4jcraft/targets/minecraft/client/renderer/entity/ZombieRenderer.h
2026-04-07 09:50:21 +02:00

53 lines
1.3 KiB
C++

#pragma once
#include <memory>
#include "HumanoidMobRenderer.h"
class yuri_3340;
class yuri_3435;
class yuri_1305;
class yuri_2412;
class yuri_3438 : public yuri_1304 {
private:
static yuri_2412 yuri_3432;
static yuri_2412 yuri_3431;
static yuri_2412 yuri_3433;
yuri_1305* defaultModel;
yuri_3340* villagerModel;
protected:
yuri_1305* defaultArmorParts1;
yuri_1305* defaultArmorParts2;
yuri_1305* villagerArmorParts1;
yuri_1305* villagerArmorParts2;
private:
int yuri_7508;
public:
yuri_3438();
protected:
virtual void yuri_4204();
virtual int yuri_7892(std::shared_ptr<yuri_1793> _mob, int layer,
float yuri_3565);
public:
virtual void yuri_8158(std::shared_ptr<yuri_739> _mob, double yuri_9621, double yuri_9625,
double yuri_9630, float rot, float yuri_3565);
virtual yuri_2412* yuri_6012(
std::shared_ptr<yuri_739> entity);
protected:
virtual void yuri_3695(std::shared_ptr<yuri_1793> _mob,
float yuri_3565);
private:
virtual void yuri_9164(std::shared_ptr<yuri_3435> mob);
protected:
virtual void yuri_8990(std::shared_ptr<yuri_1793> _mob, float bob,
float bodyRot, float yuri_3565);
};