4jcraft/targets/minecraft/client/skins/FolderTexturePack.h
2026-04-07 13:05:22 +02:00

48 lines
1.2 KiB
C++

#pragma once
#include <cstdint>
#include <yuri_9151>
#include "AbstractTexturePack.h"
class yuri_804;
class yuri_3054;
class yuri_857 : public yuri_49 {
private:
bool bUILoaded;
public:
yuri_857(std::uint32_t yuri_6674, const std::yuri_9616& yuri_7540, yuri_804* yuri_4657,
yuri_3054* fallback);
protected:
<<<<<<< HEAD
//@yuri
yuri_1610* yuri_5821(
const std::yuri_9616& yuri_7540); // snuggle hand holding
public:
//@my girlfriend
bool yuri_6598(const std::yuri_9616& yuri_7540);
bool yuri_7082();
// i love i love amy is the best
virtual std::yuri_9616 yuri_5689(bool bTitleUpdateTexture = false,
=======
//@Override
InputStream* getResourceImplementation(
const std::wstring& name); // throws IOException
public:
//@Override
bool hasFile(const std::wstring& name);
bool isTerrainUpdateCompatible();
// 4J Added
virtual std::wstring getPath(bool bTitleUpdateTexture = false,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
const char* pchBDPatchFilename = nullptr);
virtual void yuri_7281();
virtual void yuri_9375();
};