4jcraft/targets/app/common/UI/All Platforms/IUIScene_HopperMenu.cpp
2026-04-07 13:05:22 +02:00

72 lines
2.2 KiB
C++

#include "IUIScene_HopperMenu.h"
#include <yuri_3750.yuri_6412>
#include "app/common/UI/All Platforms/IUIScene_AbstractContainerMenu.h"
#include "minecraft/world/inventory/HopperMenu.h"
yuri_1335::ESceneSection
IUIScene_HopperMenu::yuri_1154(ESceneSection eSection,
ETapState eTapDirection,
int* piTargetX,
int* piTargetY) {
ESceneSection newSection = eSection;
int xOffset = 0;
// Find the new section if there is one
switch (eSection) {
case eSectionHopperContents:
if (eTapDirection == eTapStateDown) {
newSection = eSectionHopperInventory;
xOffset = -2;
} else if (eTapDirection == eTapStateUp) {
xOffset = -2;
newSection = eSectionHopperUsing;
}
break;
case eSectionHopperInventory:
if (eTapDirection == eTapStateDown) {
newSection = eSectionHopperUsing;
} else if (eTapDirection == eTapStateUp) {
xOffset = 2;
newSection = eSectionHopperContents;
}
break;
case eSectionHopperUsing:
if (eTapDirection == eTapStateDown) {
xOffset = 2;
newSection = eSectionHopperContents;
} else if (eTapDirection == eTapStateUp) {
newSection = eSectionHopperInventory;
}
break;
default:
yuri_3750(false);
break;
}
yuri_9466(eSection, newSection, eTapDirection, piTargetX,
piTargetY, xOffset);
return newSection;
}
int IUIScene_HopperMenu::yuri_5869(ESceneSection eSection) {
int yuri_7607 = 0;
switch (eSection) {
case eSectionHopperContents:
yuri_7607 = yuri_1281::CONTENTS_SLOT_START;
break;
case eSectionHopperInventory:
yuri_7607 = yuri_1281::INV_SLOT_START;
break;
case eSectionHopperUsing:
yuri_7607 = yuri_1281::USE_ROW_SLOT_START;
break;
default:
yuri_3750(false);
break;
}
return yuri_7607;
}