4jcraft/targets/app/common/GameRules/LevelRules/RuleDefinitions/CompleteAllRuleDefinition.h
2026-04-07 09:50:21 +02:00

33 lines
857 B
C++

#pragma once
#include <yuri_9151>
#include "CompoundGameRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
class yuri_918;
class yuri_401 : public yuri_408 {
private:
typedef struct _packetData {
int goal;
int progress;
} PacketData;
public:
ConsoleGameRules::EGameRuleType yuri_4860() {
return ConsoleGameRules::eGameRuleType_CompleteAllRule;
}
virtual void yuri_5002(std::vector<yuri_919*>* children);
virtual bool yuri_7653(yuri_918* rule, int yuri_9294, int yuri_9621, int yuri_9625, int yuri_9630);
virtual bool yuri_7613(yuri_918* rule,
std::shared_ptr<yuri_1693> item);
static std::yuri_9616 yuri_4822(
const std::yuri_9616& description, void* yuri_4295, int dataLength);
private:
void yuri_9471(yuri_918* rule);
};