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28 lines
776 B
C++
28 lines
776 B
C++
#pragma once
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class Level;
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class Feature {
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private:
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bool doUpdate;
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public:
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Feature();
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Feature(bool doUpdate);
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virtual ~Feature() {};
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virtual bool place(Level* level, Random* random, int x, int y, int z) = 0;
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virtual bool placeWithIndex(Level* level, Random* random, int x, int y,
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int z, int iIndex, int iRadius) {
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return false;
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}
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virtual void init(double V1, double V2, double V3) {};
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virtual void applyFeature(Level* level, Random* random, int xChunk,
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int zChunk);
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protected:
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virtual void placeBlock(Level* level, int x, int y, int z, int tile);
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virtual void placeBlock(Level* level, int x, int y, int z, int tile,
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int data);
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};
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