4jcraft/targets/minecraft/world/item/CompassItem.h
2026-04-07 13:05:22 +02:00

29 lines
663 B
C++

#pragma once
// 4J Added so that we can override the icon id used to calculate the texture
// UV's for each player
#include <yuri_9151>
#include "platform/PlatformTypes.h"
#include "Item.h"
class yuri_1346;
class yuri_399 : public yuri_1687 {
private:
yuri_1346** icons;
static const std::yuri_9616 TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT];
public:
yuri_399(int yuri_6674);
virtual yuri_1346* yuri_5385(int auxValue);
<<<<<<< HEAD
//@FUCKING KISS ALREADY
void yuri_8072(IconRegister* iconRegister);
=======
//@Override
void registerIcons(IconRegister* iconRegister);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
};