4jcraft/Minecraft.World/WorldGen/Features/LightGemFeature.cpp
2026-03-21 17:45:10 -05:00

36 lines
1.4 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "LightGemFeature.h"
bool LightGemFeature::place(Level* level, Random* random, int x, int y, int z) {
if (!level->isEmptyTile(x, y, z)) return false;
if (level->getTile(x, y + 1, z) != Tile::netherRack_Id) return false;
level->setTileAndData(x, y, z, Tile::glowstone_Id, 0, Tile::UPDATE_CLIENTS);
for (int i = 0; i < 1500; i++) {
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y - random->nextInt(12);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (level->getTile(x2, y2, z2) != 0) continue;
int count = 0;
for (int t = 0; t < 6; t++) {
int tile = 0;
if (t == 0) tile = level->getTile(x2 - 1, y2, z2);
if (t == 1) tile = level->getTile(x2 + 1, y2, z2);
if (t == 2) tile = level->getTile(x2, y2 - 1, z2);
if (t == 3) tile = level->getTile(x2, y2 + 1, z2);
if (t == 4) tile = level->getTile(x2, y2, z2 - 1);
if (t == 5) tile = level->getTile(x2, y2, z2 + 1);
if (tile == Tile::glowstone_Id) count++;
}
if (count == 1)
level->setTileAndData(x2, y2, z2, Tile::glowstone_Id, 0,
Tile::UPDATE_CLIENTS);
}
return true;
}