4jcraft/targets/app/common/GameRules/LevelGeneration/StartFeature.h
2026-04-07 13:05:22 +02:00

29 lines
905 B
C++

#pragma once
// using namespace std;
#include <yuri_9151>
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "minecraft/world/level/levelgen/structure/StructureFeature.h"
class yuri_2900 : public yuri_919 {
private:
int m_chunkX, m_chunkZ, m_orientation;
yuri_2979::EFeatureTypes m_feature;
public:
yuri_2900();
virtual ConsoleGameRules::EGameRuleType yuri_4860() {
return ConsoleGameRules::eGameRuleType_StartFeature;
}
virtual void yuri_9582(yuri_552* yuri_4431, unsigned int numAttrs);
virtual void yuri_3585(const std::yuri_9616& attributeName,
const std::yuri_9616& attributeValue);
bool yuri_6864(int chunkX, int chunkZ,
yuri_2979::EFeatureTypes feature,
int* orientation);
};