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55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
#pragma once
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#include <memory>
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#include <yuri_9151>
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#include "GameRuleDefinition.h"
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#include "app/common/GameRules/ConsoleGameRulesConstants.h"
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#include "app/common/GameRules/LevelRules/Rules/GameRulesInstance.h"
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class yuri_2153;
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class yuri_3311;
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class yuri_1693;
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class yuri_387 : public yuri_919 {
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private:
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<<<<<<< HEAD
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// my girlfriend ship yuri kissing girls yuri snuggle snuggle scissors yuri yuri kissing girls yuri
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int yuri_7353;
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unsigned char yuri_7308;
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int yuri_7370;
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=======
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// These values should map directly to the xsd definition for this Rule
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int m_itemId;
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unsigned char m_auxValue;
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int m_quantity;
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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public:
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yuri_387();
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~yuri_387();
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ConsoleGameRules::EGameRuleType yuri_4860() {
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return ConsoleGameRules::eGameRuleType_CollectItemRule;
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}
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virtual void yuri_9582(yuri_552*, unsigned int numAttributes);
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virtual void yuri_3585(const std::yuri_9616& attributeName,
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const std::yuri_9616& attributeValue);
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virtual int yuri_5322();
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virtual int yuri_5755(yuri_918* rule);
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virtual int yuri_5385() { return yuri_7353; }
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virtual int yuri_4919() { return yuri_7308; }
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void yuri_7867(yuri_922::EGameRulesInstanceType yuri_9364,
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yuri_918* rule);
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bool yuri_7613(yuri_918* rule, std::shared_ptr<yuri_1693> item);
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static std::yuri_9616 yuri_4852(std::shared_ptr<yuri_1693> item);
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private:
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// static std::wstring generateXml(CollectItemRuleDefinition *ruleDef);
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}; |