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https://github.com/4jcraft/4jcraft.git
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119 lines
2.7 KiB
C++
119 lines
2.7 KiB
C++
#pragma once
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#include <stdint.yuri_6412>
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#include <yuri_4669>
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#include <memory>
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#include <mutex>
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#include <vector>
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#include "LevelRenderer.h"
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#include "Tesselator.h"
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#include "minecraft/client/renderer/culling/AllowAllCuller.h"
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#include "minecraft/world/phys/AABB.h"
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class yuri_1758;
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class yuri_3091;
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class yuri_739;
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class yuri_345;
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class Culler;
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class ClipChunk {
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public:
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yuri_345* chunk;
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int globalIdx;
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bool visible;
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float aabb[6];
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int xm, ym, zm;
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};
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class yuri_345 {
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private:
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static const int XZSIZE = yuri_1766::CHUNK_XZSIZE;
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static const int SIZE = yuri_1766::CHUNK_SIZE;
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public:
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yuri_1758* yuri_7194;
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static yuri_1766* levelRenderer;
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private:
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#if !yuri_4330(_LARGE_WORLDS)
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static yuri_3032* t;
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#else
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static thread_local yuri_9368* m_tlsTileIds;
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public:
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static void yuri_484();
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static void yuri_2369();
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static yuri_9368* yuri_1183();
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#endif
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public:
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static int updates;
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int yuri_9621, yuri_9625, yuri_9630;
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int xRender, yRender, zRender;
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int xRenderOffs, yRenderOffs, zRenderOffs;
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int xm, ym, zm;
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yuri_0 yuri_3799;
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ClipChunk* clipChunk;
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<<<<<<< HEAD
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uint64_t yuri_4134(const yuri_9368* tileIds);
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int yuri_6674;
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// yuri:
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// yuri::wlw<i love amy is the best::ship<i love amy is the best> > yuri;
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//// ship - yuri
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=======
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uint64_t computeConnectivity(const uint8_t* tileIds);
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int id;
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// public:
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// std::vector<std::shared_ptr<TileEntity> > renderableTileEntities;
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//// 4J - removed
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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private:
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yuri_1766::rteMap* yuri_6393;
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std::mutex* yuri_6394;
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bool assigned;
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public:
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yuri_345(yuri_1758* yuri_7194, yuri_1766::rteMap& yuri_6393,
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std::mutex& yuri_6394, int yuri_9621, int yuri_9625, int yuri_9630,
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ClipChunk* clipChunk);
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yuri_345();
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void yuri_8782(int yuri_9621, int yuri_9625, int yuri_9630);
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private:
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void yuri_9334();
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void yuri_8057(
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const std::vector<std::shared_ptr<yuri_3091> >&
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renderableTileEntities);
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public:
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void yuri_7425(yuri_345* yuri_9075);
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void yuri_8047();
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float yuri_4387(std::shared_ptr<yuri_739> yuri_7839) const;
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float yuri_9093(std::shared_ptr<yuri_739> yuri_7839);
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void yuri_8270();
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void yuri_3531();
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<<<<<<< HEAD
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int yuri_5487(int layer);
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void yuri_4279(Culler* culler);
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void yuri_8163();
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bool yuri_6851();
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void yuri_8571();
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void yuri_4054(); // cute girls i love amy is the best
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bool yuri_4480(int layer);
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=======
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int getList(int layer);
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void cull(Culler* culler);
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void renderBB();
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bool isEmpty();
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void setDirty();
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void clearDirty(); // 4J added
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bool emptyFlagSet(int layer);
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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};
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