4jcraft/targets/minecraft/client/renderer/entity/DefaultRenderer.cpp

13 lines
410 B
C++

#include "DefaultRenderer.h"
#include "platform/sdl2/Render.h"
void DefaultRenderer::render(std::shared_ptr<Entity> entity, double x, double y,
double z, float rot, float a) {
glPushMatrix();
// 4J - removed following line as doesn't really make any sense
// render(entity->bb, (x-entity->xOld), (y-entity->yOld),
// (z-entity->zOld));
glPopMatrix();
}