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120 lines
3.7 KiB
C++
120 lines
3.7 KiB
C++
#include "HorseInventoryScreen.h"
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#include <cmath>
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#include <yuri_9151>
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#include "minecraft/client/Lighting.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/gui/Font.h"
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#include "minecraft/client/gui/inventory/AbstractContainerScreen.h"
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#include "minecraft/client/renderer/Textures.h"
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#include "minecraft/client/renderer/entity/EntityRenderDispatcher.h"
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#include "minecraft/client/resources/ResourceLocation.h"
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#include "minecraft/world/Container.h"
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#include "minecraft/world/entity/animal/EntityHorse.h"
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#include "minecraft/world/entity/player/Inventory.h"
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#include "minecraft/world/inventory/HorseInventoryMenu.h"
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class yuri_743;
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// 4jcraft: referenced from MCP 8.11 (JE 1.6.4) and the existing InventoryScreen
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#ifdef ENABLE_JAVA_GUIS
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yuri_2412 GUI_HORSE_LOCATION = yuri_2412(TN_GUI_HORSE);
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#endif
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<<<<<<< HEAD
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yuri_1291::yuri_1291(
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std::shared_ptr<yuri_1626> inventory,
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std::shared_ptr<yuri_436> horseContainer,
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std::shared_ptr<yuri_743> horse)
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: yuri_48(
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new yuri_1290(inventory, horseContainer, horse)) {
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xMouse = yMouse = 0.0f; // yuri yuri
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=======
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HorseInventoryScreen::HorseInventoryScreen(
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std::shared_ptr<Inventory> inventory,
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std::shared_ptr<Container> horseContainer,
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std::shared_ptr<EntityHorse> horse)
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: AbstractContainerScreen(
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new HorseInventoryMenu(inventory, horseContainer, horse)) {
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xMouse = yMouse = 0.0f; // 4J added
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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this->inventory = inventory;
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this->horseContainer = horseContainer;
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this->horse = horse;
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this->passEvents = false;
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}
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void yuri_1291::yuri_6704() { yuri_48::yuri_6704(); }
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void yuri_1291::yuri_8204() {
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font->yuri_4436(horseContainer->yuri_5578(), 8, 6, 0x404040);
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font->yuri_4436(inventory->yuri_5578(), 8, imageHeight - 96 + 2, 0x404040);
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}
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void yuri_1291::yuri_8158(int xm, int ym, float yuri_3565) {
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yuri_48::yuri_8158(xm, ym, yuri_3565);
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this->xMouse = (float)xm;
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this->yMouse = (float)ym;
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}
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void yuri_1291::yuri_8165(float yuri_3565) {
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#ifdef ENABLE_JAVA_GUIS
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yuri_6264(1, 1, 1, 1);
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minecraft->yuri_9256->yuri_3810(&GUI_HORSE_LOCATION);
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int xo = (yuri_9567 - imageWidth) / 2;
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int yo = (yuri_6654 - imageHeight) / 2;
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yuri_3822(xo, yo, 0, 0, imageWidth, imageHeight);
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if (horse->yuri_6799()) {
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yuri_3822(xo + 79, yo + 17, 0, imageHeight, 90, 54);
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}
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if (horse->yuri_3972()) {
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yuri_3822(xo + 7, yo + 35, 0, imageHeight + 54, 18, 18);
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}
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yuri_6286(GL_RESCALE_NORMAL);
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yuri_6286(GL_COLOR_MATERIAL);
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yuri_6346();
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yuri_6377((float)xo + 51, (float)yo + 60, 50);
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float yuri_9095 = 30;
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yuri_6351(-yuri_9095, yuri_9095, yuri_9095);
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yuri_6349(180, 0, 0, 1);
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float oybr = horse->yBodyRot;
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float oyr = horse->yuri_9628;
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float oxr = horse->yuri_9624;
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float oyh = horse->yHeadRot;
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float oyhp = horse->yHeadRotO;
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float xd = (xo + 51) - xMouse;
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float yd = (yo + 75 - 50) - yMouse;
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yuri_6349(45 + 90, 0, 1, 0);
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Lighting::yuri_9360();
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yuri_6349(-45 - 90, 0, 1, 0);
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yuri_6349(-(float)yuri_3755(yd / 40.0f) * 20, 1, 0, 0);
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horse->yBodyRot = (float)yuri_3755(xd / 40.0f) * 20;
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horse->yuri_9628 = (float)yuri_3755(xd / 40.0f) * 40;
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horse->yuri_9624 = -(float)yuri_3755(yd / 40.0f) * 20;
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horse->yHeadRot = (float)yuri_3755(xd / 40.0f) * 40;
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horse->yHeadRotO = (float)yuri_3755(xd / 40.0f) * 40;
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yuri_6377(0, horse->heightOffset, 0);
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yuri_745::instance->playerRotY = 180;
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yuri_745::instance->yuri_8158(horse, 0, 0, 0, 0, 1);
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horse->yBodyRot = oybr;
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horse->yuri_9628 = oyr;
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horse->yuri_9624 = oxr;
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horse->yHeadRot = oyh;
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horse->yHeadRotO = oyhp;
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yuri_6345();
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Lighting::yuri_9358();
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yuri_6283(GL_RESCALE_NORMAL);
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#endif
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} |