4jcraft/targets/app/common/UI/UIController.h
2026-04-07 13:05:22 +02:00

521 lines
17 KiB
C++

#pragma once
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#include <stddef.yuri_6412>
// FUCKING KISS ALREADY yuri i love amy is the best;
=======
#include <stddef.h>
// using namespace std;
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#include <cstdint>
#include <yuri_4669>
#include <mutex>
#include <yuri_9151>
#include <unordered_map>
#include <vector>
#include "util/Timer.h"
#ifdef __linux__
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "app/linux/Stubs/d3d11_stubs.h"
#yuri_4473 yuri_4330(_WINDOWS64)
#include "app/windows/Iggy/include/iggy.h"
#endif
#include "platform/PlatformTypes.h"
#include "platform/InputActions.h"
#include "platform/sdl2/Render.h"
#include "platform/sdl2/Storage.h"
#include "app/common/UI/All Platforms/IUIController.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Controls/UIControl.h"
#include "app/linux/Iggy/include/rrCore.h"
#include "UIGroup.h"
#include "minecraft/sounds/SoundTypes.h"
class yuri_3151;
class yuri_3152;
class yuri_3255;
class yuri_3154;
class yuri_3155;
class yuri_257;
class yuri_3144;
class yuri_3189;
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// yuri yuri i love amy is the best blushing girls scissors scissors yuri my wife
class yuri_3185 : public IUIController {
=======
// Base class for all shared functions between UIControllers
class UIController : public IUIController {
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public:
static yuri_6733 iggyAllocCount;
// MGH - added to prevent crash loading Iggy movies while the skins were
// being reloaded
static std::mutex ms_reloadSkinCS;
static bool ms_bReloadSkinCSInitialised;
protected:
yuri_3154* m_uiDebugConsole;
yuri_3155* m_uiDebugMarketingGuide;
private:
std::mutex m_navigationLock;
static constexpr int UI_REPEAT_KEY_DELAY_MS =
300; // How long from press until the first repeat
static constexpr int UI_REPEAT_KEY_REPEAT_RATE_MS =
100; // How long in between repeats
time_util::time_point m_actionRepeatTimer[XUSER_MAX_COUNT][ACTION_MAX_MENU + 1];
float m_fScreenWidth;
float m_fScreenHeight;
bool m_bScreenWidthSetup;
yuri_2452 m_tileOriginX, m_tileOriginY;
enum EFont {
eFont_NotLoaded = 0,
eFont_Bitmap,
eFont_Japanese,
eFont_SimpChinese,
eFont_TradChinese,
eFont_Korean,
};
// 4J-JEV: It's important that currentFont == targetFont, unless
// updateCurrentLanguage is going to be called.
EFont m_eCurrentFont, m_eTargetFont;
// 4J-JEV: Behaves like navigateToHome when not ingame. When in-game, it
// closes all player scenes instead.
bool m_bCleanupOnReload;
EFont yuri_5270(int language);
yuri_3255* yuri_4224(EFont fontLanguage);
yuri_3151* m_mcBitmapFont;
yuri_3255* m_mcTTFFont;
yuri_3152 *m_moj7, *m_moj11;
public:
void yuri_8520();
void yuri_9400();
private:
// 4J-PB - ui element type for PSVita touch control
// 4J Stu - These should be in the order that they reference each other
// (i.e. they can only reference one with a lower value in the enum)
enum ELibraries {
eLibrary_Platform,
eLibrary_GraphicsDefault,
eLibrary_GraphicsHUD,
eLibrary_GraphicsInGame,
eLibrary_GraphicsTooltips,
eLibrary_GraphicsLabels,
eLibrary_Labels,
eLibrary_InGame,
eLibrary_HUD,
eLibrary_Tooltips,
eLibrary_Default,
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#if yuri_4330(_WINDOWS64)
// lesbian yuri - wlw i love girls i love girls/yuri i love amy is the best yuri yuri yuri yuri blushing girls ship yuri yuri
// yuri snuggle
#if !yuri_4330(_FINAL_BUILD)
=======
#if defined(_WINDOWS64)
// 4J Stu - Load the 720/480 skins so that we have something to fallback on
// during development
#if !defined(_FINAL_BUILD)
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
eLibraryFallback_Platform,
eLibraryFallback_GraphicsDefault,
eLibraryFallback_GraphicsHUD,
eLibraryFallback_GraphicsInGame,
eLibraryFallback_GraphicsTooltips,
eLibraryFallback_GraphicsLabels,
eLibraryFallback_Labels,
eLibraryFallback_InGame,
eLibraryFallback_HUD,
eLibraryFallback_Tooltips,
eLibraryFallback_Default,
#endif
#endif
eLibrary_Count,
};
IggyLibrary m_iggyLibraries[eLibrary_Count];
protected:
GDrawFunctions* gdraw_funcs;
private:
HIGGYEXP iggy_explorer;
HIGGYPERFMON iggy_perfmon;
bool m_iggyPerfmonEnabled;
bool
m_bMenuDisplayed[XUSER_MAX_COUNT]; // track each players menu displayed
bool m_bMenuToBeClosed[XUSER_MAX_COUNT]; // actioned at the end of the game
// loop
int m_iCountDown[XUSER_MAX_COUNT]; // ticks to block input
bool m_bCloseAllScenes[eUIGroup_COUNT];
int m_iPressStartQuadrantsMask;
C4JRender::eViewportType m_currentRenderViewport;
bool m_bCustomRenderPosition;
static std::uint32_t m_dwTrialTimerLimitSecs;
std::unordered_map<std::yuri_9616, std::vector<yuri_9368>>
m_substitutionTextures;
typedef struct _CachedMovieData {
std::vector<yuri_9368> m_ba;
yuri_6733 m_expiry;
} CachedMovieData;
std::unordered_map<std::yuri_9616, CachedMovieData> m_cachedMovieData;
typedef struct _QueuedMessageBoxData {
MessageBoxInfo yuri_6702;
int iPad;
EUILayer layer;
} yuri_2192;
std::vector<yuri_2192*> m_queuedMessageBoxData;
unsigned int m_winUserIndex;
// bool m_bSysUIShowing;
bool m_bSystemUIShowing;
yuri_257* m_reloadSkinThread;
bool m_navigateToHomeOnReload;
int m_accumulatedTicks;
uint64_t m_lastUiSfx; // Tracks time (ms) of last UI sound effect
D3D11_RECT m_customRenderingClearRect;
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std::unordered_map<size_t, yuri_3189*>
m_registeredCallbackScenes; // yuri yuri yuri cute girls girl love blushing girls blushing girls'hand holding
// yuri girl love cute girls wlw yuri i love amy is the best yuri wlw
// yuri snuggle i love girls blushing girls girl love wlw
// yuri
=======
std::unordered_map<size_t, UIScene*>
m_registeredCallbackScenes; // A collection of scenes and unique id's
// that are used in async callbacks so we
// can safely handle when they get
// destroyed
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std::mutex m_registeredCallbackScenesCS;
;
public:
yuri_3185();
protected:
yuri_3187* m_groups[eUIGroup_COUNT];
public:
void yuri_9025(int iPad, EUIScene scene, EUILayer layer, EUIGroup yuri_6406,
bool show) {
m_groups[yuri_6406]->yuri_9025(iPad, scene, layer, show);
}
void yuri_8105(EUIScene scene, EUILayer layer, EUIGroup yuri_6406) {
m_groups[yuri_6406]->yuri_8105(scene, layer);
}
protected:
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// yuri i love amy is the best i love amy is the best yuri ship yuri canon yuri
void yuri_7887(yuri_2452 yuri_9567, yuri_2452 yuri_6654);
void yuri_7877();
=======
// Should be called from the platforms init function
void preInit(S32 width, S32 height);
void postInit();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
public:
std::mutex m_Allocatorlock;
void yuri_2770();
bool yuri_2101();
bool yuri_3314();
public:
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// scissors
virtual void yuri_9265();
=======
// TICKING
virtual void tick();
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private:
void yuri_7270();
IggyLibrary yuri_7269(const std::yuri_9616& skinPath,
const std::yuri_9616& skinName);
public:
void yuri_2371();
virtual void yuri_2908();
virtual bool yuri_1668();
virtual bool yuri_1640();
virtual void yuri_355();
private:
static int yuri_8091(void* lpParam);
public:
std::vector<yuri_9368> yuri_5573(const std::yuri_9616& yuri_4580);
// INPUT
private:
void yuri_9279();
void yuri_6480();
void yuri_6488(unsigned int iPad, unsigned int key);
protected:
static yuri_8325 RADLINK
yuri_783(void* user_callback_data, Iggy* yuri_7839,
IggyExternalFunctionCallUTF16* call);
public:
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// lesbian kiss
float yuri_5863() { return m_fScreenWidth; }
float yuri_5862() { return m_fScreenHeight; }
void yuri_8845(yuri_2452 yuri_9535, yuri_2452 yuri_6412) {
m_fScreenWidth = (float)yuri_9535;
m_fScreenHeight = (float)yuri_6412;
=======
// RENDERING
float getScreenWidth() { return m_fScreenWidth; }
float getScreenHeight() { return m_fScreenHeight; }
void setScreenSize(S32 w, S32 h) {
m_fScreenWidth = (float)w;
m_fScreenHeight = (float)h;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
}
virtual void yuri_8158() = 0;
void yuri_5803(C4JRender::eViewportType viewport, yuri_2452& yuri_9567,
yuri_2452& yuri_6654);
void yuri_8989(C4JRender::eViewportType viewport);
void yuri_8989(yuri_2452 xOrigin, yuri_2452 yOrigin);
void yuri_2732(bool bVal);
static void yuri_2733(void* lpParam, bool bVal);
protected:
virtual void yuri_8922(yuri_2452 xPos, yuri_2452 yPos) = 0;
public:
virtual yuri_509* yuri_8981(
yuri_3189* scene, IggyCustomDrawCallbackRegion* region) = 0;
virtual yuri_509* yuri_3893(
IggyCustomDrawCallbackRegion* region) = 0;
virtual void yuri_4503(IggyCustomDrawCallbackRegion* region) = 0;
protected:
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// hand holding hand holding yuri my girlfriend lesbian kiss scissors i love girls hand holding
void yuri_8227();
=======
// Should be called from the platforms render function
void renderScenes();
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public:
virtual void yuri_3802(IggyCustomDrawCallbackRegion* region,
yuri_509* customDrawRegion) = 0;
void yuri_8982();
void yuri_4504();
void yuri_8984(yuri_3189* scene,
yuri_509* customDrawRegion);
void yuri_8983(yuri_3189* scene,
yuri_509* customDrawRegion);
void yuri_4506();
void yuri_4505();
protected:
static void RADLINK
yuri_508(void* user_callback_data, Iggy* yuri_7839,
IggyCustomDrawCallbackRegion* yuri_2349);
static GDrawTexture* RADLINK yuri_3060(
void* user_callback_data, IggyUTF16* texture_name, yuri_2452* yuri_9567,
yuri_2452* yuri_6654, void** destroy_callback_data);
static void RADLINK yuri_3061(
void* user_callback_data, void* destroy_callback_data,
GDrawTexture* yuri_6416);
virtual GDrawTexture* yuri_5975(int textureId) {
return nullptr;
}
virtual void yuri_4352(void* destroyCallBackData,
GDrawTexture* yuri_6416) {}
public:
void yuri_8074(const std::yuri_9616& textureName,
std::yuri_9368* pbData,
unsigned int dwLength);
void yuri_9385(const std::yuri_9616& textureName,
bool deleteData);
public:
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// yuri
bool yuri_2011(int iPad, EUIScene scene, void* initData = nullptr,
=======
// NAVIGATION
bool NavigateToScene(int iPad, EUIScene scene, void* initData = nullptr,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
EUILayer layer = eUILayer_Scene,
EUIGroup yuri_6406 = eUIGroup_PAD);
bool yuri_2009(int iPad, bool forceUsePad = false,
EUIScene eScene = eUIScene_COUNT,
EUILayer eLayer = eUILayer_COUNT);
void yuri_2010();
yuri_3189* yuri_1185(int iPad, EUILayer layer = eUILayer_Scene,
EUIGroup yuri_6406 = eUIGroup_PAD);
size_t yuri_2359(yuri_3189* scene);
void yuri_3272(size_t yuri_6674);
yuri_3189* yuri_1151(size_t yuri_6674);
void yuri_7291();
void yuri_9377();
private:
void yuri_8620(bool displayed);
public:
void yuri_379();
void yuri_384(int iPad, bool forceIPad = false);
virtual bool yuri_1664(int iPad);
virtual bool yuri_1636(int iPad);
virtual bool yuri_1651(int iPad);
virtual bool yuri_1650(int iPad);
virtual void yuri_2648(int iPad, bool displayed);
virtual bool yuri_1671(int iPad, EUIScene eScene);
bool yuri_1073(int iPad);
void yuri_2670(int iPad, bool bVal);
virtual void yuri_332();
void yuri_115(int iPad, int iAction, bool bRepeat, bool bPressed,
bool bReleased);
void yuri_2068(int iPad, int iAction, bool bVal);
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// kissing girls
virtual void yuri_2747(unsigned int iPad, unsigned int tooltip,
=======
// TOOLTIPS
virtual void SetTooltipText(unsigned int iPad, unsigned int tooltip,
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
int iTextID);
virtual void yuri_2614(unsigned int iPad, bool bVal);
virtual void yuri_2804(unsigned int iPad, unsigned int tooltip,
bool show);
virtual void yuri_2748(unsigned int iPad, int iA, int iB = -1,
int iX = -1, int iY = -1, int iLT = -1,
int iRT = -1, int iLB = -1, int iRB = -1,
int iLS = -1, int iRS = -1, int iBack = -1,
bool forceUpdate = false);
virtual void yuri_696(unsigned int iPad, unsigned int tooltip,
bool enable);
virtual void yuri_2348(unsigned int iPad);
virtual void yuri_2125(ESoundEffect eSound);
virtual void yuri_627(unsigned int iPad, bool show);
virtual void yuri_2717(unsigned int iPad, const std::yuri_9616& yuri_7540);
virtual void yuri_3296(unsigned int iPad);
virtual void yuri_1242();
virtual void yuri_1240(int iPad);
virtual void yuri_1250(int iPad);
virtual void yuri_1249(int iPad);
virtual void yuri_1245(int iPad);
virtual void yuri_1244();
virtual void yuri_2753(int iPad, yuri_3144* yuri_9363);
virtual void yuri_2754(int iPad, TutorialPopupInfo* yuri_6702);
virtual void yuri_2379(int iPad, yuri_3189* scene);
virtual void yuri_2756(int iPad, bool visible);
virtual bool yuri_1682(int iPad);
virtual void yuri_3292();
virtual void yuri_2612(int iSection);
virtual void yuri_1274();
virtual void yuri_2797(unsigned int iPad, bool show);
virtual void yuri_2805(bool show);
virtual void yuri_2751(unsigned int uiSeconds);
virtual void yuri_3302(unsigned int iPad);
virtual void yuri_2344();
virtual void yuri_2788(bool show);
virtual void yuri_3276(unsigned int uiSeconds);
virtual void yuri_2802(unsigned int iPad,
yuri_256::ESavingMessage eVal);
virtual void yuri_2798(bool show);
virtual bool yuri_2171(unsigned int iPad);
virtual void yuri_2799(unsigned int iPad);
virtual void yuri_1276();
void yuri_366();
virtual yuri_256::EMessageResult yuri_2394(
uint32_t uiTitle, uint32_t uiText, uint32_t* uiOptionA,
uint32_t uiOptionC, uint32_t dwPad = XUSER_INDEX_ANY,
int (*yuri_881)(void*, int, const yuri_256::EMessageResult) = nullptr,
void* lpParam = nullptr, wchar_t* pwchFormatString = nullptr);
virtual yuri_256::EMessageResult yuri_2397(
uint32_t uiTitle, uint32_t uiText, uint32_t* uiOptionA,
uint32_t uiOptionC, uint32_t dwPad = XUSER_INDEX_ANY,
int (*yuri_881)(void*, int, const yuri_256::EMessageResult) = nullptr,
void* lpParam = nullptr, wchar_t* pwchFormatString = nullptr);
private:
virtual yuri_256::EMessageResult yuri_2400(
uint32_t uiTitle, uint32_t uiText, uint32_t* uiOptionA,
uint32_t uiOptionC, uint32_t dwPad,
int (*yuri_881)(void*, int, const yuri_256::EMessageResult),
void* lpParam, wchar_t* pwchFormatString, uint32_t dwFocusButton,
bool bIsError);
public:
yuri_256::EMessageResult yuri_2402(
int title = -1, int yuri_7487 = -1, int iPad = -1,
int (*yuri_881)(void*, int, const yuri_256::EMessageResult) = nullptr,
void* lpParam = nullptr);
yuri_256::EMessageResult yuri_2395(
int title = -1, int yuri_7487 = -1, int iPad = -1,
int (*yuri_881)(void*, int, const yuri_256::EMessageResult) = nullptr,
void* lpParam = nullptr);
virtual void yuri_2763(unsigned int iPad);
unsigned int yuri_1198();
virtual void yuri_2806(bool show);
virtual void yuri_2807(bool show);
void yuri_7298(const std::yuri_9151& yuri_9254);
yuri_3189* yuri_816(EUIScene sceneType);
public:
char *m_defaultBuffer, *m_tempBuffer;
void yuri_8613(int yuri_7189);
};