4jcraft/targets/minecraft/world/level
Tropical c58c1bd9d2
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fix: MSVC build fixes
2026-04-10 17:09:25 -07:00
..
biome chore: format repo, add format script 2026-04-10 00:22:58 -05:00
chunk nuke non-portable Windows file operations 2026-04-10 17:04:46 -05:00
dimension style: clang-format the entire project 2026-04-09 15:24:13 +10:00
dlc refactor: pull DLC enums out into their own header 2026-04-09 15:24:13 +10:00
GameRules style: clang-format the entire project 2026-04-09 15:24:13 +10:00
levelgen chore: format repo, add format script 2026-04-10 00:22:58 -05:00
material
newbiome/layer
pathfinder chore: format repo, add format script 2026-04-10 00:22:58 -05:00
redstone nuke net.minecraft.* headers 2026-04-01 19:13:26 -05:00
saveddata refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
storage
tile format it all 2026-04-10 11:46:33 -05:00
BaseMobSpawner.cpp
BaseMobSpawner.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
BlockDestructionProgress.cpp rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
BlockDestructionProgress.h
Calendar.cpp
Calendar.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
ChunkPos.cpp
ChunkPos.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ConsoleGameRulesConstants.h refactor: move GAME_RULE_SAVENAME to ConsoleGameRulesConstants.h 2026-04-09 22:03:05 +10:00
Coord.h
Explosion.cpp chore: format repo, add format script 2026-04-10 00:22:58 -05:00
Explosion.h
FoliageColor.cpp
FoliageColor.h
GameRules.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
GameRules.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
GrassColor.cpp
GrassColor.h
Level.cpp chore: format repo, add format script 2026-04-10 00:22:58 -05:00
Level.h
LevelConflictException.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelConflictException.h
LevelListener.h
LevelObjectInputStream.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
LevelSettings.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelSettings.h
LevelSource.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
LevelType.cpp
LevelType.h
LightLayer.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
MobSpawner.cpp
MobSpawner.h run IWYU on entire codebase 2026-04-01 18:02:06 -05:00
PortalForcer.cpp
PortalForcer.h
Region.cpp
Region.h format the whole repo (again) 2026-04-01 18:17:44 -05:00
TickNextTickData.cpp
TickNextTickData.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
TileEventData.cpp rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
TileEventData.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
TilePos.cpp
TilePos.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
WaterColor.cpp
WaterColor.h
WstringLookup.cpp
WstringLookup.h