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19 lines
446 B
C++
19 lines
446 B
C++
#pragma once
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#include "DLCFile.h"
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class StringTable;
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class DLCLocalisationFile : public DLCFile
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{
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private:
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StringTable *m_strings;
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public:
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DLCLocalisationFile(const std::wstring &path);
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DLCLocalisationFile(std::uint8_t *pbData, std::uint32_t dataBytes); // when we load in a texture pack details file from TMS++
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virtual void addData(std::uint8_t *pbData, std::uint32_t dataBytes);
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StringTable *getStringTable() { return m_strings; }
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};
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