| .. |
|
biome
|
|
|
|
chunk
|
|
|
|
dimension
|
|
|
|
levelgen
|
|
|
|
material
|
|
|
|
newbiome/layer
|
|
|
|
pathfinder
|
|
|
|
redstone
|
|
|
|
saveddata
|
|
|
|
storage
|
|
|
|
tile
|
|
|
|
BaseMobSpawner.cpp
|
|
|
|
BaseMobSpawner.h
|
|
|
|
BlockDestructionProgress.cpp
|
|
|
|
BlockDestructionProgress.h
|
|
|
|
Calendar.cpp
|
|
|
|
Calendar.h
|
|
|
|
ChunkPos.cpp
|
|
|
|
ChunkPos.h
|
|
|
|
Coord.h
|
|
|
|
Explosion.cpp
|
|
|
|
Explosion.h
|
|
|
|
FoliageColor.cpp
|
|
|
|
FoliageColor.h
|
|
|
|
GameRules.cpp
|
|
|
|
GameRules.h
|
|
|
|
GrassColor.cpp
|
|
|
|
GrassColor.h
|
|
|
|
Level.cpp
|
|
|
|
Level.h
|
|
|
|
LevelConflictException.cpp
|
|
|
|
LevelConflictException.h
|
|
|
|
LevelListener.h
|
|
|
|
LevelObjectInputStream.h
|
|
|
|
LevelSettings.cpp
|
|
|
|
LevelSettings.h
|
|
|
|
LevelSource.h
|
|
|
|
LevelType.cpp
|
|
|
|
LevelType.h
|
|
|
|
LightLayer.h
|
|
|
|
MobSpawner.cpp
|
|
|
|
MobSpawner.h
|
|
|
|
PortalForcer.cpp
|
|
|
|
PortalForcer.h
|
|
|
|
Region.cpp
|
|
|
|
Region.h
|
|
|
|
TickNextTickData.cpp
|
|
|
|
TickNextTickData.h
|
|
|
|
TileEventData.cpp
|
|
|
|
TileEventData.h
|
|
|
|
TilePos.cpp
|
|
|
|
TilePos.h
|
|
|
|
WaterColor.cpp
|
|
|
|
WaterColor.h
|
|
|