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61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/net.minecraft.world.level.biome.h"
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#include "../../Headers/net.minecraft.world.level.newbiome.layer.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "BiomeInitLayer.h"
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BiomeInitLayer::BiomeInitLayer(int64_t seed, std::shared_ptr<Layer> parent,
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LevelType* levelType)
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: Layer(seed) {
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this->parent = parent;
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if (levelType == LevelType::lvl_normal_1_1) {
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startBiomes = BiomeArray(6);
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startBiomes[0] = Biome::desert;
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startBiomes[1] = Biome::forest;
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startBiomes[2] = Biome::extremeHills;
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startBiomes[3] = Biome::swampland;
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startBiomes[4] = Biome::plains;
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startBiomes[5] = Biome::taiga;
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} else {
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startBiomes = BiomeArray(7);
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startBiomes[0] = Biome::desert;
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startBiomes[1] = Biome::forest;
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startBiomes[2] = Biome::extremeHills;
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startBiomes[3] = Biome::swampland;
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startBiomes[4] = Biome::plains;
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startBiomes[5] = Biome::taiga;
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startBiomes[6] = Biome::jungle;
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}
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}
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BiomeInitLayer::~BiomeInitLayer() { delete[] startBiomes.data; }
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intArray BiomeInitLayer::getArea(int xo, int yo, int w, int h) {
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intArray b = parent->getArea(xo, yo, w, h);
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intArray result = IntCache::allocate(w * h);
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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initRandom(x + xo, y + yo);
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int old = b[x + y * w];
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if (old == 0) {
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result[x + y * w] = 0;
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} else if (old == Biome::mushroomIsland->id) {
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result[x + y * w] = old;
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} else if (old == 1) {
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result[x + y * w] =
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startBiomes[nextRandom(startBiomes.length)]->id;
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} else {
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int isTaiga = startBiomes[nextRandom(startBiomes.length)]->id;
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if (isTaiga == Biome::taiga->id) {
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result[x + y * w] = isTaiga;
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} else {
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result[x + y * w] = Biome::iceFlats->id;
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}
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}
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}
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}
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return result;
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} |