4jcraft/targets/minecraft/client/model/VillagerGolemModel.cpp

92 lines
3.5 KiB
C++

#include "VillagerGolemModel.h"
#include <cmath>
#include <memory>
#include <numbers>
#include "minecraft/client/model/geom/ModelPart.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/animal/VillagerGolem.h"
VillagerGolemModel::VillagerGolemModel(float g, float yOffset) {
int xTexSize = 128;
int yTexSize = 128;
head = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
head->setPos(0, 0 + yOffset, -2);
head->texOffs(0, 0)->addBox(-4, -12, -5.5f, 8, 10, 8, g);
head->texOffs(24, 0)->addBox(-1, -5.0f, -7.5f, 2, 4, 2, g);
body = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
body->setPos(0, 0 + yOffset, 0);
body->texOffs(0, 40)->addBox(-9, -2, -6, 18, 12, 11, g);
body->texOffs(0, 70)->addBox(-4.5f, 10, -3, 9, 5, 6, g + 0.5f);
arm0 = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
arm0->setPos(0, -7, 0);
arm0->texOffs(60, 21)->addBox(-13, -2.5f, -3, 4, 30, 6, g);
arm1 = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
arm1->setPos(0, -7, 0);
arm1->texOffs(60, 58)->addBox(9, -2.5f, -3, 4, 30, 6, g);
leg0 = (new ModelPart(this, 0, 22))->setTexSize(xTexSize, yTexSize);
leg0->setPos(-4.0f, 18 + yOffset, 0);
leg0->texOffs(37, 0)->addBox(-3.5f, -3, -3, 6, 16, 5, g);
leg1 = (new ModelPart(this, 0, 22))->setTexSize(xTexSize, yTexSize);
leg1->bMirror = true;
leg1->texOffs(60, 0)->setPos(5.0f, 18 + yOffset, 0);
leg1->addBox(-3.5f, -3, -3, 6, 16, 5, g);
}
void VillagerGolemModel::render(std::shared_ptr<Entity> entity, float time,
float r, float bob, float yRot, float xRot,
float scale, bool usecompiled) {
setupAnim(time, r, bob, yRot, xRot, scale, entity);
head->render(scale, usecompiled);
body->render(scale, usecompiled);
leg0->render(scale, usecompiled);
leg1->render(scale, usecompiled);
arm0->render(scale, usecompiled);
arm1->render(scale, usecompiled);
}
void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim) {
head->yRot = yRot / (float)(180 / std::numbers::pi);
head->xRot = xRot / (float)(180 / std::numbers::pi);
leg0->xRot = (-1.5f * triangleWave(time, 13)) * r;
leg1->xRot = (1.5f * triangleWave(time, 13)) * r;
leg0->yRot = 0;
leg1->yRot = 0;
}
void VillagerGolemModel::prepareMobModel(std::shared_ptr<LivingEntity> mob,
float time, float r, float a) {
std::shared_ptr<VillagerGolem> vg =
std::dynamic_pointer_cast<VillagerGolem>(mob);
int attackTick = vg->getAttackAnimationTick();
if (attackTick > 0) {
arm0->xRot = (-2.0f + 1.5f * triangleWave(attackTick - a, 10));
arm1->xRot = (-2.0f + 1.5f * triangleWave(attackTick - a, 10));
} else {
int offerFlowerTick = vg->getOfferFlowerTick();
if (offerFlowerTick > 0) {
arm0->xRot = -0.8f + 0.025f * triangleWave(offerFlowerTick, 70);
arm1->xRot = 0;
} else {
arm0->xRot = (-0.2f + 1.5f * triangleWave(time, 13)) * r;
arm1->xRot = (-0.2f - 1.5f * triangleWave(time, 13)) * r;
}
}
}
float VillagerGolemModel::triangleWave(float bob, float period) {
return (std::abs(fmod(bob, period) - period * 0.5f) - period * 0.25f) /
(period * 0.25f);
}