4jcraft/targets/minecraft/client/model/SheepFurModel.cpp
2026-04-01 18:17:44 -05:00

63 lines
2.1 KiB
C++

#include "SheepFurModel.h"
#include <memory>
#include "minecraft/client/model/QuadrupedModel.h"
#include "minecraft/client/model/geom/ModelPart.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/animal/Sheep.h"
SheepFurModel::SheepFurModel() : QuadrupedModel(12, 0) {
headXRot = 0.0f;
head = new ModelPart(this, 0, 0);
head->addBox(-3, -4, -4, 6, 6, 6, 0.6f); // Head
head->setPos(0, 12 - 6, -8);
body = new ModelPart(this, 28, 8);
body->addBox(-4, -10, -7, 8, 16, 6, 1.75f); // Body
body->setPos(0, 11 + 6 - 12, 2);
float g = 0.5f;
leg0 = new ModelPart(this, 0, 16);
leg0->addBox(-2, 0, -2, 4, 6, 4, g); // Leg0
leg0->setPos(-3, 18 + 6 - 12, 7);
leg1 = new ModelPart(this, 0, 16);
leg1->addBox(-2, 0, -2, 4, 6, 4, g); // Leg1
leg1->setPos(3, 18 + 6 - 12, 7);
leg2 = new ModelPart(this, 0, 16);
leg2->addBox(-2, 0, -2, 4, 6, 4, g); // Leg2
leg2->setPos(-3, 18 + 6 - 12, -5);
leg3 = new ModelPart(this, 0, 16);
leg3->addBox(-2, 0, -2, 4, 6, 4, g); // Leg3
leg3->setPos(3, 18 + 6 - 12, -5);
// 4J added - compile now to avoid random performance hit first time cubes
// are rendered
head->compile(1.0f / 16.0f);
body->compile(1.0f / 16.0f);
leg0->compile(1.0f / 16.0f);
leg1->compile(1.0f / 16.0f);
leg2->compile(1.0f / 16.0f);
leg3->compile(1.0f / 16.0f);
}
void SheepFurModel::prepareMobModel(std::shared_ptr<LivingEntity> mob,
float time, float r, float a) {
QuadrupedModel::prepareMobModel(mob, time, r, a);
std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(mob);
head->y = 6 + sheep->getHeadEatPositionScale(a) * 9.0f;
headXRot = sheep->getHeadEatAngleScale(a);
}
void SheepFurModel::setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim) {
QuadrupedModel::setupAnim(time, r, bob, yRot, xRot, scale, entity);
head->xRot = headXRot;
}