4jcraft/Minecraft.World/Network/Packets/RespawnPacket.h

39 lines
1 KiB
C++

#pragma once
#include "Packet.h"
class LevelType;
class GameType;
class RespawnPacket : public Packet,
public std::enable_shared_from_this<RespawnPacket> {
public:
char dimension;
char difficulty;
int64_t mapSeed;
int mapHeight;
GameType* playerGameType;
bool m_newSeaLevel; // 4J added
LevelType* m_pLevelType;
int m_newEntityId;
int m_xzSize; // 4J Added
int m_hellScale; // 4J Added
RespawnPacket();
RespawnPacket(char dimension, int64_t mapSeed, int mapHeight,
GameType* playerGameType, char difficulty,
LevelType* pLevelType, bool newSeaLevel, int newEntityId,
int xzSize, int hellScale);
virtual void handle(PacketListener* listener);
virtual void read(DataInputStream* dis);
virtual void write(DataOutputStream* dos);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() {
return std::shared_ptr<Packet>(new RespawnPacket());
}
virtual int getId() { return 9; }
};