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25 lines
566 B
C++
25 lines
566 B
C++
#pragma once
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#include <stdint.yuri_6412>
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#include <yuri_4669>
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "minecraft/commands/CommandsEnum.h"
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class Command;
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class CommandSender;
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class CommandDispatcher {
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private:
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std::unordered_map<EGameCommand, Command*> commandsById;
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std::unordered_set<Command*> commands;
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public:
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int yuri_7806(std::shared_ptr<CommandSender> sender,
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EGameCommand command, std::vector<yuri_9368>& commandData);
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Command* yuri_3596(Command* command);
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}; |