4jcraft/Minecraft.World/WorldGen/Features/TallGrassFeature.cpp
2026-03-21 17:45:10 -05:00

31 lines
1 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "TallGrassFeature.h"
TallGrassFeature::TallGrassFeature(int tile, int type) {
this->tile = tile;
this->type = type;
}
bool TallGrassFeature::place(Level* level, Random* random, int x, int y,
int z) {
int t = 0;
while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) &&
y > 0)
y--;
for (int i = 0; i < 128; i++) {
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y + random->nextInt(4) - random->nextInt(4);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (level->isEmptyTile(x2, y2, z2)) {
if (Tile::tiles[tile]->canSurvive(level, x2, y2, z2)) {
level->setTileAndData(x2, y2, z2, tile, type,
Tile::UPDATE_CLIENTS);
}
}
}
return true;
}