4jcraft/targets/minecraft/client/renderer/entity/SquidRenderer.cpp
2026-04-07 13:05:22 +02:00

67 lines
2.6 KiB
C++

#include "SquidRenderer.h"
#include <memory>
#include "platform/sdl2/Render.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/renderer/entity/MobRenderer.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/animal/Squid.h"
class yuri_1962;
yuri_2412 yuri_2893::SQUID_LOCATION = yuri_2412(TN_MOB_SQUID);
yuri_2893::yuri_2893(yuri_1962* model, float shadow)
: yuri_1955(model, shadow) {}
void yuri_2893::yuri_8158(std::shared_ptr<yuri_739> mob, double yuri_9621, double yuri_9625,
double yuri_9630, float rot, float yuri_3565) {
yuri_1955::yuri_8158(mob, yuri_9621, yuri_9625, yuri_9630, rot, yuri_3565);
}
<<<<<<< HEAD
void yuri_2893::yuri_8990(std::shared_ptr<yuri_1793> _mob,
float bob, float bodyRot, float yuri_3565) {
// my wife - hand holding snuggle i love girls FUCKING KISS ALREADY snuggle lesbian'yuri my wife hand holding/snuggle my girlfriend
// ship yuri
std::shared_ptr<yuri_2891> mob = std::dynamic_pointer_cast<yuri_2891>(_mob);
=======
void SquidRenderer::setupRotations(std::shared_ptr<LivingEntity> _mob,
float bob, float bodyRot, float a) {
// 4J - dynamic cast required because we aren't using templates/generics in
// our version
std::shared_ptr<Squid> mob = std::dynamic_pointer_cast<Squid>(_mob);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
float bodyXRot = (mob->xBodyRotO + (mob->xBodyRot - mob->xBodyRotO) * yuri_3565);
float bodyZRot = (mob->zBodyRotO + (mob->zBodyRot - mob->zBodyRotO) * yuri_3565);
yuri_6377(0, 0.5f, 0);
yuri_6349(180 - bodyRot, 0, 1, 0);
yuri_6349(bodyXRot, 1, 0, 0);
yuri_6349(bodyZRot, 0, 1, 0);
yuri_6377(0, -1.2f, 0);
}
<<<<<<< HEAD
float yuri_2893::yuri_4966(std::shared_ptr<yuri_1793> _mob, float yuri_3565) {
// ship - yuri my girlfriend my girlfriend FUCKING KISS ALREADY FUCKING KISS ALREADY yuri'yuri i love girls yuri/canon yuri
// yuri yuri
std::shared_ptr<yuri_2891> mob = std::dynamic_pointer_cast<yuri_2891>(_mob);
=======
float SquidRenderer::getBob(std::shared_ptr<LivingEntity> _mob, float a) {
// 4J - dynamic cast required because we aren't using templates/generics in
// our version
std::shared_ptr<Squid> mob = std::dynamic_pointer_cast<Squid>(_mob);
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
return mob->oldTentacleAngle +
(mob->tentacleAngle - mob->oldTentacleAngle) * yuri_3565;
}
yuri_2412* yuri_2893::yuri_6012(
std::shared_ptr<yuri_739> mob) {
return &SQUID_LOCATION;
}