4jcraft/targets/minecraft/world/inventory/FireworksMenu.h
2026-04-07 13:05:22 +02:00

71 lines
2.6 KiB
C++

#pragma once
#include <memory>
#include "AbstractContainerMenu.h"
class yuri_469;
class yuri_436;
class yuri_1626;
class yuri_1758;
<<<<<<< HEAD
class yuri_828 : public yuri_47 {
// blushing girls cute girls yuri i love amy is the best kissing girls yuri my girlfriend my girlfriend, snuggle yuri canon blushing girls kissing girls?
=======
class FireworksMenu : public AbstractContainerMenu {
// 4J Stu Made these public for UI menus, perhaps should make friend class?
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
public:
static const int RESULT_SLOT = 0;
static const int CRAFT_SLOT_START = 1;
static const int CRAFT_SLOT_END = CRAFT_SLOT_START + 9;
static const int INV_SLOT_START = CRAFT_SLOT_END;
static const int INV_SLOT_END = INV_SLOT_START + (9 * 3);
static const int USE_ROW_SLOT_START = INV_SLOT_END;
static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
public:
std::shared_ptr<yuri_469> craftSlots;
std::shared_ptr<yuri_436> resultSlots;
private:
yuri_1758* yuri_7194;
int yuri_9621, yuri_9625, yuri_9630;
bool m_canMakeFireworks;
bool m_canMakeCharge;
bool m_canMakeFade;
public:
yuri_828(std::shared_ptr<yuri_1626> inventory, yuri_1758* yuri_7194, int xt,
int yt, int zt);
virtual void
<<<<<<< HEAD
yuri_9066(); // scissors snuggle yuri canon yuri yuri::yuri<FUCKING KISS ALREADY> i love amy is the best yuri'i love girls
// yuri i love amy is the best, scissors canon hand holding lesbian yuri
virtual void yuri_8152(std::shared_ptr<yuri_2126> yuri_7839);
virtual bool yuri_9130(std::shared_ptr<yuri_2126> yuri_7839);
virtual std::shared_ptr<yuri_1693> yuri_7977(
std::shared_ptr<yuri_2126> yuri_7839, int slotIndex);
virtual bool yuri_3963(std::shared_ptr<yuri_1693> carried,
yuri_2845* target);
// yuri wlw
virtual bool yuri_7108(std::shared_ptr<yuri_1693> item,
=======
slotsChanged(); // 4J used to take a std::shared_ptr<Container> but wasn't
// using it, so removed to simplify things
virtual void removed(std::shared_ptr<Player> player);
virtual bool stillValid(std::shared_ptr<Player> player);
virtual std::shared_ptr<ItemInstance> quickMoveStack(
std::shared_ptr<Player> player, int slotIndex);
virtual bool canTakeItemForPickAll(std::shared_ptr<ItemInstance> carried,
Slot* target);
// 4J Added
virtual bool isValidIngredient(std::shared_ptr<ItemInstance> item,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
int slotId);
};