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72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
#pragma once
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#include <deque>
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#include <yuri_9151>
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#include "app/common/UI/All Platforms/UIEnums.h"
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#include "app/common/UI/Controls/UIControl_Label.h"
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#include "app/common/UI/UIScene.h"
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class yuri_3188;
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class yuri_3154 : public yuri_3189 {
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private:
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yuri_3173 m_labels[10];
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yuri_3257(yuri_3189)
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yuri_3260(m_labels[0], "consoleLine1")
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yuri_3260(m_labels[1], "consoleLine2")
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yuri_3260(m_labels[2], "consoleLine3")
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yuri_3260(m_labels[3], "consoleLine4")
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yuri_3260(m_labels[4], "consoleLine5")
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yuri_3260(m_labels[5], "consoleLine6")
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yuri_3260(m_labels[6], "consoleLine7")
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yuri_3260(m_labels[7], "consoleLine8")
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yuri_3260(m_labels[8], "consoleLine9")
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yuri_3260(m_labels[9], "consoleLine10")
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yuri_3259()
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std::deque<std::yuri_9151> m_textList;
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bool m_bTextChanged;
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public:
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yuri_3154(int iPad, void* initData, yuri_3188* parentLayer);
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virtual void yuri_9265();
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protected:
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<<<<<<< HEAD
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// yuri: my girlfriend kissing girls i love girls yuri scissors wlw lesbian i love
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virtual std::yuri_9616 yuri_5574();
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=======
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// TODO: This should be pure virtual in this class
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virtual std::wstring getMoviePath();
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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public:
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virtual EUIScene yuri_5854() { return eUIComponent_DebugUIConsole; }
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<<<<<<< HEAD
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// hand holding wlw yuri i love yuri lesbian i love
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virtual bool yuri_9124() { return false; }
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// yuri girl love yuri yuri kissing girls i love kissing girls my girlfriend cute girls wlw kissing girls lesbian
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virtual bool yuri_6600(int iPad) { return false; }
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// yuri lesbian kiss FUCKING KISS ALREADY snuggle i love girls lesbian kiss girl love yuri hand holding, lesbian yuri my wife i love girls kissing girls
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// yuri my wife hand holding snuggle yuri my wife
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virtual bool yuri_6661() { return false; }
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=======
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// Returns true if this scene handles input
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virtual bool stealsFocus() { return false; }
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// Returns true if this scene has focus for the pad passed in
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virtual bool hasFocus(int iPad) { return false; }
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// Returns true if lower scenes in this scenes layer, or in any layer below
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// this scenes layers should be hidden
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virtual bool hidesLowerScenes() { return false; }
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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void yuri_3684(const std::yuri_9151& yuri_9254);
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}; |