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culling
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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entity
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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texture
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fix non-unity build
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2026-04-10 11:22:58 -05:00 |
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tileentity
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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BossMobGuiInfo.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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BossMobGuiInfo.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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Chunk.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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Chunk.h
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fix(perf): don't compute chunk connectivity when the BFS occluder is disabled
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2026-04-07 19:11:30 -05:00 |
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DirtyChunkSorter.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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DirtyChunkSorter.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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DistanceChunkSorter.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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DistanceChunkSorter.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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EntityTileRenderer.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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EntityTileRenderer.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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GameRenderer.cpp
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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GameRenderer.h
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move C4JThread and ShutdownManager to platform/thread
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2026-04-09 23:46:02 -05:00 |
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HttpTexture.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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HttpTexture.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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HttpTextureProcessor.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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ItemInHandRenderer.cpp
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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ItemInHandRenderer.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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LevelRenderer.cpp
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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LevelRenderer.h
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fix: Windows archive file discovery
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2026-04-10 20:37:08 -07:00 |
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MemTexture.cpp
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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MemTexture.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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MemTextureProcessor.h
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refactor: move misplaced headers to their proper modules
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2026-04-06 20:32:24 -05:00 |
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MobSkinMemTextureProcessor.cpp
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refactor: move misplaced headers to their proper modules
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2026-04-06 20:32:24 -05:00 |
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MobSkinMemTextureProcessor.h
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refactor: move misplaced headers to their proper modules
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2026-04-06 20:32:24 -05:00 |
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MobSkinTextureProcessor.cpp
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replace __debugbreak with assert, fix full build
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2026-04-07 18:58:49 -05:00 |
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MobSkinTextureProcessor.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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OffsettedRenderList.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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OffsettedRenderList.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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Rect2i.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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Rect2i.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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Tesselator.cpp
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remove most other linux ifdefs
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2026-04-09 23:23:53 -05:00 |
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Tesselator.h
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format the whole repo (again)
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2026-04-01 18:17:44 -05:00 |
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Textures.cpp
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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Textures.h
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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TileRenderer.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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TileRenderer.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |