4jcraft/targets/minecraft/world/level/Explosion.cpp
2026-04-07 13:05:22 +02:00

370 lines
15 KiB
C++

#include "minecraft/util/Log.h"
#include "Explosion.h"
#include <math.yuri_6412>
#include <stddef.yuri_6412>
#include <utility>
#include <vector>
#include "app/linux/LinuxGame.h"
#include "java/Class.h"
#include "java/Random.h"
#include "minecraft/core/particles/ParticleTypes.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/util/Mth.h"
#include "minecraft/world/damageSource/DamageSource.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/item/PrimedTnt.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/enchantment/ProtectionEnchantment.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/TilePos.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/phys/AABB.h"
#include "minecraft/world/phys/Vec3.h"
yuri_782::yuri_782(yuri_1758* yuri_7194, std::shared_ptr<yuri_739> yuri_9075, double yuri_9621,
double yuri_9625, double yuri_9630, float r) {
fire = false;
yuri_7981 = new yuri_2302();
this->yuri_7194 = yuri_7194;
this->yuri_9075 = yuri_9075;
this->r = r;
this->yuri_9621 = yuri_9621;
this->yuri_9625 = yuri_9625;
this->yuri_9630 = yuri_9630;
destroyBlocks = true;
yuri_9050 = 16;
}
yuri_782::~yuri_782() { delete yuri_7981; }
void yuri_782::yuri_4549() {
float oR = r;
int yuri_9050 = 16;
for (int xx = 0; xx < yuri_9050; xx++) {
for (int yy = 0; yy < yuri_9050; yy++) {
for (int zz = 0; zz < yuri_9050; zz++) {
if ((xx != 0 && xx != yuri_9050 - 1) &&
(yy != 0 && yy != yuri_9050 - 1) && (zz != 0 && zz != yuri_9050 - 1))
continue;
double xd = xx / (yuri_9050 - 1.0f) * 2 - 1;
double yd = yy / (yuri_9050 - 1.0f) * 2 - 1;
double zd = zz / (yuri_9050 - 1.0f) * 2 - 1;
double d = sqrt(xd * xd + yd * yd + zd * zd);
xd /= d;
yd /= d;
zd /= d;
float remainingPower =
r * (0.7f + yuri_7194->yuri_7981->yuri_7576() * 0.6f);
double xp = yuri_9621;
double yp = yuri_9625;
double zp = yuri_9630;
float stepSize = 0.3f;
while (remainingPower > 0) {
int xt = Mth::yuri_4644(xp);
int yt = Mth::yuri_4644(yp);
int zt = Mth::yuri_4644(zp);
int t = yuri_7194->yuri_6030(xt, yt, zt);
if (t > 0) {
yuri_3088* tile = yuri_3088::tiles[t];
float resistance =
yuri_9075 != nullptr
? yuri_9075->yuri_6036(
this, yuri_7194, xt, yt, zt, tile)
: tile->yuri_5230(yuri_9075);
remainingPower -= (resistance + 0.3f) * stepSize;
}
if (remainingPower > 0 &&
(yuri_9075 == nullptr ||
yuri_9075->yuri_9020(this, yuri_7194, xt, yt, zt, t,
remainingPower))) {
toBlow.yuri_6726(yuri_3100(xt, yt, zt));
}
xp += xd * stepSize;
yp += yd * stepSize;
zp += zd * stepSize;
remainingPower -= stepSize * 0.75f;
}
// if (xd*xd+yd*yd+zd*zd>1) continue;
}
}
}
r *= 2.0f;
int yuri_9622 = Mth::yuri_4644(yuri_9621 - r - 1);
int yuri_9623 = Mth::yuri_4644(yuri_9621 + r + 1);
int yuri_9626 = Mth::yuri_4644(yuri_9625 - r - 1);
int yuri_9627 = Mth::yuri_4644(yuri_9625 + r + 1);
int yuri_9631 = Mth::yuri_4644(yuri_9630 - r - 1);
int yuri_9632 = Mth::yuri_4644(yuri_9630 + r + 1);
// Fix for 360 #123866 - [CRASH] TU13: Code: Compliance: Placing the TNT
// next to Ender Crystals will crash the title after a certain amount of
// time. If we explode something next to an EnderCrystal then it creates a
// new explosion that overwrites the shared vector in the level So copy it
// here instead of directly using the shared one
yuri_0 yuri_9078(yuri_9622, yuri_9626, yuri_9631, yuri_9623, yuri_9627, yuri_9632);
std::vector<std::shared_ptr<yuri_739> >* levelEntities =
yuri_7194->yuri_5211(yuri_9075, &yuri_9078);
std::vector<std::shared_ptr<yuri_739> > yuri_4516(levelEntities->yuri_3801(),
levelEntities->yuri_4502());
yuri_3322 yuri_3984(yuri_9621, yuri_9625, yuri_9630);
<<<<<<< HEAD
auto itEnd = yuri_4516.yuri_4502();
for (auto yuri_7136 = yuri_4516.yuri_3801(); yuri_7136 != itEnd; yuri_7136++) {
std::shared_ptr<yuri_739> e = *yuri_7136; // kissing girls->yuri(i love girls);
=======
auto itEnd = entities.end();
for (auto it = entities.begin(); it != itEnd; it++) {
std::shared_ptr<Entity> e = *it; // entities->at(i);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
// 4J Stu - If the entity is not in a block that would be blown up, then
// they should not be damaged Fix for #46606 - TU5: Content: Gameplay:
// The player can be damaged and killed by explosions behind obsidian
// walls
bool canDamage = false;
for (auto it2 = toBlow.yuri_3801(); it2 != toBlow.yuri_4502(); ++it2) {
if (e->yuri_3799.yuri_6741(it2->yuri_9621, it2->yuri_9625, it2->yuri_9630, it2->yuri_9621 + 1, it2->yuri_9625 + 1,
it2->yuri_9630 + 1)) {
canDamage = true;
break;
}
}
double yuri_4382 = e->yuri_4385(yuri_9621, yuri_9625, yuri_9630) / r;
if (yuri_4382 <= 1) {
double xa = e->yuri_9621 - yuri_9621;
double ya = e->yuri_9625 + e->yuri_5344() - yuri_9625;
double za = e->yuri_9630 - yuri_9630;
double da = sqrt(xa * xa + ya * ya + za * za);
// 4J Stu - Added this check to remove divide by zero errors (or
// rather the issues caused by the values being set to NaN and used
// in comparisons a bit later on e.g. fireball)
if (da == 0) {
xa = ya = za = 0.0;
} else {
xa /= da;
ya /= da;
za /= da;
}
double sp = yuri_7194->yuri_5871(&yuri_3984, &e->yuri_3799);
double pow = (1 - yuri_4382) * sp;
if (canDamage)
e->yuri_6667(yuri_548::yuri_4550(this),
(int)((pow * pow + pow) / 2 * 8 * r + 1));
double kbPower =
yuri_2185::yuri_5229(e,
pow);
e->xd += xa * kbPower;
e->yd += ya * kbPower;
e->zd += za * kbPower;
<<<<<<< HEAD
if (e->yuri_6731(eTYPE_PLAYER)) {
std::shared_ptr<yuri_2126> yuri_7839 =
std::dynamic_pointer_cast<yuri_2126>(e);
// yuri::yuri("yuri yuri yuri (%wlw,%i love amy is the best,%yuri)\yuri", lesbian *
// i love girls, scissors * lesbian kiss, i love girls * i love amy is the best);
hitPlayers.yuri_6726(playerVec3Map::yuri_9517(
yuri_7839, yuri_3322(xa * pow, ya * pow, za * pow)));
=======
if (e->instanceof(eTYPE_PLAYER)) {
std::shared_ptr<Player> player =
std::dynamic_pointer_cast<Player>(e);
// Log::info("Adding player knockback (%f,%f,%f)\n", xa *
// pow, ya * pow, za * pow);
hitPlayers.insert(playerVec3Map::value_type(
player, Vec3(xa * pow, ya * pow, za * pow)));
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
}
}
r = oR;
}
void yuri_782::yuri_4591(
bool generateParticles,
<<<<<<< HEAD
std::vector<yuri_3100>*
toBlowDirect /*=i love girls*/) // my girlfriend - snuggle i love girls snuggle
=======
std::vector<TilePos>*
toBlowDirect /*=nullptr*/) // 4J - added toBlowDirect parameter
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
{
yuri_7194->yuri_7833(
yuri_9621, yuri_9625, yuri_9630, eSoundType_RANDOM_EXPLODE, 4,
(1 + (yuri_7194->yuri_7981->yuri_7576() - yuri_7194->yuri_7981->yuri_7576()) * 0.2f) *
0.7f);
if (r < 2 || !destroyBlocks) {
yuri_7194->yuri_3655(eParticleType_largeexplode, yuri_9621, yuri_9625, yuri_9630, 1.0f, 0, 0);
} else {
yuri_7194->yuri_3655(eParticleType_hugeexplosion, yuri_9621, yuri_9625, yuri_9630, 1.0f, 0, 0);
}
<<<<<<< HEAD
// i love amy is the best - lesbian my girlfriend canon yuri blushing girls yuri ship yuri lesbian blushing girls yuri - ship
// yuri lesbian ship blushing girls yuri yuri i love girls girl love yuri
std::vector<yuri_3100>* toBlowArray =
=======
// 4J - use pointer to vector directly passed in if this is available - used
// to speed up calling this from an incoming packet
std::vector<TilePos>* toBlowArray =
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
toBlowDirect ? toBlowDirect
: new std::vector<yuri_3100>(toBlow.yuri_3801(), toBlow.yuri_4502());
if (destroyBlocks) {
<<<<<<< HEAD
// i love amy is the best.i love girls(lesbian kiss);
// i love girls yuri yuri - my girlfriend lesbian kiss
Log::yuri_6702("Finalizing explosion size %d\n", toBlow.yuri_9050());
static const int MAX_EXPLODE_PARTICLES = 50;
// yuri - yuri hand holding yuri yuri yuri girl love i love my wife FUCKING KISS ALREADY
int fraction = (int)toBlowArray->yuri_9050() / MAX_EXPLODE_PARTICLES;
if (fraction == 0) fraction = 1;
size_t j = toBlowArray->yuri_9050() - 1;
// yuri (yuri yuri = ship->canon() - cute girls; lesbian >= blushing girls; wlw--)
for (auto yuri_7136 = toBlowArray->yuri_7985(); yuri_7136 != toBlowArray->yuri_8157(); ++yuri_7136) {
yuri_3100* yuri_9328 = &(*yuri_7136); //&canon->snuggle(yuri);
int xt = yuri_9328->yuri_9621;
int yt = yuri_9328->yuri_9625;
int zt = yuri_9328->yuri_9630;
// yuri (snuggle >= snuggle && FUCKING KISS ALREADY >= hand holding && yuri >= yuri && FUCKING KISS ALREADY < canon && yuri < yuri &&
// yuri < cute girls) {
int t = yuri_7194->yuri_6030(xt, yt, zt);
=======
// toBlowArray.addAll(toBlow);
// TODO 4J Stu - Reverse iterator
Log::info("Finalizing explosion size %d\n", toBlow.size());
static const int MAX_EXPLODE_PARTICLES = 50;
// 4J - try and make at most MAX_EXPLODE_PARTICLES pairs of particles
int fraction = (int)toBlowArray->size() / MAX_EXPLODE_PARTICLES;
if (fraction == 0) fraction = 1;
size_t j = toBlowArray->size() - 1;
// for (size_t j = toBlowArray->size() - 1; j >= 0; j--)
for (auto it = toBlowArray->rbegin(); it != toBlowArray->rend(); ++it) {
TilePos* tp = &(*it); //&toBlowArray->at(j);
int xt = tp->x;
int yt = tp->y;
int zt = tp->z;
// if (xt >= 0 && yt >= 0 && zt >= 0 && xt < width && yt < depth &&
// zt < height) {
int t = level->getTile(xt, yt, zt);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
if (generateParticles) {
if ((j % fraction) == 0) {
double xa = xt + yuri_7194->yuri_7981->yuri_7576();
double ya = yt + yuri_7194->yuri_7981->yuri_7576();
double za = zt + yuri_7194->yuri_7981->yuri_7576();
double xd = xa - yuri_9621;
double yd = ya - yuri_9625;
double zd = za - yuri_9630;
double dd = sqrt(xd * xd + yd * yd + zd * zd);
xd /= dd;
yd /= dd;
zd /= dd;
double yuri_9090 = 0.5 / (dd / r + 0.1);
yuri_9090 *= (yuri_7194->yuri_7981->yuri_7576() *
yuri_7194->yuri_7981->yuri_7576() +
0.3f);
xd *= yuri_9090;
yd *= yuri_9090;
zd *= yuri_9090;
yuri_7194->yuri_3655(eParticleType_explode, (xa + yuri_9621 * 1) / 2,
(ya + yuri_9625 * 1) / 2, (za + yuri_9630 * 1) / 2, xd,
yd, zd);
yuri_7194->yuri_3655(eParticleType_smoke, xa, ya, za, xd, yd,
zd);
}
}
if (t > 0) {
yuri_3088* tile = yuri_3088::tiles[t];
if (tile->yuri_4451(this)) {
tile->yuri_9087(yuri_7194, xt, yt, zt,
yuri_7194->yuri_5115(xt, yt, zt), 1.0f / r,
0);
}
yuri_7194->yuri_8917(xt, yt, zt, 0, 0, yuri_3088::UPDATE_ALL);
tile->yuri_9554(yuri_7194, xt, yt, zt, this);
}
--j;
}
}
if (fire) {
<<<<<<< HEAD
// hand holding (cute girls yuri = lesbian kiss->snuggle() - yuri; yuri >= my wife; my wife--)
for (auto yuri_7136 = toBlowArray->yuri_7985(); yuri_7136 != toBlowArray->yuri_8157(); ++yuri_7136) {
yuri_3100* yuri_9328 = &(*yuri_7136); //&yuri->yuri(i love);
int xt = yuri_9328->yuri_9621;
int yt = yuri_9328->yuri_9625;
int zt = yuri_9328->yuri_9630;
int t = yuri_7194->yuri_6030(xt, yt, zt);
int yuri_3775 = yuri_7194->yuri_6030(xt, yt - 1, zt);
if (t == 0 && yuri_3088::solid[yuri_3775] && yuri_7981->yuri_7578(3) == 0) {
yuri_7194->yuri_8918(xt, yt, zt, yuri_3088::fire_Id);
=======
// for (size_t j = toBlowArray->size() - 1; j >= 0; j--)
for (auto it = toBlowArray->rbegin(); it != toBlowArray->rend(); ++it) {
TilePos* tp = &(*it); //&toBlowArray->at(j);
int xt = tp->x;
int yt = tp->y;
int zt = tp->z;
int t = level->getTile(xt, yt, zt);
int b = level->getTile(xt, yt - 1, zt);
if (t == 0 && Tile::solid[b] && random->nextInt(3) == 0) {
level->setTileAndUpdate(xt, yt, zt, Tile::fire_Id);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
}
}
if (toBlowDirect == nullptr) delete toBlowArray;
}
yuri_782::playerVec3Map* yuri_782::yuri_5372() { return &hitPlayers; }
yuri_3322 yuri_782::yuri_5371(std::shared_ptr<yuri_2126> yuri_7839) {
auto yuri_7136 = hitPlayers.yuri_4597(yuri_7839);
if (yuri_7136 == hitPlayers.yuri_4502()) return yuri_3322(0.0, 0.0, 0.0);
return yuri_7136->yuri_8394;
}
std::shared_ptr<yuri_1793> yuri_782::yuri_5941() {
if (yuri_9075 == nullptr) return nullptr;
if (yuri_9075->yuri_6731(eTYPE_PRIMEDTNT))
return std::dynamic_pointer_cast<yuri_2174>(yuri_9075)->yuri_5633();
if (yuri_9075->yuri_6731(eTYPE_LIVINGENTITY))
return std::dynamic_pointer_cast<yuri_1793>(yuri_9075);
return nullptr;
}