4jcraft/Minecraft.World/Level/Storage/RegionFile.h
2026-03-21 17:07:51 -05:00

94 lines
2.4 KiB
C++

#pragma once
#include "../../IO/Streams/Compression.h"
#include "../../IO/Streams/InputOutputStream.h"
class FileEntry;
class ConsoleSaveFile;
class RegionFile {
// 4J Stu TEMP FOR TESTING
private:
FileEntry* fileEntry;
private:
static const int VERSION_GZIP = 1;
static const int VERSION_DEFLATE = 2;
static const int VERSION_XBOX = 3;
static const int SECTOR_BYTES = 4096;
static const int SECTOR_INTS = SECTOR_BYTES / 4;
static const int CHUNK_HEADER_SIZE = 8;
static byteArray emptySector;
File* fileName;
// HANDLE file;
ConsoleSaveFile* m_saveFile;
int* offsets;
int* chunkTimestamps;
std::vector<bool>* sectorFree;
int sizeDelta;
int64_t _lastModified;
bool m_bIsEmpty; // 4J added
public:
RegionFile(ConsoleSaveFile* saveFile, File* path);
~RegionFile();
/* the modification date of the region file when it was first opened */
int64_t lastModified();
/* gets how much the region file has grown since it was last checked */
int getSizeDelta();
/*
* gets an (uncompressed) stream representing the chunk data returns null if
* the chunk is not found or an error occurs
*/
DataInputStream* getChunkDataInputStream(int x, int z);
DataOutputStream* getChunkDataOutputStream(int x, int z);
class ChunkBuffer : public ByteArrayOutputStream {
private:
RegionFile* rf;
int x, z;
public:
ChunkBuffer(RegionFile* rf, int x, int z)
: ByteArrayOutputStream(8096) {
this->rf = rf;
this->x = x;
this->z = z;
}
void close() { rf->write(x, z, buf.data, count); }
};
/* write a chunk at (x,z) with length bytes of data to disk */
protected:
void write(int x, int z, uint8_t* data, int length);
/* write a chunk data to the region file at specified sector number */
private:
void write(int sectorNumber, uint8_t* data, int length,
unsigned int compLength);
void zero(int sectorNumber, int length); // 4J added
/* is this an invalid chunk coordinate? */
bool outOfBounds(int x, int z);
int getOffset(int x, int z);
public:
bool hasChunk(int x, int z);
private:
void insertInitialSectors(); // 4J added
void setOffset(int x, int z, int offset);
void setTimestamp(int x, int z, int value);
public:
void writeAllOffsets();
void close();
};