4jcraft/Minecraft.World/WorldGen/Layers/DownfallMixerLayer.cpp
2026-03-13 17:06:56 -05:00

24 lines
802 B
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.biome.h"
#include "../../Headers/net.minecraft.world.level.newbiome.layer.h"
DownfallMixerLayer::DownfallMixerLayer(std::shared_ptr<Layer> downfall,
std::shared_ptr<Layer> parent, int layer)
: Layer(0) {
this->parent = parent;
this->downfall = downfall;
this->layer = layer;
}
intArray DownfallMixerLayer::getArea(int xo, int yo, int w, int h) {
intArray b = parent->getArea(xo, yo, w, h);
intArray d = downfall->getArea(xo, yo, w, h);
intArray result = IntCache::allocate(w * h);
for (int i = 0; i < w * h; i++) {
result[i] =
d[i] + (Biome::biomes[b[i]]->getDownfallInt() - d[i]) / (layer + 1);
}
return result;
}