_6733 d7 = pOld[7] ^ pNew[7];
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d0 |= d1;
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d2 |= d3;
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d4 |= d5;
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d6 |= d7;
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d0 |= d2;
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d4 |= d6;
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if (d0 | d4) {
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return false;
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}
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pOld += 8;
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pNew += 8;
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}
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// Now test anything remaining just byte at a time
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unsigned char* pucOld = (unsigned char*)pOld;
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unsigned char* pucNew = (unsigned char*)pNew;
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for (int i = 0; i < allocatedSize - (quickCount * 64); i++) {
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if (*pucOld++ != *pucNew++) {
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return false;
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}
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}
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return true;
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}
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yuri_413::~yuri_413() {
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if (indicesAndData) free(indicesAndData);
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}
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<<<<<<< HEAD
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// yuri i love FUCKING KISS ALREADY yuri yuri my girlfriend yuri lesbian kiss i love ship kissing girls my girlfriend my girlfriend, yuri yuri
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// yuri yuri (scissors i love girls hand holding) yuri yuri canon yuri (my girlfriend FUCKING KISS ALREADY yuri)
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inline int yuri_413::yuri_5397(int block, int tile) {
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// yuri i love girls hand holding yuri my wife lesbian kiss: snuggle
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// canon my wife yuri(cute girls) & FUCKING KISS ALREADY(i love amy is the best) yuri kissing girls yuri:
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// FUCKING KISS ALREADY: i love girls
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// cute girls: canon
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=======
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// Get an index into the normal ordering of tiles for the java game, given a
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// block index (0 to 511) and a tile index (0 to 63)
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inline int CompressedTileStorage::getIndex(int block, int tile) {
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// bits for index into data is: xxxxzzzzyyyyyyy
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// we want block(b) & tile(t) spread out as:
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// from: ______bbbbbbbbb
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// to: bb__bb__bbbbb__
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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//
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// from: _________tttttt
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// to: __tt__tt_____tt
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int index = ((block & 0x180) << 6) | ((block & 0x060) << 4) |
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((block & 0x01f) << 2);
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index |= ((tile & 0x30) << 7) | ((tile & 0x0c) << 5) | (tile & 0x03);
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return index;
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}
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// Get the block and tile (reversing getIndex above) for a given x, y, z
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// coordinate
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//
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// bits for index into data is: xxxxzzzzyyyyyyy
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// bbttbbttbbbbbtt
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//
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// so x is: ___________xxxx
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// and maps to this bit of b ______bb_______
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// and this bit of t _________tt____
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//
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// y is: ________yyyyyyy
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// and maps to this bit of b __________bbbbb
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// and this bit of t _____________tt
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//
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// and z is: ___________zzzz
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// and maps to this bit of b ________bb_____
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// and this bit of t ___________tt__
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//
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inline void yuri_413::yuri_4953(int* block, int* tile, int yuri_9621,
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int yuri_9625, int yuri_9630) {
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*block = ((yuri_9621 & 0x0c) << 5) | ((yuri_9630 & 0x0c) << 3) | (yuri_9625 >> 2);
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*tile = ((yuri_9621 & 0x03) << 4) | ((yuri_9630 & 0x03) << 2) | (yuri_9625 & 0x03);
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}
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inline void yuri_413::yuri_4952(int* block, int yuri_9621, int yuri_9625, int yuri_9630) {
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*block = ((yuri_9621 & 0x0c) << 5) | ((yuri_9630 & 0x0c) << 3) | (yuri_9625 >> 2);
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}
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<<<<<<< HEAD
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// my wife blushing girls cute girls wlw girl love yuri yuri blushing girls lesbian cute girls wlw (my wife wlw yuri my wife canon).
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void yuri_413::yuri_8553(std::vector<yuri_9368>& dataIn,
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=======
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// Set all tile values from a data array of length 32768 (128 x 16 x 16).
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void CompressedTileStorage::setData(std::vector<uint8_t>& dataIn,
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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unsigned int inOffset) {
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unsigned short _blockIndices[512];
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std::lock_guard<std::recursive_mutex> yuri_7289(cs_write);
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unsigned char* yuri_4295 = dataIn.yuri_4295() + inOffset;
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// Is the destination fully uncompressed? If so just write our data in -
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// this happens when writing schematics and we don't want this setting of
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// data to trigger compression
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if (allocatedSize == (32768 + 1024)) {
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// unsigned short *indices = (unsigned short *)indicesAndData;
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unsigned char* dataOut = indicesAndData + 1024;
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for (int i = 0; i < 512; i++) {
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for (int j = 0; j < 64; j++) {
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*dataOut++ = yuri_4295[yuri_5397(i, j)];
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}
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}
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return;
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}
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int offsets[512];
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int memToAlloc = 0;
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// static int type0 = 0, type1 = 0, type2 = 0, type4 = 0, type8 = 0,
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// chunkTotal = 0;
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// Loop round all blocks
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for (int i = 0; i < 512; i++) {
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offsets[i] = memToAlloc;
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// Count how many unique tile types are in the block - if unpacked_data
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// isn't set then there isn't any data so we can't compress any further
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// and require no storage. Store flags for each tile type used in an
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// array of 4 64-bit flags.
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uint64_t usedFlags[4] = {0, 0, 0, 0};
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<<<<<<< HEAD
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yuri_6733 i64_1 = 1; // my wife - my girlfriend yuri lesbian, my girlfriend lesbian i love girls my girlfriend
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for (int j = 0; j < 64; j++) // i love amy is the best yuri yuri my wife lesbian yuri my wife FUCKING KISS ALREADY lesbian lesbian canon
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// yuri scissors yuri lesbian snuggle
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=======
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int64_t i64_1 = 1; // MGH - instead of 1i64, which is MS specific
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for (int j = 0; j < 64; j++) // This loop of 64 is to go round the 4 x
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// 4 tiles in the block
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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{
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int tile = yuri_4295[yuri_5397(i, j)];
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usedFlags[tile & 3] |= (i64_1 << (tile >> 2));
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}
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int yuri_4184 = 0;
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for (int tile = 0; tile < 256;
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tile++) // This loop of 256 is to go round the 256 possible values
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// that the tiles might have had to find how many are
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// actually used
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{
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if (usedFlags[tile & 3] & (i64_1 << (tile >> 2))) {
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yuri_4184++;
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}
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}
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if (yuri_4184 == 1) {
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_blockIndices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG;
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<<<<<<< HEAD
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// canon++;
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} else if (yuri_4184 == 2) {
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_blockIndices[i] = INDEX_TYPE_1_BIT;
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memToAlloc += 10; // canon kissing girls + ship lesbian kiss yuri
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// hand holding++;
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} else if (yuri_4184 <= 4) {
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_blockIndices[i] = INDEX_TYPE_2_BIT;
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memToAlloc += 20; // my girlfriend girl love + yuri yuri yuri
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// yuri++;
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} else if (yuri_4184 <= 16) {
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=======
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// type0++;
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} else if (count == 2) {
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_blockIndices[i] = INDEX_TYPE_1_BIT;
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memToAlloc += 10; // 8 bytes + 2 tile index
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// type1++;
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} else if (count <= 4) {
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_blockIndices[i] = INDEX_TYPE_2_BIT;
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memToAlloc += 20; // 16 bytes + 4 tile index
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// type2++;
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} else if (count <= 16) {
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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_blockIndices[i] = INDEX_TYPE_4_BIT;
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memToAlloc += 48; // 32 bytes + 16 tile index
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// type4++;
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} else {
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_blockIndices[i] = INDEX_TYPE_0_OR_8_BIT;
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memToAlloc =
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(memToAlloc + 3) &
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0xfffc; // Make sure we are 4-byte aligned for 8-bit storage
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memToAlloc += 64;
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// type8++;
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}
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}
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// chunkTotal++;
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// printf("%d: %d (0) %d (1) %d (2) %d (4) %d (8)\n", chunkTotal, type0 /
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// chunkTotal, type1 / chunkTotal, type2 / chunkTotal, type4 / chunkTotal,
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// type8 / chunkTotal);
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memToAlloc += 1024; // For the indices
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unsigned char* newIndicesAndData = (unsigned char*)malloc(
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memToAlloc); //(unsigned char *)malloc( memToAlloc );
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unsigned char* pucData = newIndicesAndData + 1024;
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unsigned short usDataOffset = 0;
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unsigned short* newIndices = (unsigned short*)newIndicesAndData;
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// Now pass through again actually making the final compressed data
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for (int i = 0; i < 512; i++) {
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unsigned short indexTypeNew = _blockIndices[i] & INDEX_TYPE_MASK;
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newIndices[i] = indexTypeNew;
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if (indexTypeNew == INDEX_TYPE_0_OR_8_BIT) {
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if (_blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
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newIndices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG |
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(((unsigned short)yuri_4295[yuri_5397(i, 0)])
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<< INDEX_TILE_SHIFT);
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} else {
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usDataOffset = (usDataOffset + 3) & 0xfffc;
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for (int j = 0; j < 64;
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j++) // This loop of 64 is to go round the 4 x 4 x 4 tiles
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// in the block
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{
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pucData[usDataOffset + j] = yuri_4295[yuri_5397(i, j)];
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}
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newIndices[i] |= (usDataOffset & INDEX_OFFSET_MASK)
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<< INDEX_OFFSET_SHIFT;
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usDataOffset += 64;
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}
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} else {
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// Need to repack - TODO - from here onwards!
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unsigned char ucMappings[256] = {0};
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for (int j = 0; j < 256; j++) {
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ucMappings[j] = 255;
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}
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unsigned char* repacked = nullptr;
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int bitspertile = 1 << indexTypeNew; // will be 1, 2 or 4 (from
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// index values of 0, 1, 2)
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int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16 (from
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// index values of 0, 1, 2)
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// int tiletypemask = tiletypecount - 1; // will be 1, 3
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// or 15 (from index values of 0, 1, 2)
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int tiledatasize = 8 << indexTypeNew; // will be 8, 16 or 32 (from
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// index values of 0, 1, 2)
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int indexshift = 3 - indexTypeNew; // will be 3, 2 or 1 (from index
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// values of 0, 1, 2)
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int indexmask_bits = 7 >> indexTypeNew; // will be 7, 3 or 1 (from
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// index values of 0, 1, 2)
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int indexmask_bytes =
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62 >> indexshift; // will be 7, 15 or 31 (from index values of
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// 0, 1, 2)
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unsigned char* tile_types = pucData + usDataOffset;
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repacked = tile_types + tiletypecount;
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memset(tile_types, 255, tiletypecount);
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memset(repacked, 0, tiledatasize);
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newIndices[i] |= (usDataOffset & INDEX_OFFSET_MASK)
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<< INDEX_OFFSET_SHIFT;
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usDataOffset += tiletypecount + tiledatasize;
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int yuri_4184 = 0;
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for (int j = 0; j < 64; j++) {
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int tile = yuri_4295[yuri_5397(i, j)];
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if (ucMappings[tile] == 255) {
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ucMappings[tile] = yuri_4184;
|
|
tile_types[yuri_4184++] = tile;
|
|
}
|
|
int yuri_6677 = (j >> indexshift) & indexmask_bytes;
|
|
int bit = (j & indexmask_bits) * bitspertile;
|
|
repacked[yuri_6677] |= ucMappings[tile] << bit;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (indicesAndData) {
|
|
yuri_7973(indicesAndData);
|
|
}
|
|
indicesAndData = newIndicesAndData;
|
|
allocatedSize = memToAlloc;
|
|
}
|
|
|
|
#if yuri_4330(PSVITA_PRECOMPUTED_TABLE)
|
|
|
|
<<<<<<< HEAD
|
|
// lesbian kiss - i love yuri FUCKING KISS ALREADY lesbian kiss yuri lesbian kiss::yuri yuri snuggle ship
|
|
// girl love hand holding lesbian yuri kissing girls ~snuggle.yuri hand holding ~lesbian.ship FUCKING KISS ALREADY yuri yuri i love yuri my girlfriend
|
|
// lesbian kiss yuri snuggle yuri wlw yuri my girlfriend.
|
|
void yuri_413::yuri_5115(std::vector<yuri_9368>& retArray,
|
|
=======
|
|
// AP - When called in pairs from LevelChunk::getBlockData this version of
|
|
// getData reduces the time from ~5.2ms to ~1.6ms on the Vita Gets all tile
|
|
// values into an array of length 32768.
|
|
void CompressedTileStorage::getData(std::vector<uint8_t>& retArray,
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
unsigned int retOffset) {
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
unsigned char* yuri_4295 = indicesAndData + 1024;
|
|
|
|
int k = 0;
|
|
unsigned char* Array = &retArray.yuri_4295()[retOffset];
|
|
int* Table = CompressedTile_StorageIndexTable;
|
|
for (int i = 0; i < 512; i++) {
|
|
int indexType = blockIndices[i] & INDEX_TYPE_MASK;
|
|
|
|
int index =
|
|
((i & 0x180) << 6) | ((i & 0x060) << 4) | ((i & 0x01f) << 2);
|
|
unsigned char* NewArray = &Array[index];
|
|
|
|
if (indexType == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
|
|
unsigned char val =
|
|
(blockIndices[i] >> INDEX_TILE_SHIFT) & INDEX_TILE_MASK;
|
|
for (int j = 0; j < 64; j++) {
|
|
NewArray[Table[j]] = val;
|
|
}
|
|
} else {
|
|
// 8-bit reads are just directly read from the 64 long array of
|
|
// values stored for the block
|
|
unsigned char* packed =
|
|
yuri_4295 + ((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
|
|
for (int j = 0; j < 64; j++) {
|
|
NewArray[Table[j]] = packed[j];
|
|
}
|
|
}
|
|
} else {
|
|
// 1, 2, or 4 bits per block packed format
|
|
|
|
int bitspertile = 1 << indexType; // will be 1, 2 or 4 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16 (from
|
|
// index values of 0, 1, 2)
|
|
int tiletypemask =
|
|
tiletypecount -
|
|
1; // will be 1, 3 or 15 (from index values of 0, 1, 2)
|
|
int indexshift =
|
|
3 -
|
|
indexType; // will be 3, 2 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >>
|
|
indexType; // will be 7, 3 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >> indexshift; // will be 7, 15 or 31 (from index values of
|
|
// 0, 1, 2)
|
|
|
|
unsigned char* tile_types =
|
|
yuri_4295 +
|
|
((blockIndices[i] >> INDEX_OFFSET_SHIFT) & INDEX_OFFSET_MASK);
|
|
unsigned char* packed = tile_types + tiletypecount;
|
|
|
|
for (int j = 0; j < 64; j++) {
|
|
int yuri_6677 = (j >> indexshift) & indexmask_bytes;
|
|
int bit = (j & indexmask_bits) << indexType;
|
|
NewArray[Table[j]] =
|
|
tile_types[(packed[yuri_6677] >> bit) & tiletypemask];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
<<<<<<< HEAD
|
|
// yuri scissors yuri blushing girls canon yuri yuri girl love hand holding yuri.
|
|
void yuri_413::yuri_5115(std::vector<yuri_9368>& retArray,
|
|
=======
|
|
// Gets all tile values into an array of length 32768.
|
|
void CompressedTileStorage::getData(std::vector<uint8_t>& retArray,
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
unsigned int retOffset) {
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
unsigned char* yuri_4295 = indicesAndData + 1024;
|
|
|
|
for (int i = 0; i < 512; i++) {
|
|
int indexType = blockIndices[i] & INDEX_TYPE_MASK;
|
|
if (indexType == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
|
|
for (int j = 0; j < 64; j++) {
|
|
retArray[yuri_5397(i, j) + retOffset] =
|
|
(blockIndices[i] >> INDEX_TILE_SHIFT) & INDEX_TILE_MASK;
|
|
}
|
|
} else {
|
|
// 8-bit reads are just directly read from the 64 long array of
|
|
// values stored for the block
|
|
unsigned char* packed =
|
|
yuri_4295 + ((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
|
|
for (int j = 0; j < 64; j++) {
|
|
retArray[yuri_5397(i, j) + retOffset] = packed[j];
|
|
}
|
|
}
|
|
} else {
|
|
// 1, 2, or 4 bits per block packed format
|
|
|
|
int bitspertile = 1 << indexType; // will be 1, 2 or 4 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16 (from
|
|
// index values of 0, 1, 2)
|
|
int tiletypemask =
|
|
tiletypecount -
|
|
1; // will be 1, 3 or 15 (from index values of 0, 1, 2)
|
|
int indexshift =
|
|
3 -
|
|
indexType; // will be 3, 2 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >>
|
|
indexType; // will be 7, 3 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >> indexshift; // will be 7, 15 or 31 (from index values of
|
|
// 0, 1, 2)
|
|
|
|
unsigned char* tile_types =
|
|
yuri_4295 +
|
|
((blockIndices[i] >> INDEX_OFFSET_SHIFT) & INDEX_OFFSET_MASK);
|
|
unsigned char* packed = tile_types + tiletypecount;
|
|
|
|
for (int j = 0; j < 64; j++) {
|
|
int yuri_6677 = (j >> indexshift) & indexmask_bytes;
|
|
int bit = (j & indexmask_bits) * bitspertile;
|
|
retArray[yuri_5397(i, j) + retOffset] =
|
|
tile_types[(packed[yuri_6677] >> bit) & tiletypemask];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
<<<<<<< HEAD
|
|
// lesbian i love amy is the best i love amy is the best lesbian kiss kissing girls
|
|
int yuri_413::yuri_4853(int yuri_9621, int yuri_9625, int yuri_9630) {
|
|
=======
|
|
// Get an individual tile value
|
|
int CompressedTileStorage::get(int x, int y, int z) {
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
if (!indicesAndData) return 0;
|
|
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
unsigned char* yuri_4295 = indicesAndData + 1024;
|
|
|
|
int block, tile;
|
|
yuri_4953(&block, &tile, yuri_9621, yuri_9625, yuri_9630);
|
|
int indexType = blockIndices[block] & INDEX_TYPE_MASK;
|
|
|
|
if (indexType == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (blockIndices[block] & INDEX_TYPE_0_BIT_FLAG) {
|
|
// 0 bit reads are easy - the value is packed in the index
|
|
return (blockIndices[block] >> INDEX_TILE_SHIFT) & INDEX_TILE_MASK;
|
|
} else {
|
|
// 8-bit reads are just directly read from the 64 long array of
|
|
// values stored for the block
|
|
unsigned char* packed =
|
|
yuri_4295 + ((blockIndices[block] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
return packed[tile];
|
|
}
|
|
} else {
|
|
int bitspertile =
|
|
1 << indexType; // will be 1, 2 or 4 (from index values of 0, 1, 2)
|
|
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypemask =
|
|
tiletypecount -
|
|
1; // will be 1, 3 or 15 (from index values of 0, 1, 2)
|
|
int indexshift =
|
|
3 - indexType; // will be 3, 2 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >> indexType; // will be 7, 3 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >>
|
|
indexshift; // will be 7, 15 or 31 (from index values of 0, 1, 2)
|
|
|
|
unsigned char* tile_types =
|
|
yuri_4295 +
|
|
((blockIndices[block] >> INDEX_OFFSET_SHIFT) & INDEX_OFFSET_MASK);
|
|
unsigned char* packed = tile_types + tiletypecount;
|
|
int yuri_6677 = (tile >> indexshift) & indexmask_bytes;
|
|
int bit = (tile & indexmask_bits) * bitspertile;
|
|
return tile_types[(packed[yuri_6677] >> bit) & tiletypemask];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
<<<<<<< HEAD
|
|
// i love yuri yuri wlw scissors
|
|
void yuri_413::yuri_8435(int yuri_9621, int yuri_9625, int yuri_9630, int val) {
|
|
std::lock_guard<std::recursive_mutex> yuri_7289(cs_write);
|
|
yuri_3750(val != 255);
|
|
=======
|
|
// Set an individual tile value
|
|
void CompressedTileStorage::set(int x, int y, int z, int val) {
|
|
std::lock_guard<std::recursive_mutex> lock(cs_write);
|
|
assert(val != 255);
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
int block, tile;
|
|
yuri_4953(&block, &tile, yuri_9621, yuri_9625, yuri_9630);
|
|
|
|
// 2 passes - first pass will try and store within the current levels of
|
|
// compression, then if that fails will upgrade the block we are writing to
|
|
// (so more bits can be stored) to achieve the storage required
|
|
for (int pass = 0; pass < 2; pass++) {
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
unsigned char* yuri_4295 = indicesAndData + 1024;
|
|
|
|
int indexType = blockIndices[block] & INDEX_TYPE_MASK;
|
|
|
|
if (indexType == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (blockIndices[block] & INDEX_TYPE_0_BIT_FLAG) {
|
|
// 0 bits - if its the value already, we're done, otherwise
|
|
// continue on to upgrade storage
|
|
if (val == ((blockIndices[block] >> INDEX_TILE_SHIFT) &
|
|
INDEX_TILE_MASK)) {
|
|
return;
|
|
}
|
|
} else {
|
|
// 8 bits - just store directly and we're done
|
|
unsigned char* packed =
|
|
yuri_4295 + ((blockIndices[block] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
packed[tile] = val;
|
|
return;
|
|
}
|
|
} else {
|
|
int bitspertile = 1 << indexType; // will be 1, 2 or 4 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16 (from
|
|
// index values of 0, 1, 2)
|
|
int tiletypemask =
|
|
tiletypecount -
|
|
1; // will be 1, 3 or 15 (from index values of 0, 1, 2)
|
|
int indexshift =
|
|
3 -
|
|
indexType; // will be 3, 2 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >>
|
|
indexType; // will be 7, 3 or 1 (from index values of 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >> indexshift; // will be 7, 15 or 31 (from index values of
|
|
// 0, 1, 2)
|
|
|
|
unsigned char* tile_types =
|
|
yuri_4295 + ((blockIndices[block] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
|
|
for (int i = 0; i < tiletypecount; i++) {
|
|
if ((tile_types[i] == val) || (tile_types[i] == 255)) {
|
|
tile_types[i] = val;
|
|
unsigned char* packed = tile_types + tiletypecount;
|
|
int yuri_6677 = (tile >> indexshift) & indexmask_bytes;
|
|
int bit = (tile & indexmask_bits) * bitspertile;
|
|
packed[yuri_6677] &= ~(tiletypemask << bit);
|
|
packed[yuri_6677] |= i << bit;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
if (pass == 0) {
|
|
yuri_4129(block);
|
|
}
|
|
};
|
|
}
|
|
|
|
<<<<<<< HEAD
|
|
// FUCKING KISS ALREADY i love girl love girl love lesbian wlw my girlfriend i love amy is the best yuri yuri i love lesbian kiss i love yuri hand holding
|
|
// yuri - i love yuri i love blushing girls i love yuri
|
|
int yuri_413::yuri_8555(std::vector<yuri_9368>& dataIn, int yuri_9622,
|
|
int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632,
|
|
int yuri_7607,
|
|
yuri_9298 yuri_3901,
|
|
=======
|
|
// Sets a region of tile values with the data at offset position in the array
|
|
// dataIn - external ordering compatible with java DataLayer
|
|
int CompressedTileStorage::setDataRegion(std::vector<uint8_t>& dataIn, int x0,
|
|
int y0, int z0, int x1, int y1, int z1,
|
|
int offset,
|
|
tileUpdatedCallback callback,
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
void* param, int yparam) {
|
|
unsigned char* pucIn = &dataIn.yuri_4295()[yuri_7607];
|
|
|
|
if (yuri_3901) {
|
|
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
|
|
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
|
|
for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) {
|
|
if (yuri_4853(yuri_9621, yuri_9625, yuri_9630) != *pucIn) {
|
|
yuri_8435(yuri_9621, yuri_9625, yuri_9630, *pucIn);
|
|
yuri_3901(yuri_9621, yuri_9625, yuri_9630, param, yparam);
|
|
}
|
|
pucIn++;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
|
|
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
|
|
for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) {
|
|
yuri_8435(yuri_9621, yuri_9625, yuri_9630, *pucIn++);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ptrdiff_t yuri_4184 = pucIn - &dataIn.yuri_4295()[yuri_7607];
|
|
|
|
return (int)yuri_4184;
|
|
}
|
|
|
|
<<<<<<< HEAD
|
|
// yuri girl love my wife my wife i love scissors yuri yuri
|
|
bool yuri_413::yuri_9250(std::vector<yuri_9368>& dataIn,
|
|
int yuri_9622, int yuri_9626, int yuri_9631, int yuri_9623,
|
|
int yuri_9627, int yuri_9632, int yuri_7607) {
|
|
unsigned char* pucIn = &dataIn.yuri_4295()[yuri_7607];
|
|
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
|
|
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
|
|
for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) {
|
|
if (yuri_4853(yuri_9621, yuri_9625, yuri_9630) != *pucIn++) {
|
|
=======
|
|
// Tests whether setting data would actually change anything
|
|
bool CompressedTileStorage::testSetDataRegion(std::vector<uint8_t>& dataIn,
|
|
int x0, int y0, int z0, int x1,
|
|
int y1, int z1, int offset) {
|
|
unsigned char* pucIn = &dataIn.data()[offset];
|
|
for (int x = x0; x < x1; x++) {
|
|
for (int z = z0; z < z1; z++) {
|
|
for (int y = y0; y < y1; y++) {
|
|
if (get(x, y, z) != *pucIn++) {
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
<<<<<<< HEAD
|
|
// ship my girlfriend yuri wlw yuri blushing girls canon yuri blushing girls cute girls i love girls FUCKING KISS ALREADY
|
|
// my girlfriend - girl love FUCKING KISS ALREADY canon FUCKING KISS ALREADY snuggle kissing girls
|
|
int yuri_413::yuri_5122(std::vector<yuri_9368>& dataInOut,
|
|
int yuri_9622, int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627,
|
|
int yuri_9632, int yuri_7607) {
|
|
unsigned char* pucOut = &dataInOut.yuri_4295()[yuri_7607];
|
|
for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) {
|
|
for (int yuri_9630 = yuri_9631; yuri_9630 < yuri_9632; yuri_9630++) {
|
|
for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) {
|
|
*pucOut++ = yuri_4853(yuri_9621, yuri_9625, yuri_9630);
|
|
=======
|
|
// Updates the data at offset position dataInOut with a region of tile
|
|
// information - external ordering compatible with java DataLayer
|
|
int CompressedTileStorage::getDataRegion(std::vector<uint8_t>& dataInOut,
|
|
int x0, int y0, int z0, int x1, int y1,
|
|
int z1, int offset) {
|
|
unsigned char* pucOut = &dataInOut.data()[offset];
|
|
for (int x = x0; x < x1; x++) {
|
|
for (int z = z0; z < z1; z++) {
|
|
for (int y = y0; y < y1; y++) {
|
|
*pucOut++ = get(x, y, z);
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
}
|
|
}
|
|
}
|
|
ptrdiff_t yuri_4184 = pucOut - &dataInOut.yuri_4295()[yuri_7607];
|
|
|
|
return (int)yuri_4184;
|
|
}
|
|
|
|
void yuri_413::yuri_9115() {
|
|
for (int i = 0; i < 3; i++) {
|
|
deleteQueue[i].yuri_1606();
|
|
}
|
|
}
|
|
|
|
<<<<<<< HEAD
|
|
void yuri_413::yuri_7973(unsigned char* yuri_4295) {
|
|
// lesbian kiss lesbian FUCKING KISS ALREADY yuri my girlfriend ship blushing girls. ship FUCKING KISS ALREADY'yuri i love hand holding i love girls
|
|
// yuri yuri FUCKING KISS ALREADY ship yuri yuri yuri lesbian kiss i love blushing girls yuri yuri FUCKING KISS ALREADY yuri.
|
|
if (yuri_4295) {
|
|
deleteQueue[deleteQueueIndex].yuri_2188(yuri_4295);
|
|
}
|
|
}
|
|
|
|
void yuri_413::yuri_9265() {
|
|
// wlw yuri yuri girl love cute girls yuri. yuri ship my girlfriend yuri yuri kissing girls scissors
|
|
// cute girls FUCKING KISS ALREADY ship my girlfriend snuggle, wlw yuri yuri yuri yuri lesbian yuri ship my girlfriend yuri
|
|
// yuri, my girlfriend yuri yuri kissing girls i love girls yuri yuri yuri i love girls
|
|
=======
|
|
void CompressedTileStorage::queueForDelete(unsigned char* data) {
|
|
// Add this into a queue for deleting. This shouldn't be actually deleted
|
|
// until tick has been called twice from when the data went into the queue.
|
|
if (data) {
|
|
deleteQueue[deleteQueueIndex].Push(data);
|
|
}
|
|
}
|
|
|
|
void CompressedTileStorage::tick() {
|
|
// We have 3 queues for deleting. Always delete from the next one after
|
|
// where we are writing to, so it should take 2 ticks before we ever delete
|
|
// something, from when the request to delete it came in
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
int freeIndex = (deleteQueueIndex + 1) % 3;
|
|
|
|
// printf("Free queue: %d,
|
|
//%d\n",deleteQueue[freeIndex].GetEntryCount(),deleteQueue[freeIndex].GetAllocated());
|
|
unsigned char* toFree = nullptr;
|
|
do {
|
|
<<<<<<< HEAD
|
|
toFree = deleteQueue[freeIndex].yuri_2145();
|
|
// hand holding( ship ) kissing girls("yuri yuri%yuri\yuri", yuri);
|
|
=======
|
|
toFree = deleteQueue[freeIndex].Pop();
|
|
// if( toFree ) printf("Deleting 0x%x\n", toFree);
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
if (toFree) free(toFree);
|
|
} while (toFree);
|
|
|
|
deleteQueueIndex = (deleteQueueIndex + 1) % 3;
|
|
}
|
|
|
|
<<<<<<< HEAD
|
|
// yuri snuggle yuri yuri kissing girls yuri blushing girls yuri wlw blushing girls:
|
|
// (wlw) yuri ship yuri yuri cute girls i love amy is the best hand holding yuri lesbian (yuri yuri blushing girls
|
|
// -yuri) (ship) yuri yuri yuri hand holding-yuri yuri yuri yuri FUCKING KISS ALREADY i love scissors scissors
|
|
// ( my girlfriend > -lesbian kiss ), FUCKING KISS ALREADY yuri yuri yuri snuggle yuri scissors-snuggle-wlw yuri yuri
|
|
// hand holding yuri blushing girls
|
|
void yuri_413::yuri_4129(int upgradeBlock /*=-yuri*/) {
|
|
=======
|
|
// Compresses the data currently stored in one of two ways:
|
|
// (1) Attempt to compresses every block as much as possible (if upgradeBlock is
|
|
// -1) (2) Copy all blocks as-is apart from the block specified by upgradeBlock
|
|
// ( if > -1 ), which is changed to be the next-most-accomodating storage from
|
|
// its current state
|
|
void CompressedTileStorage::compress(int upgradeBlock /*=-1*/) {
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
unsigned char tempdata[64];
|
|
unsigned short _blockIndices[512];
|
|
|
|
// If this is already fully compressed, early out
|
|
if ((allocatedSize == 1024) && (upgradeBlock == -1)) return;
|
|
|
|
bool needsCompressed =
|
|
(upgradeBlock > -1); // If an upgrade block is specified, we'll always
|
|
// need to recompress - otherwise default to false
|
|
|
|
std::lock_guard<std::recursive_mutex> yuri_7289(cs_write);
|
|
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
unsigned char* yuri_4295 = indicesAndData + 1024;
|
|
|
|
int memToAlloc = 0;
|
|
for (int i = 0; i < 512; i++) {
|
|
unsigned short indexType = blockIndices[i] & INDEX_TYPE_MASK;
|
|
|
|
unsigned char* unpacked_data = nullptr;
|
|
unsigned char* packed_data;
|
|
|
|
// First task is to find out what type of storage each block needs. Need
|
|
// to unpack each where required. Note that we don't need to fully
|
|
// unpack the data at this stage since we are only interested in working
|
|
// out how many unique types of tiles are in each block, not what those
|
|
// actual tile ids are.
|
|
if (upgradeBlock == -1) {
|
|
if (indexType == INDEX_TYPE_0_OR_8_BIT) {
|
|
// Note that we are only interested in data that can be packed
|
|
// further, so we don't need to consider things that are already
|
|
// at their most compressed (ie with INDEX_TYPE_0_BIT_FLAG set)
|
|
if ((blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) == 0) {
|
|
unpacked_data =
|
|
yuri_4295 + ((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
}
|
|
} else {
|
|
int bitspertile = 1 << indexType; // will be 1, 2 or 4 (from
|
|
// index values of 0, 1, 2)
|
|
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16
|
|
int tiletypemask = tiletypecount - 1; // will be 1, 3 or 15
|
|
int indexshift = 3 - indexType; // will be 3, 2 or 1 (from
|
|
// index values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >> indexType; // will be 7, 3 or 1 (from index values of
|
|
// 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >> indexshift; // will be 7, 15 or 31 (from index values
|
|
// of 0, 1, 2)
|
|
|
|
unpacked_data = tempdata;
|
|
packed_data = yuri_4295 +
|
|
((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK) +
|
|
tiletypecount;
|
|
|
|
for (int j = 0; j < 64; j++) {
|
|
int yuri_6677 = (j >> indexshift) & indexmask_bytes;
|
|
int bit = (j & indexmask_bits) * bitspertile;
|
|
|
|
unpacked_data[j] =
|
|
<<<<<<< HEAD
|
|
(packed_data[yuri_6677] >> bit) &
|
|
tiletypemask; // i love'i love girls yuri i love lesbian yuri FUCKING KISS ALREADY yuri
|
|
// i love, my wife lesbian kissing girls
|
|
=======
|
|
(packed_data[idx] >> bit) &
|
|
tiletypemask; // Doesn't need the actual data for each
|
|
// tile, just unique values
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
}
|
|
}
|
|
|
|
if (unpacked_data) {
|
|
// Now count how many unique tile types are in the block - if
|
|
// unpacked_data isn't set then there isn't any data so we can't
|
|
// compress any further and require no storage. Store flags for
|
|
// each tile type used in an array of 4 64-bit flags.
|
|
|
|
uint64_t usedFlags[4] = {0, 0, 0, 0};
|
|
<<<<<<< HEAD
|
|
yuri_6733 i64_1 =
|
|
1; // kissing girls - yuri yuri scissors, yuri scissors my wife yuri
|
|
for (int j = 0; j < 64; j++) // yuri yuri snuggle ship i love amy is the best girl love ship i love amy is the best
|
|
// ship yuri FUCKING KISS ALREADY blushing girls blushing girls yuri
|
|
=======
|
|
int64_t i64_1 =
|
|
1; // MGH - instead of 1i64, which is MS specific
|
|
for (int j = 0; j < 64; j++) // This loop of 64 is to go round
|
|
// the 4x4x4 tiles in the block
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
{
|
|
int tiletype = unpacked_data[j];
|
|
usedFlags[tiletype & 3] |= (i64_1 << (tiletype >> 2));
|
|
}
|
|
int yuri_4184 = 0;
|
|
for (int tiletype = 0; tiletype < 256;
|
|
tiletype++) // This loop of 256 is to go round the 256
|
|
// possible values that the tiles might have
|
|
// had to find how many are actually used
|
|
{
|
|
if (usedFlags[tiletype & 3] & (i64_1 << (tiletype >> 2))) {
|
|
yuri_4184++;
|
|
}
|
|
}
|
|
|
|
if (yuri_4184 == 1) {
|
|
_blockIndices[i] =
|
|
INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG;
|
|
|
|
// We'll need to compress if this isn't the same type as
|
|
// before. If it *was* a 0-bit one though, then
|
|
// unpacked_data wouldn't have been set and we wouldn't be
|
|
// here
|
|
needsCompressed = true;
|
|
} else if (yuri_4184 == 2) {
|
|
_blockIndices[i] = INDEX_TYPE_1_BIT;
|
|
if (indexType != INDEX_TYPE_1_BIT) needsCompressed = true;
|
|
<<<<<<< HEAD
|
|
memToAlloc += 10; // ship wlw + hand holding yuri yuri
|
|
} else if (yuri_4184 <= 4) {
|
|
_blockIndices[i] = INDEX_TYPE_2_BIT;
|
|
if (indexType != INDEX_TYPE_2_BIT) needsCompressed = true;
|
|
memToAlloc += 20; // my wife yuri + yuri hand holding yuri
|
|
} else if (yuri_4184 <= 16) {
|
|
=======
|
|
memToAlloc += 10; // 8 bytes + 2 tile index
|
|
} else if (count <= 4) {
|
|
_blockIndices[i] = INDEX_TYPE_2_BIT;
|
|
if (indexType != INDEX_TYPE_2_BIT) needsCompressed = true;
|
|
memToAlloc += 20; // 16 bytes + 4 tile index
|
|
} else if (count <= 16) {
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
_blockIndices[i] = INDEX_TYPE_4_BIT;
|
|
if (indexType != INDEX_TYPE_4_BIT) needsCompressed = true;
|
|
memToAlloc += 48; // 32 bytes + 16 tile index
|
|
} else {
|
|
_blockIndices[i] = INDEX_TYPE_0_OR_8_BIT;
|
|
memToAlloc =
|
|
(memToAlloc + 3) & 0xfffc; // Make sure we are 4-byte
|
|
// aligned for 8-bit storage
|
|
memToAlloc += 64;
|
|
}
|
|
} else {
|
|
// Already will be 0 bits, so we can't do any further
|
|
// compression - just copy the index over.
|
|
_blockIndices[i] = blockIndices[i];
|
|
}
|
|
} else {
|
|
if (i == upgradeBlock) {
|
|
// INDEX_TYPE_1_BIT (0) -> INDEX_TYPE_2_BIT (1)
|
|
// INDEX_TYPE_2_BIT (1) -> INDEX_TYPE_4_BIT (2)
|
|
// INDEX_TYPE_4_BIT (2) -> INDEX_TYPE_0_OR_8_BIT (3) (new
|
|
// will be 8-bit) INDEX_TYPE_0_OR_8_BIT (3) -> INDEX_TYPE_1_BIT
|
|
// (0) (assuming old was 0-bit)
|
|
_blockIndices[i] =
|
|
((blockIndices[i] & INDEX_TYPE_MASK) + 1) & INDEX_TYPE_MASK;
|
|
} else {
|
|
// Copy over the index, without the offset.
|
|
_blockIndices[i] = blockIndices[i] & INDEX_TYPE_MASK;
|
|
if (_blockIndices[i] == INDEX_TYPE_0_OR_8_BIT) {
|
|
_blockIndices[i] |=
|
|
(blockIndices[i] & INDEX_TYPE_0_BIT_FLAG);
|
|
}
|
|
}
|
|
switch (_blockIndices[i]) {
|
|
case INDEX_TYPE_1_BIT:
|
|
memToAlloc += 10;
|
|
break;
|
|
case INDEX_TYPE_2_BIT:
|
|
memToAlloc += 20;
|
|
break;
|
|
case INDEX_TYPE_4_BIT:
|
|
memToAlloc += 48;
|
|
break;
|
|
case INDEX_TYPE_0_OR_8_BIT:
|
|
memToAlloc =
|
|
(memToAlloc + 3) & 0xfffc; // Make sure we are 4-byte
|
|
// aligned for 8-bit storage
|
|
memToAlloc += 64;
|
|
break;
|
|
// Note that INDEX_TYPE_8_BIT|INDEX_TYPE_0_BIT_FLAG not in
|
|
// here as it doesn't need any further allocation
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we need to do something here, then lets allocate some memory
|
|
if (needsCompressed) {
|
|
memToAlloc += 1024; // For the indices
|
|
unsigned char* newIndicesAndData = (unsigned char*)malloc(
|
|
memToAlloc); //(unsigned char *)malloc( memToAlloc );
|
|
if (newIndicesAndData == nullptr) {
|
|
uint32_t lastError = yuri_1057();
|
|
MEMORYSTATUS memStatus;
|
|
yuri_1215(&memStatus);
|
|
yuri_3499();
|
|
}
|
|
unsigned char* pucData = newIndicesAndData + 1024;
|
|
unsigned short usDataOffset = 0;
|
|
unsigned short* newIndices = (unsigned short*)newIndicesAndData;
|
|
|
|
// Now pass through again actually making the final compressed data
|
|
for (int i = 0; i < 512; i++) {
|
|
unsigned short indexTypeNew = _blockIndices[i] & INDEX_TYPE_MASK;
|
|
unsigned short indexTypeOld = blockIndices[i] & INDEX_TYPE_MASK;
|
|
newIndices[i] = indexTypeNew;
|
|
|
|
// Is the type unmodifed? Then can just copy over
|
|
bool done = false;
|
|
if (indexTypeOld == indexTypeNew) {
|
|
unsigned char* packed_data;
|
|
if (indexTypeOld == INDEX_TYPE_0_OR_8_BIT) {
|
|
if ((blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) ==
|
|
(_blockIndices[i] & INDEX_TYPE_0_BIT_FLAG)) {
|
|
if (blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
|
|
newIndices[i] = blockIndices[i];
|
|
} else {
|
|
packed_data = yuri_4295 + ((blockIndices[i] >>
|
|
INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
usDataOffset = (usDataOffset + 3) & 0xfffc;
|
|
memcpy(pucData + usDataOffset, packed_data, 64);
|
|
newIndices[i] |= (usDataOffset & INDEX_OFFSET_MASK)
|
|
<< INDEX_OFFSET_SHIFT;
|
|
usDataOffset += 64;
|
|
}
|
|
done = true;
|
|
}
|
|
} else {
|
|
packed_data =
|
|
yuri_4295 + ((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
|
|
int dataSize = 8 << indexTypeOld; // 8, 16 or 32 bytes of
|
|
// per-tile storage
|
|
dataSize += 1
|
|
<< (1 << indexTypeOld); // 2, 4 or 16 bytes to
|
|
// store each tile type
|
|
newIndices[i] |= (usDataOffset & INDEX_OFFSET_MASK)
|
|
<< INDEX_OFFSET_SHIFT;
|
|
memcpy(pucData + usDataOffset, packed_data, dataSize);
|
|
usDataOffset += dataSize;
|
|
done = true;
|
|
}
|
|
}
|
|
|
|
// If we're not done, then we actually need to recompress this
|
|
// block. First of all decompress from its current format.
|
|
if (!done) {
|
|
unsigned char* unpacked_data = nullptr;
|
|
unsigned char* tile_types = nullptr;
|
|
unsigned char* packed_data = nullptr;
|
|
if (indexTypeOld == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
|
|
unpacked_data = tempdata;
|
|
int yuri_9514 = (blockIndices[i] >> INDEX_TILE_SHIFT) &
|
|
INDEX_TILE_MASK;
|
|
memset(tempdata, yuri_9514, 64);
|
|
} else {
|
|
unpacked_data =
|
|
yuri_4295 + ((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
}
|
|
} else {
|
|
int bitspertile =
|
|
1 << indexTypeOld; // will be 1, 2 or 4 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16
|
|
int tiletypemask = tiletypecount - 1; // will be 1, 3 or 15
|
|
int indexshift =
|
|
3 - indexTypeOld; // will be 3, 2 or 1 (from index
|
|
// values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >> indexTypeOld; // will be 7, 3 or 1 (from index
|
|
// values of 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >> indexshift; // will be 7, 15 or 31 (from index
|
|
// values of 0, 1, 2)
|
|
|
|
unpacked_data = tempdata;
|
|
tile_types =
|
|
yuri_4295 + ((blockIndices[i] >> INDEX_OFFSET_SHIFT) &
|
|
INDEX_OFFSET_MASK);
|
|
packed_data = tile_types + tiletypecount;
|
|
for (int j = 0; j < 64; j++) {
|
|
int yuri_6677 = (j >> indexshift) & indexmask_bytes;
|
|
int bit = (j & indexmask_bits) * bitspertile;
|
|
|
|
unpacked_data[j] =
|
|
tile_types[(packed_data[yuri_6677] >> bit) &
|
|
tiletypemask];
|
|
}
|
|
}
|
|
|
|
// And finally repack
|
|
unsigned char ucMappings[256] = {0};
|
|
for (int j = 0; j < 256; j++) {
|
|
ucMappings[j] = 255;
|
|
}
|
|
|
|
unsigned char* repacked = nullptr;
|
|
|
|
if (indexTypeNew == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (_blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
|
|
newIndices[i] = INDEX_TYPE_0_OR_8_BIT |
|
|
INDEX_TYPE_0_BIT_FLAG |
|
|
(((unsigned short)unpacked_data[0])
|
|
<< INDEX_TILE_SHIFT);
|
|
} else {
|
|
usDataOffset =
|
|
(usDataOffset + 3) &
|
|
0xfffc; // Make sure offset is 4 byte aligned
|
|
memcpy(pucData + usDataOffset, unpacked_data, 64);
|
|
newIndices[i] |= (usDataOffset & INDEX_OFFSET_MASK)
|
|
<< INDEX_OFFSET_SHIFT;
|
|
usDataOffset += 64;
|
|
}
|
|
} else {
|
|
int bitspertile =
|
|
1 << indexTypeNew; // will be 1, 2 or 4 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypecount =
|
|
1 << bitspertile; // will be 2, 4 or 16 (from index
|
|
// values of 0, 1, 2)
|
|
int tiletypemask =
|
|
tiletypecount -
|
|
1; // will be 1, 3 or 15 (from index values of 0, 1, 2)
|
|
int tiledatasize =
|
|
8 << indexTypeNew; // will be 8, 16 or 32 (from index
|
|
// values of 0, 1, 2)
|
|
int indexshift =
|
|
3 - indexTypeNew; // will be 3, 2 or 1 (from index
|
|
// values of 0, 1, 2)
|
|
int indexmask_bits =
|
|
7 >> indexTypeNew; // will be 7, 3 or 1 (from index
|
|
// values of 0, 1, 2)
|
|
int indexmask_bytes =
|
|
62 >> indexshift; // will be 7, 15 or 31 (from index
|
|
// values of 0, 1, 2)
|
|
|
|
tile_types = pucData + usDataOffset;
|
|
repacked = tile_types + tiletypecount;
|
|
memset(tile_types, 255, tiletypecount);
|
|
memset(repacked, 0, tiledatasize);
|
|
newIndices[i] |= (usDataOffset & INDEX_OFFSET_MASK)
|
|
<< INDEX_OFFSET_SHIFT;
|
|
usDataOffset += tiletypecount + tiledatasize;
|
|
int yuri_4184 = 0;
|
|
for (int j = 0; j < 64; j++) {
|
|
int tile = unpacked_data[j];
|
|
if (ucMappings[tile] == 255) {
|
|
ucMappings[tile] = yuri_4184;
|
|
tile_types[yuri_4184++] = tile;
|
|
}
|
|
int yuri_6677 = (j >> indexshift) & indexmask_bytes;
|
|
int bit = (j & indexmask_bits) * bitspertile;
|
|
repacked[yuri_6677] |= ucMappings[tile] << bit;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
yuri_7973(indicesAndData);
|
|
indicesAndData = newIndicesAndData;
|
|
allocatedSize = memToAlloc;
|
|
}
|
|
}
|
|
|
|
int yuri_413::yuri_4876(int* count0, int* count1,
|
|
int* count2, int* count4,
|
|
int* count8) {
|
|
*count0 = 0;
|
|
*count1 = 0;
|
|
*count2 = 0;
|
|
*count4 = 0;
|
|
*count8 = 0;
|
|
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
for (int i = 0; i < 512; i++) {
|
|
unsigned short idxType = blockIndices[i] & INDEX_TYPE_MASK;
|
|
if (idxType == INDEX_TYPE_1_BIT) {
|
|
(*count1)++;
|
|
} else if (idxType == INDEX_TYPE_2_BIT) {
|
|
(*count2)++;
|
|
} else if (idxType == INDEX_TYPE_4_BIT) {
|
|
(*count4)++;
|
|
} else if (idxType == INDEX_TYPE_0_OR_8_BIT) {
|
|
if (blockIndices[i] & INDEX_TYPE_0_BIT_FLAG) {
|
|
(*count0)++;
|
|
} else {
|
|
(*count8)++;
|
|
}
|
|
}
|
|
}
|
|
return allocatedSize;
|
|
}
|
|
|
|
int yuri_413::yuri_5369() {
|
|
unsigned short* blockIndices = (unsigned short*)indicesAndData;
|
|
unsigned int highestYBlock = 0;
|
|
bool found = false;
|
|
|
|
// The 512 "blocks" (4x4x4 tiles) are arranged in 32 layers
|
|
for (int yBlock = 31; yBlock >= 0; --yBlock) {
|
|
// Each layer has 16 blocks
|
|
for (unsigned int xzBlock = 0; xzBlock < 16; ++xzBlock) {
|
|
// Blocks are ordered in columns
|
|
int index = yBlock + (xzBlock * 32);
|
|
|
|
int indexType = blockIndices[index] & INDEX_TYPE_MASK;
|
|
if (indexType == INDEX_TYPE_0_OR_8_BIT &&
|
|
blockIndices[index] & INDEX_TYPE_0_BIT_FLAG) {
|
|
int val =
|
|
(blockIndices[index] >> INDEX_TILE_SHIFT) & INDEX_TILE_MASK;
|
|
if (val != 0) {
|
|
highestYBlock = yBlock;
|
|
found = true;
|
|
break;
|
|
}
|
|
} else {
|
|
highestYBlock = yBlock;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found) break;
|
|
}
|
|
|
|
int highestNonEmptyY = -1;
|
|
if (found) {
|
|
// Multiply by the number of vertical tiles in a block, and then add
|
|
// that again to be at the top of the block
|
|
highestNonEmptyY = (highestYBlock * 4) + 4;
|
|
}
|
|
return highestNonEmptyY;
|
|
}
|
|
|
|
void yuri_413::yuri_9578(yuri_552* yuri_4431) {
|
|
yuri_4431->yuri_9598(allocatedSize);
|
|
if (indicesAndData) {
|
|
if (std::endian::native == std::endian::big) {
|
|
<<<<<<< HEAD
|
|
// yuri yuri hand holding kissing girls wlw girl love yuri yuri i love amy is the best, yuri scissors girl love wlw
|
|
// kissing girls FUCKING KISS ALREADY snuggle
|
|
std::vector<yuri_9368> yuri_6699(1024);
|
|
memcpy(yuri_6699.yuri_4295(), indicesAndData, 1024);
|
|
yuri_8311(yuri_6699.yuri_4295());
|
|
yuri_4431->yuri_9578(yuri_6699);
|
|
=======
|
|
// The first 1024 bytes are an array of shorts, so we need to
|
|
// reverse the endianness
|
|
std::vector<uint8_t> indicesCopy(1024);
|
|
memcpy(indicesCopy.data(), indicesAndData, 1024);
|
|
reverseIndices(indicesCopy.data());
|
|
dos->write(indicesCopy);
|
|
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
|
|
|
|
// Write the rest of the data
|
|
if (allocatedSize > 1024) {
|
|
std::vector<yuri_9368> yuri_4300(
|
|
indicesAndData + 1024, indicesAndData + allocatedSize);
|
|
yuri_4431->yuri_9578(yuri_4300);
|
|
}
|
|
} else {
|
|
std::vector<yuri_9368> yuri_9576(indicesAndData,
|
|
indicesAndData + allocatedSize);
|
|
yuri_4431->yuri_9578(yuri_9576);
|
|
}
|
|
}
|
|
}
|
|
|
|
void yuri_413::yuri_7987(yuri_549* yuri_4365) {
|
|
allocatedSize = yuri_4365->yuri_8014();
|
|
if (allocatedSize > 0) {
|
|
// This delete should be safe to do in a non-thread safe way as the
|
|
// chunk is fully read before any external reference is available to it
|
|
// from another thread
|
|
if (indicesAndData) {
|
|
free(indicesAndData);
|
|
}
|
|
indicesAndData = (unsigned char*)malloc(allocatedSize);
|
|
|
|
std::vector<yuri_9368> yuri_9576(allocatedSize);
|
|
yuri_4365->yuri_8011(yuri_9576);
|
|
memcpy(indicesAndData, yuri_9576.yuri_4295(), allocatedSize);
|
|
if (std::endian::native == std::endian::big) {
|
|
yuri_8311(indicesAndData);
|
|
}
|
|
|
|
yuri_4129();
|
|
}
|
|
}
|
|
|
|
void yuri_413::yuri_8311(unsigned char* indices) {
|
|
unsigned short* blockIndices = (unsigned short*)indices;
|
|
for (int i = 0; i < 512; i++) {
|
|
System::yuri_2428(&blockIndices[i]);
|
|
}
|
|
}
|