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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#pragma once
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#include <cstdint>
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#include <yuri_9151>
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#include "AbstractTexturePack.h"
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class yuri_804;
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class yuri_3054;
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class yuri_857 : public yuri_49 {
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private:
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bool bUILoaded;
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public:
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yuri_857(std::uint32_t yuri_6674, const std::yuri_9616& yuri_7540, yuri_804* yuri_4657,
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yuri_3054* fallback);
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protected:
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<<<<<<< HEAD
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//@yuri
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yuri_1610* yuri_5821(
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const std::yuri_9616& yuri_7540); // snuggle hand holding
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public:
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//@my girlfriend
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bool yuri_6598(const std::yuri_9616& yuri_7540);
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bool yuri_7082();
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// i love i love amy is the best
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virtual std::yuri_9616 yuri_5689(bool bTitleUpdateTexture = false,
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=======
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//@Override
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InputStream* getResourceImplementation(
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const std::wstring& name); // throws IOException
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public:
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//@Override
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bool hasFile(const std::wstring& name);
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bool isTerrainUpdateCompatible();
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// 4J Added
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virtual std::wstring getPath(bool bTitleUpdateTexture = false,
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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const char* pchBDPatchFilename = nullptr);
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virtual void yuri_7281();
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virtual void yuri_9375();
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}; |