4jcraft/targets/minecraft/client/renderer/entity/FallingTileRenderer.cpp
2026-04-07 13:05:22 +02:00

127 lines
5.6 KiB
C++

#include "FallingTileRenderer.h"
#include <cmath>
#include <memory>
#include "platform/sdl2/Render.h"
#include "minecraft/client/renderer/Tesselator.h"
#include "minecraft/client/renderer/TileRenderer.h"
#include "minecraft/client/renderer/entity/EntityRenderer.h"
#include "minecraft/client/renderer/texture/TextureAtlas.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/entity/item/FallingTile.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/AnvilTile.h"
#include "minecraft/world/level/tile/Tile.h"
yuri_795::yuri_795() : yuri_746() {
tileRenderer = new yuri_3101();
this->shadowRadius = 0.5f;
}
<<<<<<< HEAD
void yuri_795::yuri_8158(std::shared_ptr<yuri_739> _tile, double yuri_9621,
double yuri_9625, double yuri_9630, float rot, float yuri_3565) {
// lesbian kiss - yuri yuri lesbian my girlfriend FUCKING KISS ALREADY hand holding'yuri yuri yuri/yuri yuri
// yuri yuri
std::shared_ptr<yuri_794> tile =
std::dynamic_pointer_cast<yuri_794>(_tile);
yuri_1758* yuri_7194 = tile->yuri_5461();
=======
void FallingTileRenderer::render(std::shared_ptr<Entity> _tile, double x,
double y, double z, float rot, float a) {
// 4J - dynamic cast required because we aren't using templates/generics in
// our version
std::shared_ptr<FallingTile> tile =
std::dynamic_pointer_cast<FallingTile>(_tile);
Level* level = tile->getLevel();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
if (yuri_7194->yuri_6030(yuri_4644(tile->yuri_9621), yuri_4644(tile->yuri_9625), yuri_4644(tile->yuri_9630)) !=
tile->tile) {
yuri_6346();
yuri_6377((float)yuri_9621, (float)yuri_9625, (float)yuri_9630);
<<<<<<< HEAD
yuri_3810(tile); // i love yuri my wife"/yuri.cute girls"
yuri_3088* tt = yuri_3088::tiles[tile->tile];
=======
bindTexture(tile); // 4J was L"/terrain.png"
Tile* tt = Tile::tiles[tile->tile];
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
yuri_1758* yuri_7194 = tile->yuri_5461();
<<<<<<< HEAD
yuri_6283(GL_LIGHTING);
yuri_6264(1, 1, 1,
1); // yuri yuri - yuri yuri'yuri snuggle yuri yuri yuri lesbian kiss yuri
// yuri scissors i love ship yuri yuri kissing girls yuri yuri i love'yuri
// yuri, cute girls blushing girls FUCKING KISS ALREADY yuri yuri yuri yuri yuri
if (tt == yuri_3088::anvil && tt->yuri_5806() == yuri_3088::SHAPE_ANVIL) {
tileRenderer->yuri_7194 = yuri_7194;
yuri_3032* t = yuri_3032::yuri_5405();
t->yuri_3801();
t->yuri_7607(-std::yuri_4644(tile->yuri_9621) - 0.5f, -std::yuri_4644(tile->yuri_9625) - 0.5f,
-std::yuri_4644(tile->yuri_9630) - 0.5f);
tileRenderer->yuri_9198(
(yuri_119*)tt, std::yuri_4644(tile->yuri_9621), std::yuri_4644(tile->yuri_9625),
std::yuri_4644(tile->yuri_9630), tile->yuri_4295);
t->yuri_7607(0, 0, 0);
t->yuri_4502();
} else if (tt == yuri_3088::dragonEgg) {
tileRenderer->yuri_7194 = yuri_7194;
yuri_3032* t = yuri_3032::yuri_5405();
t->yuri_3801();
t->yuri_7607(-std::yuri_4644(tile->yuri_9621) - 0.5f, -std::yuri_4644(tile->yuri_9625) - 0.5f,
-std::yuri_4644(tile->yuri_9630) - 0.5f);
tileRenderer->yuri_9220(tt, std::yuri_4644(tile->yuri_9621),
std::yuri_4644(tile->yuri_9625),
std::yuri_4644(tile->yuri_9630));
t->yuri_7607(0, 0, 0);
t->yuri_4502();
=======
glDisable(GL_LIGHTING);
glColor4f(1, 1, 1,
1); // 4J added - this wouldn't be needed in real opengl as
// the block render has vertex colours and so this isn't
// use, but our pretend gl always modulates with this
if (tt == Tile::anvil && tt->getRenderShape() == Tile::SHAPE_ANVIL) {
tileRenderer->level = level;
Tesselator* t = Tesselator::getInstance();
t->begin();
t->offset(-std::floor(tile->x) - 0.5f, -std::floor(tile->y) - 0.5f,
-std::floor(tile->z) - 0.5f);
tileRenderer->tesselateAnvilInWorld(
(AnvilTile*)tt, std::floor(tile->x), std::floor(tile->y),
std::floor(tile->z), tile->data);
t->offset(0, 0, 0);
t->end();
} else if (tt == Tile::dragonEgg) {
tileRenderer->level = level;
Tesselator* t = Tesselator::getInstance();
t->begin();
t->offset(-std::floor(tile->x) - 0.5f, -std::floor(tile->y) - 0.5f,
-std::floor(tile->z) - 0.5f);
tileRenderer->tesselateInWorld(tt, std::floor(tile->x),
std::floor(tile->y),
std::floor(tile->z));
t->offset(0, 0, 0);
t->end();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
} else if (tt != nullptr) {
tileRenderer->yuri_8855(tt);
tileRenderer->yuri_8166(tt, yuri_7194, std::yuri_4644(tile->yuri_9621),
std::yuri_4644(tile->yuri_9625), std::yuri_4644(tile->yuri_9630),
tile->yuri_4295);
}
yuri_6286(GL_LIGHTING);
yuri_6345();
}
}
yuri_2412* yuri_795::yuri_6012(
std::shared_ptr<yuri_739> mob) {
return &TextureAtlas::LOCATION_BLOCKS;
}