4jcraft/Minecraft.World/WorldGen/Noise/FastNoise.cpp
2026-03-13 17:06:56 -05:00

104 lines
3.2 KiB
C++

#include "../../Platform/stdafx.h"
#include "FastNoise.h"
FastNoise::FastNoise(int levels) {
Random random;
init(&random, levels);
}
FastNoise::FastNoise(Random* random, int levels) { init(random, levels); }
void FastNoise::init(Random* random, int levels) {
this->levels = levels;
noiseMaps = new uint8_t*[levels];
for (int i = 0; i < levels; i++) {
noiseMaps[i] = new uint8_t[0x100000];
random->nextBytes(noiseMaps[i], 0x100000);
}
}
FastNoise::~FastNoise() {
for (int i = 0; i < levels; i++) {
delete[] noiseMaps[i];
}
delete[] noiseMaps;
}
doubleArray FastNoise::getRegion(doubleArray buffer, double x, double y,
double z, int xSize, int ySize, int zSize,
double xScale, double yScale, double zScale) {
if (buffer.data == NULL)
buffer = doubleArray(xSize * ySize * zSize);
else
for (unsigned int i = 0; i < buffer.length; i++) buffer[i] = 0;
double pow = 1;
int AA = 487211441;
int BB = 21771;
for (int i = 0; i < levels; i++) {
uint8_t* map = noiseMaps[i];
int pp = 0;
for (int zp = 0; zp < zSize; zp++) {
double zz = (z + zp) * zScale;
int Z = (int)zz;
if (zz < Z) Z -= 1;
int zl = (int)((zz - Z) * 65536);
for (int yp = 0; yp < ySize; yp++) {
double yy = (y + yp) * yScale;
int Y = (int)yy;
if (yy < Y) Y -= 1;
int yl = (int)((yy - Y) * 65536);
for (int xp = 0; xp < xSize; xp++) {
double xx = (x + xp) * xScale;
int X = (int)xx;
if (xx < X) X -= 1;
int xl = (int)((xx - X) * 65536);
int X0 = (X + 0) * AA;
int X1 = (X + 1) * AA;
int Y0 = (Y + 0);
int Y1 = (Y + 1);
int Z0 = (Z + 0);
int Z1 = (Z + 1);
int X0Y0 = (X0 + Y0) * BB;
int X1Y0 = (X1 + Y0) * BB;
int X0Y1 = (X0 + Y1) * BB;
int X1Y1 = (X1 + Y1) * BB;
int a = map[(X0Y0 + Z0) & 0xfffff];
int b = map[(X1Y0 + Z0) & 0xfffff];
int c = map[(X0Y1 + Z0) & 0xfffff];
int d = map[(X1Y1 + Z0) & 0xfffff];
int e = map[(X0Y0 + Z1) & 0xfffff];
int f = map[(X1Y0 + Z1) & 0xfffff];
int g = map[(X0Y1 + Z1) & 0xfffff];
int h = map[(X1Y1 + Z1) & 0xfffff];
int ab = a + (((b - a) * xl) >> 16);
int cd = c + (((d - c) * xl) >> 16);
int ef = e + (((f - e) * xl) >> 16);
int gh = g + (((h - g) * xl) >> 16);
int abcd = ab + (((cd - ab) * yl) >> 16);
int efgh = ef + (((gh - ef) * yl) >> 16);
int res = abcd + (((efgh - abcd) * zl) >> 16);
buffer[pp++] += res * pow;
}
}
}
pow /= 2;
xScale *= 2;
yScale *= 2;
zScale *= 2;
}
return buffer;
}