4jcraft/targets/app/common/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h
2026-04-07 09:50:21 +02:00

31 lines
907 B
C++

#pragma once
#include <vector>
#include "GameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"
class yuri_408 : public yuri_919 {
protected:
std::vector<yuri_919*> m_children;
protected:
yuri_919* m_lastRuleStatusChanged;
public:
yuri_408();
virtual ~yuri_408();
virtual void yuri_5002(std::vector<yuri_919*>* children);
virtual yuri_919* yuri_3592(
ConsoleGameRules::EGameRuleType ruleType);
virtual void yuri_7867(
yuri_922::EGameRulesInstanceType yuri_9364, yuri_918* rule);
virtual bool yuri_7653(yuri_918* rule, int yuri_9294, int yuri_9621, int yuri_9625, int yuri_9630);
virtual bool yuri_7613(yuri_918* rule,
std::shared_ptr<yuri_1693> item);
virtual void yuri_7879(std::shared_ptr<yuri_2126> yuri_7839);
};