mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-27 06:13:37 +00:00
510 lines
18 KiB
C++
510 lines
18 KiB
C++
#include "Storage.h"
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#include <stdlib.h>
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#include <time.h>
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#include <chrono>
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#include <cstring>
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#include <filesystem>
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#include <fstream>
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#include <iostream>
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#include <map>
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#include <string>
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#include <vector>
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#include "StdFileIO.h"
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C4JStorage StorageManager;
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static XMARKETPLACE_CONTENTOFFER_INFO s_dummyOffer = {};
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static XCONTENT_DATA s_dummyContentData = {};
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// def save state
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// TODO: find a better way
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static SAVE_DETAILS* s_SavesInfo = nullptr;
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static std::wstring s_CurrentSaveTitle = L"New World";
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static std::string s_CurrentSaveFilename = "";
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static bool s_SaveDisabled = false;
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// Console VFS Memory Blob
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static std::uint8_t* s_SaveBuffer = nullptr;
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static unsigned int s_SaveBufferSize = 0;
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struct SubfileData {
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std::vector<std::uint8_t> data;
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};
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#include <mutex>
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static std::map<int, SubfileData> s_Subfiles;
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static int s_SubfileCounter = 0;
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static std::mutex s_SubfileMutex;
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// helper functions
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static StdFileIO s_FileIO;
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static std::filesystem::path GetSavesRoot() {
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return s_FileIO.getUserDataPath() / "Saves";
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}
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static std::filesystem::path GetSaveDir(const std::string& saveFilename) {
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return GetSavesRoot() / saveFilename;
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}
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static std::filesystem::path GetSaveFile(const std::string& saveFilename,
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const std::string& filename) {
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return GetSaveDir(saveFilename) / filename;
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}
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C4JStorage::C4JStorage() : m_pStringTable(nullptr) {}
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void C4JStorage::Tick(void) {}
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C4JStorage::EMessageResult C4JStorage::RequestMessageBox(
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unsigned int uiTitle, unsigned int uiText, unsigned int* uiOptionA,
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unsigned int uiOptionC, unsigned int pad,
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std::function<int(int, const C4JStorage::EMessageResult)> callback,
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C4JStringTable* pStringTable, wchar_t* pwchFormatString,
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unsigned int focusButton) {
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if (callback) callback(pad, EMessage_ResultAccept);
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return EMessage_ResultAccept;
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}
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C4JStorage::EMessageResult C4JStorage::GetMessageBoxResult() {
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return EMessage_Undefined;
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}
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bool C4JStorage::SetSaveDevice(std::function<int(const bool)> callback,
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bool bForceResetOfSaveDevice) {
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if (callback) callback(true);
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return true;
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}
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void C4JStorage::Init(unsigned int uiSaveVersion,
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const wchar_t* pwchDefaultSaveName, char* pszSavePackName,
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int iMinimumSaveSize,
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std::function<int(const ESavingMessage, int)> callback,
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const char* szGroupID) {
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std::error_code ec;
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std::filesystem::create_directories(GetSavesRoot(), ec);
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}
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void C4JStorage::ResetSaveData() {
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s_CurrentSaveTitle = L"New World";
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s_CurrentSaveFilename = "";
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{
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std::lock_guard<std::mutex> lock(s_SubfileMutex);
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s_Subfiles.clear();
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s_SubfileCounter = 0;
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}
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if (s_SaveBuffer) {
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free(s_SaveBuffer);
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s_SaveBuffer = nullptr;
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}
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s_SaveBufferSize = 0;
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}
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void C4JStorage::SetDefaultSaveNameForKeyboardDisplay(
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const wchar_t* pwchDefaultSaveName) {
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if (pwchDefaultSaveName) s_CurrentSaveTitle = pwchDefaultSaveName;
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}
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void C4JStorage::SetSaveTitle(const wchar_t* pwchDefaultSaveName) {
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if (pwchDefaultSaveName) s_CurrentSaveTitle = pwchDefaultSaveName;
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if (s_CurrentSaveFilename.empty()) {
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char buf[16];
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snprintf(buf, sizeof(buf), "sv%06X",
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(unsigned int)(time(NULL) & 0xFFFFFF));
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s_CurrentSaveFilename = buf;
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std::error_code ec;
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std::filesystem::create_directories(GetSaveDir(s_CurrentSaveFilename),
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ec);
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}
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}
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bool C4JStorage::GetSaveUniqueNumber(int* piVal) {
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if (piVal) *piVal = 1; // she turned a 0 to a 1 now the world explodes
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return true;
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}
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bool C4JStorage::GetSaveUniqueFilename(char* pszName) {
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if (pszName) {
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strncpy(pszName, s_CurrentSaveFilename.c_str(),
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MAX_SAVEFILENAME_LENGTH - 1);
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pszName[MAX_SAVEFILENAME_LENGTH - 1] = '\0';
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}
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return true;
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}
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void C4JStorage::SetSaveUniqueFilename(char* szFilename) {
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if (szFilename) s_CurrentSaveFilename = szFilename;
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}
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void C4JStorage::SetState(ESaveGameControlState eControlState,
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std::function<int(const bool)> callback) {
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if (callback) callback(true);
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}
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void C4JStorage::SetSaveDisabled(bool bDisable) { s_SaveDisabled = bDisable; }
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bool C4JStorage::GetSaveDisabled(void) { return s_SaveDisabled; }
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void* C4JStorage::AllocateSaveData(unsigned int uiBytes) {
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if (s_SaveBuffer) free(s_SaveBuffer);
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s_SaveBuffer = (std::uint8_t*)malloc(uiBytes);
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s_SaveBufferSize = uiBytes;
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return s_SaveBuffer;
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}
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void C4JStorage::GetSaveData(void* pvData, unsigned int* puiBytes) {
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if (puiBytes) *puiBytes = s_SaveBufferSize;
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if (pvData && s_SaveBuffer) memcpy(pvData, s_SaveBuffer, s_SaveBufferSize);
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}
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unsigned int C4JStorage::GetSaveSize() { return s_SaveBufferSize; }
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void C4JStorage::SetSaveImages(std::uint8_t* pbThumbnail,
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unsigned int thumbnailBytes,
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std::uint8_t* pbImage, unsigned int imageBytes,
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std::uint8_t* pbTextData,
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unsigned int textDataBytes) {
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if (pbThumbnail && thumbnailBytes > 0 && !s_CurrentSaveFilename.empty()) {
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auto dir = GetSaveDir(s_CurrentSaveFilename);
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std::error_code ec;
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std::filesystem::create_directories(dir, ec);
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s_FileIO.writeFile(dir / "thumbnail.png", pbThumbnail, thumbnailBytes);
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}
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}
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C4JStorage::ESaveGameState C4JStorage::SaveSaveData(
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std::function<int(const bool)> callback) {
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if (s_CurrentSaveFilename.empty()) {
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if (callback) callback(false);
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return ESaveGame_Idle;
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}
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auto dir = GetSaveDir(s_CurrentSaveFilename);
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std::error_code ec;
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std::filesystem::create_directories(dir, ec);
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// vfs blob -> disk
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if (s_SaveBuffer && s_SaveBufferSize > 0)
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s_FileIO.writeFile(dir / "savegame.dat", s_SaveBuffer,
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s_SaveBufferSize);
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// save... title.. in txt... they do that.. honestly
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// i would wrap world info in a json.
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// but i'm not rewriting the whole
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// save -> storage system sooooooo nope!
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std::string titleStr(s_CurrentSaveTitle.begin(), s_CurrentSaveTitle.end());
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s_FileIO.writeFile(dir / "title.txt", titleStr.data(), titleStr.size());
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if (callback) callback(true);
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return ESaveGame_Save;
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}
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void C4JStorage::CopySaveDataToNewSave(std::uint8_t* pbThumbnail,
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unsigned int cbThumbnail,
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wchar_t* wchNewName,
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std::function<int(bool)> callback) {
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if (callback) callback(false);
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}
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void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad, bool bSelected) {}
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bool C4JStorage::GetSaveDeviceSelected(unsigned int iPad) { return true; }
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C4JStorage::ESaveGameState C4JStorage::DoesSaveExist(bool* pbExists) {
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if (pbExists)
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*pbExists = s_FileIO.exists(GetSaveDir(s_CurrentSaveFilename));
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return ESaveGame_Idle;
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}
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bool C4JStorage::EnoughSpaceForAMinSaveGame() { return true; }
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void C4JStorage::SetSaveMessageVPosition(float fY) {}
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C4JStorage::ESaveGameState C4JStorage::GetSavesInfo(
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int iPad,
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std::function<int(SAVE_DETAILS* pSaveDetails, const bool)> callback,
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char* pszSavePackName) {
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ClearSavesInfo();
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auto savesRoot = GetSavesRoot();
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std::error_code ec;
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std::filesystem::create_directories(savesRoot, ec);
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std::vector<std::string> saveDirs;
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for (const auto& entry :
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std::filesystem::directory_iterator(savesRoot, ec)) {
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if (!entry.is_directory()) continue;
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std::string name = entry.path().filename().string();
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bool hasSave = s_FileIO.exists(entry.path() / "savegame.dat") ||
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s_FileIO.exists(entry.path() / "subfile_0.dat") ||
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s_FileIO.exists(entry.path() / "title.txt");
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if (hasSave) saveDirs.push_back(name);
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}
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s_SavesInfo = new SAVE_DETAILS();
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s_SavesInfo->iSaveC = (int)saveDirs.size();
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if (s_SavesInfo->iSaveC > 0) {
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s_SavesInfo->SaveInfoA = new SAVE_INFO[s_SavesInfo->iSaveC];
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for (size_t i = 0; i < saveDirs.size(); ++i) {
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SAVE_INFO& info = s_SavesInfo->SaveInfoA[i];
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memset(&info, 0, sizeof(SAVE_INFO));
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strncpy(info.UTF8SaveFilename, saveDirs[i].c_str(),
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MAX_SAVEFILENAME_LENGTH - 1);
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auto titleData =
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s_FileIO.readFileToVec(GetSaveFile(saveDirs[i], "title.txt"));
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if (!titleData.empty()) {
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std::string title(titleData.begin(), titleData.end());
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strncpy(info.UTF8SaveTitle, title.c_str(),
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MAX_DISPLAYNAME_LENGTH - 1);
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} else {
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strncpy(info.UTF8SaveTitle, saveDirs[i].c_str(),
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MAX_DISPLAYNAME_LENGTH - 1);
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}
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}
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} else {
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s_SavesInfo->SaveInfoA = nullptr;
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}
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if (callback) callback(s_SavesInfo, true);
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return ESaveGame_Idle;
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}
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PSAVE_DETAILS C4JStorage::ReturnSavesInfo() { return s_SavesInfo; }
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void C4JStorage::ClearSavesInfo() {
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if (s_SavesInfo) {
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if (s_SavesInfo->SaveInfoA) {
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for (int i = 0; i < s_SavesInfo->iSaveC; ++i) {
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if (s_SavesInfo->SaveInfoA[i].thumbnailData)
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delete[] s_SavesInfo->SaveInfoA[i].thumbnailData;
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}
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delete[] s_SavesInfo->SaveInfoA;
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}
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delete s_SavesInfo;
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s_SavesInfo = nullptr;
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}
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}
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C4JStorage::ESaveGameState C4JStorage::LoadSaveDataThumbnail(
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PSAVE_INFO pSaveInfo,
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std::function<int(std::uint8_t* thumbnailData, unsigned int thumbnailBytes)>
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callback) {
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if (pSaveInfo) {
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auto data = s_FileIO.readFileToVec(
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GetSaveFile(pSaveInfo->UTF8SaveFilename, "thumbnail.png"));
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if (!data.empty()) {
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if (callback) callback(data.data(), (unsigned int)data.size());
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return (C4JStorage::ESaveGameState)4;
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}
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}
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if (callback) callback(nullptr, 0);
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return (C4JStorage::ESaveGameState)4;
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}
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void C4JStorage::GetSaveCacheFileInfo(unsigned int fileIndex,
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XCONTENT_DATA& xContentData) {
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memset(&xContentData, 0, sizeof(xContentData));
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}
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void C4JStorage::GetSaveCacheFileInfo(unsigned int fileIndex,
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std::uint8_t** ppbImageData,
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unsigned int* pImageBytes) {
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if (ppbImageData) *ppbImageData = nullptr;
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if (pImageBytes) *pImageBytes = 0;
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}
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C4JStorage::ESaveGameState C4JStorage::LoadSaveData(
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PSAVE_INFO pSaveInfo, std::function<int(const bool, const bool)> callback) {
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if (pSaveInfo) {
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s_CurrentSaveFilename = pSaveInfo->UTF8SaveFilename;
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std::string title(pSaveInfo->UTF8SaveTitle);
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s_CurrentSaveTitle = std::wstring(title.begin(), title.end());
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auto blobData = s_FileIO.readFileToVec(
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GetSaveFile(s_CurrentSaveFilename, "savegame.dat"));
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if (!blobData.empty()) {
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if (s_SaveBuffer) free(s_SaveBuffer);
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s_SaveBufferSize = (unsigned int)blobData.size();
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s_SaveBuffer = (std::uint8_t*)malloc(s_SaveBufferSize);
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memcpy(s_SaveBuffer, blobData.data(), s_SaveBufferSize);
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}
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// put in mem
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{
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std::lock_guard<std::mutex> lock(s_SubfileMutex);
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s_Subfiles.clear();
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int maxIndex = -1;
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auto dir = GetSaveDir(s_CurrentSaveFilename);
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std::error_code ec;
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for (const auto& entry : std::filesystem::directory_iterator(dir, ec)) {
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if (!entry.is_regular_file()) continue;
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std::string filename = entry.path().filename().string();
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if (filename.find("subfile_") == 0 && filename.find(".dat") == filename.size() - 4) {
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try {
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int i = std::stoi(filename.substr(8, filename.size() - 12));
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auto subData = s_FileIO.readFileToVec(entry.path());
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if (!subData.empty()) {
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SubfileData sd;
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sd.data = std::move(subData);
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s_Subfiles[i] = std::move(sd);
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if (i > maxIndex) maxIndex = i;
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}
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} catch (...) {}
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}
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}
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s_SubfileCounter = maxIndex + 1;
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}
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}
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if (callback) callback(false, true);
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return (C4JStorage::ESaveGameState)1;
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}
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C4JStorage::ESaveGameState C4JStorage::DeleteSaveData(
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PSAVE_INFO pSaveInfo, std::function<int(const bool)> callback) {
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bool success = false;
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if (pSaveInfo) {
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std::error_code ec;
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std::filesystem::remove_all(GetSaveDir(pSaveInfo->UTF8SaveFilename),
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ec);
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success = !ec;
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}
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if (callback) callback(success);
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return (C4JStorage::ESaveGameState)3;
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}
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void C4JStorage::RegisterMarketplaceCountsCallback(
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std::function<int(C4JStorage::DLC_TMS_DETAILS*, int)> callback) {}
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void C4JStorage::SetDLCPackageRoot(char* pszDLCRoot) {}
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C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(
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int iPad, std::function<int(int, std::uint32_t, int)> callback,
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std::uint32_t dwOfferTypesBitmask) {
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if (callback) callback(0, dwOfferTypesBitmask, iPad);
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return EDLC_NoOffers;
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}
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unsigned int C4JStorage::CancelGetDLCOffers() { return 0; }
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void C4JStorage::ClearDLCOffers() {}
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XMARKETPLACE_CONTENTOFFER_INFO& C4JStorage::GetOffer(unsigned int dw) {
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return s_dummyOffer;
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}
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int C4JStorage::GetOfferCount() { return 0; }
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unsigned int C4JStorage::InstallOffer(int iOfferIDC, std::uint64_t* ullOfferIDA,
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std::function<int(int, int)> callback,
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bool bTrial) {
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return 0;
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}
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unsigned int C4JStorage::GetAvailableDLCCount(int iPad) { return 0; }
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C4JStorage::EDLCStatus C4JStorage::GetInstalledDLC(
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int iPad, std::function<int(int, int)> callback) {
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if (callback) {
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callback(0, iPad);
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}
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return EDLC_NoInstalledDLC;
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}
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XCONTENT_DATA& C4JStorage::GetDLC(unsigned int dw) {
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return s_dummyContentData;
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}
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std::uint32_t C4JStorage::MountInstalledDLC(
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int iPad, std::uint32_t dwDLC,
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std::function<int(int, std::uint32_t, std::uint32_t)> callback,
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const char* szMountDrive) {
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return 0;
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}
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unsigned int C4JStorage::UnmountInstalledDLC(const char* szMountDrive) {
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return 0;
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}
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void C4JStorage::GetMountedDLCFileList(const char* szMountDrive,
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std::vector<std::string>& fileList) {
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fileList.clear();
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}
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std::string C4JStorage::GetMountedPath(std::string szMount) { return ""; }
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C4JStorage::ETMSStatus C4JStorage::ReadTMSFile(
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int iQuadrant, eGlobalStorage eStorageFacility,
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C4JStorage::eTMS_FileType eFileType, wchar_t* pwchFilename,
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std::uint8_t** ppBuffer, unsigned int* pBufferSize,
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std::function<int(wchar_t*, int, bool, int)> callback, int iAction) {
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return ETMSStatus_Fail;
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}
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bool C4JStorage::WriteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility,
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wchar_t* pwchFilename, std::uint8_t* pBuffer,
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unsigned int bufferSize) {
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return false;
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}
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bool C4JStorage::DeleteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility,
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wchar_t* pwchFilename) {
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return false;
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}
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void C4JStorage::StoreTMSPathName(wchar_t* pwchName) {}
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C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(
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int iPad, C4JStorage::eGlobalStorage eStorageFacility,
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C4JStorage::eTMS_FILETYPEVAL eFileTypeVal, const char* szFilename,
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std::function<int(int, int, PTMSPP_FILEDATA, const char*)> callback,
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int iUserData) {
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return ETMSStatus_Fail;
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}
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unsigned int C4JStorage::CRC(unsigned char* buf, int len) {
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unsigned int crc = 0xFFFFFFFF;
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for (int i = 0; i < len; i++) {
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crc ^= buf[i];
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for (int j = 0; j < 8; j++)
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crc = (crc >> 1) ^ (0xEDB88320 & (-(crc & 1)));
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}
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return ~crc;
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}
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// that fucking bird that i hate
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int C4JStorage::AddSubfile(int regionIndex) {
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std::lock_guard<std::mutex> lock(s_SubfileMutex);
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s_Subfiles[regionIndex] = SubfileData();
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if (regionIndex >= s_SubfileCounter) {
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s_SubfileCounter = regionIndex + 1;
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}
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return regionIndex;
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}
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unsigned int C4JStorage::GetSubfileCount() {
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std::lock_guard<std::mutex> lock(s_SubfileMutex);
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|
return s_Subfiles.size();
|
|
}
|
|
|
|
void C4JStorage::GetSubfileDetails(unsigned int i, int* regionIndex,
|
|
void** data, unsigned int* size) {
|
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
|
auto it = s_Subfiles.begin();
|
|
unsigned int index = 0;
|
|
while (it != s_Subfiles.end() && index < i) {
|
|
++it;
|
|
++index;
|
|
}
|
|
if (it != s_Subfiles.end()) {
|
|
if (regionIndex) *regionIndex = it->first;
|
|
if (data) *data = it->second.data.data();
|
|
if (size) *size = (unsigned int)it->second.data.size();
|
|
} else {
|
|
if (regionIndex) *regionIndex = 0;
|
|
if (data) *data = nullptr;
|
|
if (size) *size = 0;
|
|
}
|
|
}
|
|
|
|
void C4JStorage::ResetSubfiles() {
|
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
|
s_Subfiles.clear();
|
|
s_SubfileCounter = 0;
|
|
}
|
|
void C4JStorage::UpdateSubfile(int index, void* data, unsigned int size) {
|
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
|
SubfileData& sd = s_Subfiles[index]; // inserts if missing
|
|
sd.data.resize(size);
|
|
memcpy(sd.data.data(), data, size);
|
|
}
|
|
void C4JStorage::SaveSubfiles(std::function<int(const bool)> callback) {
|
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
|
if (!s_CurrentSaveFilename.empty() && !s_Subfiles.empty()) {
|
|
auto dir = GetSaveDir(s_CurrentSaveFilename);
|
|
std::error_code ec;
|
|
std::filesystem::create_directories(dir, ec);
|
|
|
|
for (const auto& pair : s_Subfiles) {
|
|
s_FileIO.writeFile(
|
|
dir / ("subfile_" + std::to_string(pair.first) + ".dat"),
|
|
pair.second.data.data(), pair.second.data.size());
|
|
}
|
|
}
|
|
if (callback) callback(true);
|
|
}
|
|
C4JStorage::ESaveGameState C4JStorage::GetSaveState() { return ESaveGame_Idle; }
|
|
void C4JStorage::ContinueIncompleteOperation() {}
|