4jcraft/Minecraft.World/IO/Files/FileInputStream.cpp
2026-03-11 15:38:42 +11:00

222 lines
5.7 KiB
C++

#include "../../Platform/stdafx.h"
#include "File.h"
#include "FileInputStream.h"
#include <algorithm>
extern CConsoleMinecraftApp app;
namespace
{
__int64 FileTell(std::FILE *file)
{
#if defined(_WIN32)
return _ftelli64(file);
#else
return static_cast<__int64>(ftello(file));
#endif
}
bool FileSeek(std::FILE *file, __int64 offset, int origin)
{
#if defined(_WIN32)
return _fseeki64(file, offset, origin) == 0;
#else
return fseeko(file, static_cast<off_t>(offset), origin) == 0;
#endif
}
}
//Creates a FileInputStream by opening a connection to an actual file, the file named by the File object file in the file system.
//A new FileDescriptor object is created to represent this file connection.
//First, if there is a security manager, its checkRead method is called with the path represented by the file argument as its argument.
//
//If the named file does not exist, is a directory rather than a regular file, or for some other reason cannot be opened for reading
//then a FileNotFoundException is thrown.
//
//Parameters:
//file - the file to be opened for reading.
//Throws:
//FileNotFoundException - if the file does not exist, is a directory rather than a regular file, or for some other reason cannot be
//opened for reading.
//SecurityException - if a security manager exists and its checkRead method denies read access to the file.
FileInputStream::FileInputStream(const File &file) : m_fileHandle(NULL)
{
#if defined(_WIN32)
m_fileHandle = _wfopen(file.getPath().c_str(), L"rb");
#else
const std::string nativePath = wstringtofilename(file.getPath());
m_fileHandle = std::fopen(nativePath.c_str(), "rb");
#endif
if( m_fileHandle == NULL )
{
// TODO 4J Stu - Any form of error/exception handling
//__debugbreak();
app.FatalLoadError();
}
}
FileInputStream::~FileInputStream()
{
if( m_fileHandle != NULL )
{
std::fclose( m_fileHandle );
}
}
//Reads a byte of data from this input stream. This method blocks if no input is yet available.
//Returns:
//the next byte of data, or -1 if the end of the file is reached.
int FileInputStream::read()
{
if( m_fileHandle == NULL )
{
return -1;
}
std::uint8_t byteRead = static_cast<std::uint8_t>(0);
const size_t numberOfBytesRead = std::fread(&byteRead, 1, 1, m_fileHandle);
if( std::ferror(m_fileHandle) != 0 )
{
// TODO 4J Stu - Some kind of error handling
app.FatalLoadError();
//return -1;
}
else if( numberOfBytesRead == 0 )
{
// File pointer is past the end of the file
return -1;
}
return static_cast<int>(byteRead);
}
//Reads up to b.length bytes of data from this input stream into an array of bytes. This method blocks until some input is available.
//Parameters:
//b - the buffer into which the data is read.
//Returns:
//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.
int FileInputStream::read(byteArray b)
{
if( m_fileHandle == NULL )
{
return -1;
}
const size_t numberOfBytesRead = std::fread(b.data, 1, b.length, m_fileHandle);
if( std::ferror(m_fileHandle) != 0 )
{
// TODO 4J Stu - Some kind of error handling
app.FatalLoadError();
//return -1;
}
else if( numberOfBytesRead == 0 )
{
// File pointer is past the end of the file
return -1;
}
return numberOfBytesRead;
}
//Reads up to len bytes of data from this input stream into an array of bytes. If len is not zero, the method blocks until some input
//is available; otherwise, no bytes are read and 0 is returned.
//Parameters:
//b - the buffer into which the data is read.
//off - the start offset in the destination array b
//len - the maximum number of bytes read.
//Returns:
//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.
int FileInputStream::read(byteArray b, unsigned int offset, unsigned int length)
{
// 4J Stu - We don't want to read any more than the array buffer can hold
assert( length <= ( b.length - offset ) );
if( m_fileHandle == NULL )
{
return -1;
}
const size_t numberOfBytesRead = std::fread(&b[offset], 1, length, m_fileHandle);
if( std::ferror(m_fileHandle) != 0 )
{
// TODO 4J Stu - Some kind of error handling
app.FatalLoadError();
//return -1;
}
else if( numberOfBytesRead == 0 )
{
// File pointer is past the end of the file
return -1;
}
return numberOfBytesRead;
}
//Closes this file input stream and releases any system resources associated with the stream.
//If this stream has an associated channel then the channel is closed as well.
void FileInputStream::close()
{
if(m_fileHandle==NULL)
{
//printf("\n\nFileInputStream::close - TRYING TO CLOSE AN INVALID FILE HANDLE\n\n");
return;
}
int result = std::fclose( m_fileHandle );
if( result != 0 )
{
// TODO 4J Stu - Some kind of error handling
}
// Stop the dtor from trying to close it again
m_fileHandle = NULL;
}
//Skips n bytes of input from this input stream. Fewer bytes might be skipped if the end of the input stream is reached. The actual number k of bytes to be skipped is equal to the smaller of n and count-pos. The value k is added into pos and k is returned.
//Overrides:
//skip in class InputStream
//Parameters:
//n - the number of bytes to be skipped.
//Returns:
//the actual number of bytes skipped.
__int64 FileInputStream::skip(__int64 n)
{
if( m_fileHandle == NULL || n <= 0 )
{
return 0;
}
const __int64 start = FileTell(m_fileHandle);
if( start < 0 )
{
return 0;
}
if( !FileSeek(m_fileHandle, 0, SEEK_END) )
{
return 0;
}
const __int64 end = FileTell(m_fileHandle);
if( end < 0 )
{
return 0;
}
const __int64 offset = std::min(n, std::max<__int64>(0, end - start));
const __int64 target = start + offset;
if( !FileSeek(m_fileHandle, target, SEEK_SET) )
{
return 0;
}
return offset;
}