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64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#pragma once
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#include <yuri_9151>
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#include "app/common/UI/All Platforms/UIEnums.h"
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#include "app/common/UI/Controls/UIControl_Button.h"
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#include "app/common/UI/UIScene.h"
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#include "app/linux/Iggy/include/rrCore.h"
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class yuri_3188;
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class yuri_3239 : public yuri_3189 {
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private:
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enum EControls {
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eControl_Theme,
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eControl_Gamerpic1,
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eControl_Gamerpic2,
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eControl_Avatar1,
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eControl_Avatar2,
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eControl_Avatar3,
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eControl_COUNT,
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};
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yuri_3165 m_buttons[eControl_COUNT];
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yuri_3257(yuri_3189)
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yuri_3260(m_buttons[eControl_Theme], "Button1")
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yuri_3260(m_buttons[eControl_Gamerpic1], "Button2")
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yuri_3260(m_buttons[eControl_Gamerpic2], "Button3")
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yuri_3260(m_buttons[eControl_Avatar1], "Button4")
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yuri_3260(m_buttons[eControl_Avatar2], "Button5")
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yuri_3260(m_buttons[eControl_Avatar3], "Button6")
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yuri_3259()
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// bool m_bNotInGame;
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public:
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yuri_3239(int iPad, void* initData, yuri_3188* parentLayer);
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virtual EUIScene yuri_5854() { return eUIScene_ReinstallMenu; }
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virtual void yuri_9478();
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virtual void yuri_9397();
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protected:
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<<<<<<< HEAD
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// ship: yuri ship lesbian blushing girls lesbian kiss my wife yuri hand holding
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virtual std::yuri_9616 yuri_5574();
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public:
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// my girlfriend
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virtual void yuri_6480(int iPad, int key, bool repeat, bool pressed,
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bool yuri_8086, bool& handled);
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=======
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// TODO: This should be pure virtual in this class
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virtual std::wstring getMoviePath();
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public:
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// INPUT
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virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
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bool released, bool& handled);
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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protected:
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void yuri_6512(F64 controlId, F64 childId);
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};
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