4jcraft/Minecraft.World/Network/Packets/ChatPacket.h
2026-03-21 18:09:02 -05:00

150 lines
5.9 KiB
C++

#pragma once
#include "Packet.h"
class ChatPacket : public Packet,
public std::enable_shared_from_this<ChatPacket> {
// longest allowed std::string is "<" + name + "> " + message
private:
static const unsigned int MAX_LENGTH;
public:
// 4J - We want to be able to localise the messages sent. The enum also
// allows for the posibility that there may be different versions playing
// the game, so the enum should map to a std::string id which may be
// different on different versions
enum EChatPacketMessage {
e_ChatCustom = 0, // No localised std::string, only the text passed in
e_ChatBedOccupied,
e_ChatBedNoSleep,
e_ChatBedNotValid,
e_ChatBedNotSafe,
e_ChatBedPlayerSleep,
e_ChatBedMeSleep,
e_ChatPlayerLeftGame,
e_ChatPlayerJoinedGame,
e_ChatPlayerKickedFromGame,
e_ChatCannotPlaceLava,
e_ChatDeathInFire,
e_ChatDeathOnFire,
e_ChatDeathLava,
e_ChatDeathInWall,
e_ChatDeathDrown,
e_ChatDeathStarve,
e_ChatDeathCactus,
e_ChatDeathFall,
e_ChatDeathOutOfWorld,
e_ChatDeathGeneric,
e_ChatDeathExplosion,
e_ChatDeathMagic,
e_ChatDeathMob,
e_ChatDeathPlayer,
e_ChatDeathArrow,
e_ChatDeathFireball,
e_ChatDeathThrown,
e_ChatDeathIndirectMagic,
e_ChatDeathDragonBreath,
e_ChatDeathAnvil,
e_ChatDeathFallingBlock,
e_ChatDeathThorns,
e_ChatDeathFellAccidentLadder,
e_ChatDeathFellAccidentVines,
e_ChatDeathFellAccidentWater,
e_ChatDeathFellAccidentGeneric,
e_ChatDeathFellKiller,
e_ChatDeathFellAssist,
e_ChatDeathFellAssistItem,
e_ChatDeathFellFinish,
e_ChatDeathFellFinishItem,
e_ChatDeathInFirePlayer,
e_ChatDeathOnFirePlayer,
e_ChatDeathLavaPlayer,
e_ChatDeathDrownPlayer,
e_ChatDeathCactusPlayer,
e_ChatDeathExplosionPlayer,
e_ChatDeathWither,
e_ChatDeathPlayerItem,
e_ChatDeathArrowItem,
e_ChatDeathFireballItem,
e_ChatDeathThrownItem,
e_ChatDeathIndirectMagicItem,
e_ChatPlayerEnteredEnd,
e_ChatPlayerLeftEnd,
e_ChatPlayerMaxPigsSheepCows, // tell the players they can't use the
// spawn egg
e_ChatPlayerMaxChickens, // tell the players they can't use the spawn
// egg
e_ChatPlayerMaxSquid, // tell the players they can't use the spawn egg
e_ChatPlayerMaxMooshrooms, // tell the players they can't use the spawn
// egg
e_ChatPlayerMaxWolves, // tell the players they can't use the spawn egg
e_ChatPlayerMaxAnimals, // tell the players they can't use the spawn
// egg
e_ChatPlayerMaxEnemies, // tell the players they can't use the spawn
// egg
e_ChatPlayerMaxVillagers, // tell the players they can't use the spawn
// egg
e_ChatPlayerMaxHangingEntities, // tell the players they hit the
// picture/itemframe limit
e_ChatPlayerCantSpawnInPeaceful, // Tell the player they can't spawn
// enemies in peaceful mode
e_ChatPlayerMaxBredAnimals, // Tell the player they can't put this
// animal in love mode because no breeding
// can be done
e_ChatPlayerMaxBredPigsSheepCows, // Tell the player they can't put
// this animal in love mode because
// no breeding can be done
e_ChatPlayerMaxBredChickens, // Tell the player they can't put this
// animal in love mode because no breeding
// can be done
e_ChatPlayerMaxBredMooshrooms, // Tell the player they can't put this
// animal in love mode because no
// breeding can be done
e_ChatPlayerMaxBredWolves, // Tell the player they can't put this wolf
// in love mode because no breeding can be
// done
e_ChatPlayerCantShearMooshroom, // Tell the player they can't shear
// because the limits have been reached
e_ChatPlayerMaxBoats,
e_ChatPlayerMaxBats,
e_ChatCommandTeleportSuccess,
e_ChatCommandTeleportMe,
e_ChatCommandTeleportToMe,
};
public:
std::vector<std::wstring> m_stringArgs;
std::vector<int> m_intArgs;
EChatPacketMessage m_messageType;
ChatPacket();
// 4J: Seperated the one convoluted ctor into three more readable ctors. The
// last two ctors are only used for death messages and I'd really like to
// consolodate them and/or the logic that uses them at some point.
ChatPacket(const std::wstring& message,
EChatPacketMessage type = e_ChatCustom, int customData = -1);
ChatPacket(const std::wstring& message, EChatPacketMessage type,
int sourceEntityType, const std::wstring& sourceName);
ChatPacket(const std::wstring& message, EChatPacketMessage type,
int sourceEntityType, const std::wstring& sourceName,
const std::wstring& itemName);
virtual void read(DataInputStream* dis);
virtual void write(DataOutputStream* dos);
virtual void handle(PacketListener* listener);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() {
return std::shared_ptr<Packet>(new ChatPacket());
}
virtual int getId() { return 3; }
};