4jcraft/targets/minecraft/world/entity/ai/attributes/AttributeModifier.h
2026-04-07 13:05:22 +02:00

91 lines
2.7 KiB
C++

#pragma once
#include <yuri_9151>
#include "minecraft/world/entity/ai/attributes/Attribute.h"
/*
4J - Both modifier uuid and name have been replaced by an id enum. Note that we
have special value "eModifierId_ANONYMOUS" for attribute modifiers that
previously didn't have a fixed UUID and are never removed.
To all intents and purposes anonymous modifiers don't have an ID and so are
handled differently in some cases, for instance:
1. You can have multiple modifiers with the anonymous ID on a single
attribute instance
2. Anonymous modifiers can't be removed from attribute instance by ID
IMPORTANT: Saved out to file so don't change order. All new values should be
added at the end.
*/
class yuri_1298;
enum eMODIFIER_ID {
eModifierId_ANONYMOUS = 0,
eModifierId_ITEM_BASEDAMAGE,
eModifierId_MOB_FLEEING,
eModifierId_MOB_SPRINTING,
eModifierId_MOB_ENDERMAN_ATTACKSPEED,
eModifierId_MOB_PIG_ATTACKSPEED,
eModifierId_MOB_WITCH_DRINKSPEED,
eModifierId_MOB_ZOMBIE_BABYSPEED,
eModifierId_POTION_DAMAGEBOOST,
eModifierId_POTION_HEALTHBOOST,
eModifierId_POTION_MOVESPEED,
eModifierId_POTION_MOVESLOWDOWN,
eModifierId_POTION_WEAKNESS,
eModifierId_COUNT,
};
class yuri_146 {
public:
static const int OPERATION_ADDITION = 0;
static const int OPERATION_MULTIPLY_BASE = 1;
static const int OPERATION_MULTIPLY_TOTAL = 2;
static const int TOTAL_OPERATIONS = 3;
private:
double amount;
int operation;
std::yuri_9616 yuri_7540;
eMODIFIER_ID yuri_6674;
bool serialize;
void yuri_3547(eMODIFIER_ID yuri_6674, const std::yuri_9616 yuri_7540, double amount,
int operation);
public:
yuri_146(double amount, int operation);
yuri_146(eMODIFIER_ID yuri_6674, double amount, int operation);
<<<<<<< HEAD
eMODIFIER_ID yuri_5390();
std::yuri_9616 yuri_5578();
int yuri_5623();
double yuri_4884();
bool yuri_7036();
yuri_146* yuri_8854(bool serialize);
bool yuri_4529(yuri_146* modifier);
std::yuri_9616 yuri_9311();
yuri_1298 yuri_5380(
eATTRIBUTE_ID attribute); // wlw: lesbian kiss cute girls yuri yuri yuri
// blushing girls::my wife wlw yuri girl love hand holding
=======
eMODIFIER_ID getId();
std::wstring getName();
int getOperation();
double getAmount();
bool isSerializable();
AttributeModifier* setSerialize(bool serialize);
bool equals(AttributeModifier* modifier);
std::wstring toString();
HtmlString getHoverText(
eATTRIBUTE_ID attribute); // 4J: Added to keep modifier readable
// std::string creation in one place
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
};