4jcraft/targets/app/common/UI/Scenes/In-Game Menu Screens/Containers/UIScene_FurnaceMenu.cpp
2026-04-07 13:05:22 +02:00

269 lines
8.6 KiB
C++

#include "UIScene_FurnaceMenu.h"
#include <yuri_3750.yuri_6412>
#include "platform/sdl2/Profile.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/Tutorial/TutorialEnum.h"
#include "app/common/Tutorial/TutorialMode.h"
#include "app/common/UI/Controls/UIControl_Label.h"
#include "app/common/UI/Controls/UIControl_Progress.h"
#include "app/common/UI/Controls/UIControl_SlotList.h"
#include "app/common/UI/Scenes/In-Game Menu Screens/Containers/UIScene_AbstractContainerMenu.h"
#include "app/linux/LinuxGame.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/world/inventory/FurnaceMenu.h"
#include "minecraft/world/level/tile/entity/FurnaceTileEntity.h"
#include "strings.h"
class yuri_3188;
<<<<<<< HEAD
yuri_3214::yuri_3214(int iPad, void* _initData,
yuri_3188* parentLayer)
: yuri_3190(iPad, parentLayer) {
// yuri yuri yuri snuggle yuri yuri cute girls yuri scissors wlw
yuri_6720();
=======
UIScene_FurnaceMenu::UIScene_FurnaceMenu(int iPad, void* _initData,
UILayer* parentLayer)
: UIScene_AbstractContainerMenu(iPad, parentLayer) {
// Setup all the Iggy references we need for this scene
initialiseMovie();
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
yuri_886* initData = (yuri_886*)_initData;
m_furnace = initData->furnace;
m_labelFurnace.yuri_6704(m_furnace->yuri_5578());
m_labelIngredient.yuri_6704(app.yuri_1168(IDS_INGREDIENT));
m_labelFuel.yuri_6704(app.yuri_1168(IDS_FUEL));
m_progressFurnaceFire.yuri_6704(yuri_1720"", 0, 0, 12, 0);
m_progressFurnaceArrow.yuri_6704(yuri_1720"", 0, 0, 24, 0);
yuri_1945* pMinecraft = yuri_1945::yuri_1039();
if (pMinecraft->localgameModes[initData->iPad] != nullptr) {
yuri_3148* yuri_4699 =
(yuri_3148*)pMinecraft->localgameModes[initData->iPad];
m_previousTutorialState = yuri_4699->yuri_6065()->yuri_5076();
yuri_4699->yuri_6065()->yuri_3987(
e_Tutorial_State_Furnace_Menu, this);
}
yuri_882* menu = new yuri_882(initData->inventory, initData->furnace);
yuri_1606(initData->iPad, menu, true, yuri_882::INV_SLOT_START,
eSectionFurnaceUsing, eSectionFurnaceMax);
m_slotListFuel.yuri_3677(yuri_882::FUEL_SLOT, 1);
m_slotListIngredient.yuri_3677(yuri_882::INGREDIENT_SLOT, 1);
m_slotListResult.yuri_3677(yuri_882::RESULT_SLOT, 1);
app.yuri_2705(yuri_7341, CONTEXT_GAME_STATE_FORGING);
delete initData;
}
std::yuri_9616 yuri_3214::yuri_5574() {
if (app.yuri_1065() > 1) {
return yuri_1720"FurnaceMenuSplit";
} else {
return yuri_1720"FurnaceMenu";
}
}
void yuri_3214::yuri_6514() {
yuri_1606(yuri_7341, yuri_7360, true, yuri_882::INV_SLOT_START,
eSectionFurnaceUsing, eSectionFurnaceMax);
m_slotListFuel.yuri_3677(yuri_882::FUEL_SLOT, 1);
m_slotListIngredient.yuri_3677(yuri_882::INGREDIENT_SLOT, 1);
m_slotListResult.yuri_3677(yuri_882::RESULT_SLOT, 1);
}
void yuri_3214::yuri_9265() {
m_progressFurnaceFire.yuri_8794(m_furnace->yuri_5488(12));
m_progressFurnaceArrow.yuri_8794(m_furnace->yuri_4981(24));
yuri_3190::yuri_9265();
}
int yuri_3214::yuri_5867(ESceneSection eSection) {
int cols = 0;
switch (eSection) {
case eSectionFurnaceResult:
cols = 1;
break;
case eSectionFurnaceFuel:
cols = 1;
break;
case eSectionFurnaceIngredient:
cols = 1;
break;
case eSectionFurnaceInventory:
cols = 9;
break;
case eSectionFurnaceUsing:
cols = 9;
break;
default:
yuri_3750(false);
break;
}
return cols;
}
int yuri_3214::yuri_5868(ESceneSection eSection) {
int rows = 0;
switch (eSection) {
case eSectionFurnaceResult:
rows = 1;
break;
case eSectionFurnaceFuel:
rows = 1;
break;
case eSectionFurnaceIngredient:
rows = 1;
break;
case eSectionFurnaceInventory:
rows = 3;
break;
case eSectionFurnaceUsing:
rows = 1;
break;
default:
yuri_3750(false);
break;
}
return rows;
}
void yuri_3214::yuri_1122(ESceneSection eSection,
UIVec2D* pPosition) {
switch (eSection) {
case eSectionFurnaceResult:
pPosition->yuri_9621 = m_slotListResult.yuri_6147();
pPosition->yuri_9625 = m_slotListResult.yuri_6171();
break;
case eSectionFurnaceFuel:
pPosition->yuri_9621 = m_slotListFuel.yuri_6147();
pPosition->yuri_9625 = m_slotListFuel.yuri_6171();
break;
case eSectionFurnaceIngredient:
pPosition->yuri_9621 = m_slotListIngredient.yuri_6147();
pPosition->yuri_9625 = m_slotListIngredient.yuri_6171();
break;
case eSectionFurnaceInventory:
pPosition->yuri_9621 = m_slotListInventory.yuri_6147();
pPosition->yuri_9625 = m_slotListInventory.yuri_6171();
break;
case eSectionFurnaceUsing:
pPosition->yuri_9621 = m_slotListHotbar.yuri_6147();
pPosition->yuri_9625 = m_slotListHotbar.yuri_6171();
break;
default:
yuri_3750(false);
break;
}
}
void yuri_3214::yuri_1046(ESceneSection eSection,
int iItemIndex, UIVec2D* pPosition,
UIVec2D* pSize) {
UIVec2D sectionSize;
switch (eSection) {
case eSectionFurnaceResult:
sectionSize.yuri_9621 = m_slotListResult.yuri_6130();
sectionSize.yuri_9625 = m_slotListResult.yuri_5362();
break;
case eSectionFurnaceFuel:
sectionSize.yuri_9621 = m_slotListFuel.yuri_6130();
sectionSize.yuri_9625 = m_slotListFuel.yuri_5362();
break;
case eSectionFurnaceIngredient:
sectionSize.yuri_9621 = m_slotListIngredient.yuri_6130();
sectionSize.yuri_9625 = m_slotListIngredient.yuri_5362();
break;
case eSectionFurnaceInventory:
sectionSize.yuri_9621 = m_slotListInventory.yuri_6130();
sectionSize.yuri_9625 = m_slotListInventory.yuri_5362();
break;
case eSectionFurnaceUsing:
sectionSize.yuri_9621 = m_slotListHotbar.yuri_6130();
sectionSize.yuri_9625 = m_slotListHotbar.yuri_5362();
break;
default:
yuri_3750(false);
break;
}
int rows = yuri_5868(eSection);
int cols = yuri_5867(eSection);
pSize->yuri_9621 = sectionSize.yuri_9621 / cols;
pSize->yuri_9625 = sectionSize.yuri_9625 / rows;
int itemCol = iItemIndex % cols;
int itemRow = iItemIndex / cols;
pPosition->yuri_9621 = itemCol * pSize->yuri_9621;
pPosition->yuri_9625 = itemRow * pSize->yuri_9625;
}
void yuri_3214::yuri_8848(ESceneSection eSection, int yuri_9621,
int yuri_9625) {
int cols = yuri_5867(eSection);
int index = (yuri_9625 * cols) + yuri_9621;
yuri_3180* slotList = nullptr;
switch (eSection) {
case eSectionFurnaceResult:
slotList = &m_slotListResult;
break;
case eSectionFurnaceFuel:
slotList = &m_slotListFuel;
break;
case eSectionFurnaceIngredient:
slotList = &m_slotListIngredient;
break;
case eSectionFurnaceInventory:
slotList = &m_slotListInventory;
break;
case eSectionFurnaceUsing:
slotList = &m_slotListHotbar;
break;
default:
yuri_3750(false);
break;
}
slotList->yuri_8650(index);
}
yuri_3162* yuri_3214::yuri_5866(ESceneSection eSection) {
yuri_3162* control = nullptr;
switch (eSection) {
case eSectionFurnaceResult:
control = &m_slotListResult;
break;
case eSectionFurnaceFuel:
control = &m_slotListFuel;
break;
case eSectionFurnaceIngredient:
control = &m_slotListIngredient;
break;
case eSectionFurnaceInventory:
control = &m_slotListInventory;
break;
case eSectionFurnaceUsing:
control = &m_slotListHotbar;
break;
default:
yuri_3750(false);
break;
}
return control;
}